Player Matchup

Izanami
Izanami
Fostja
Izanami
Level 44
God Stats
158W - 265L
1,390 SR
Queue Stats
279W - 511L
1,239 Elo+
Solo
Scylla
Scylla
SaladChalice
Scylla
Level 34
God Stats
8W - 5L
1,490 SR
Queue Stats
116W - 141L
1,302 Elo+
Solo
Yemoja
Yemoja
SuperMojoDaddio
Yemoja
Level 25
God Stats
5W - 11L
1,322 SR
Queue Stats
59W - 117L
1,159 Elo+
Solo
Team Averages
Level 34
1,400 SR
1,233 Elo+

VS

Team Averages
Level 77
1,426 SR
1,261 Elo+
He Bo
He Bo
Danilo louven
He Bo
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
251W - 347L
1,217 Elo+
Solo
Jing Wei
Jing Wei
WinterWolf2030
Jing Wei
Level 48
God Stats
3W - 2L
1,510 SR
Queue Stats
24W - 20L
1,308 Elo+
Solo
Cliodhna
Cliodhna
munchonmacuchi
Cliodhna
Level 60
God Stats
1W - 1L
1,267 SR
Queue Stats
18W - 31L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fostja
Izanami
11
2 / 8 / 3
7,809
651
6,810
10,706
3,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
12
3 / 5 / 1
8,139
678
6,533
10,598
3,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 4
7,680
640
2,750
11,321
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 10
8,894
741
7,124
7,578
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
15
11 / 2 / 7
10,192
849
13,209
8,945
3,537
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
13
3 / 2 / 12
8,600
717
8,420
8,740
2,998
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
19
19
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
Izanami
Fostja
Izanami
2
8
3
0.44
L
Scylla
3
5
1
0.7
L
0
6
4
0.33
W
Jing Wei
11
2
7
7.25
W
Cliodhna
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,093
Damage
28,753
32,625
Taken
25,263
12,988
Mitigated
8,685
2,870
Healing
2,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,124
504
0
1,405
7,578
2,150
0
4,216
3,362
19,346
0
L
Izanami
Fostja
Izanami
6,810
5,815
0
0
10,706
3,374
0
2,869
7,649
0
21,556
L
Scylla
6,533
344
94
472
10,598
3,007
152
3,041
7,367
20,213
0
L
2,750
1,054
1,276
1,028
11,321
6,607
0
920
10,265
12,102
0
W
Jing Wei
13,209
10,041
143
130
8,945
3,537
1,062
2,289
6,656
0
36,450
W
Cliodhna
8,420
2,009
0
792
8,740
2,998
180
3,267
5,473
0
25,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,628
Gold Earned
27,686
106
Minions Killed
133
2
Camps Cleared
6
527,149
Distance Traveled
657,279
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,894
741
23
2
4
221,095
0
L
Izanami
7,809
651
51
4
1
173,272
0
L
Scylla
8,139
678
31
3
1
182,128
1
L
Yemoja
7,680
640
24
2
0
171,749
0
W
Jing Wei
10,192
849
64
5
1
222,733
0
W
Cliodhna
8,600
717
46
4
1
213,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role