Player Matchup

Janus
Janus
ArchAngel_1097
Janus
Level 145
God Stats
24W - 20L
1,540 SR
Queue Stats
810W - 744L
1,461 Elo+
Party 3
Set
Set
Quiblez
Set
Level 157
God Stats
8W - 2L
1,868 SR
Queue Stats
788W - 602L
1,698 Elo+
Party 2
Izanami
Izanami
Wafflefishgaming
Izanami
Level 30
God Stats
5W - 1L
1,858 SR
Queue Stats
72W - 49L
1,594 Elo+
Party 3
Geb
Geb
Wafflyamoeba85
Geb
Level 31
God Stats
24W - 7L
1,807 SR
Queue Stats
104W - 65L
1,644 Elo+
Party 2
Cliodhna
Cliodhna
XxChucky 412xX
Cliodhna
Level 115
God Stats
3W - 2L
1,710 SR
Queue Stats
219W - 143L
1,627 Elo+
Party 2
Team Averages
Level 96
1,756 SR
1,605 Elo+

VS

Team Averages
Level 79
1,627 SR
1,577 Elo+
Da Ji
Da Ji
Arganodus
Da Ji
Level 157
God Stats
2W - 1L
1,642 SR
Queue Stats
242W - 212L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
DarkRipper555
Baron Samedi
Level 48
God Stats
9W - 8L
1,660 SR
Queue Stats
98W - 85L
1,562 Elo+
Party 1
Apollo
Apollo
KiNg_KoNg641
Apollo
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,616 Elo+
Party 1
Jormungandr
Jormungandr
RiotStarter6857
Jormungandr
Level 16
God Stats
1W - 4L
1,610 SR
Queue Stats
16W - 15L
1,585 Elo+
Party 1
Odin
Odin
deardaniel51
Odin
Level 39
God Stats
3W - 2L
1,722 SR
Queue Stats
145W - 137L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,279
552
2,069
5,560
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
16
8 / 0 / 3
10,392
693
12,836
9,822
8,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 2 / 2
7,409
494
3,792
8,414
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 0 / 2
7,591
506
2,747
6,759
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
15
4 / 2 / 3
8,775
585
12,500
12,411
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arganodus
Da Ji
12
3 / 3 / 1
7,529
502
5,266
13,162
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
DarkRipper555
Baron Samedi
11
1 / 3 / 1
6,579
439
3,164
8,117
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
13
2 / 2 / 0
7,472
498
6,741
8,966
2,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
RiotStarter6857
Jormungandr
11
0 / 2 / 2
6,032
402
5,701
11,636
7,608
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
0 / 4 / 0
7,492
499
3,407
10,469
6,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
6
6
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Da Ji
Arganodus
Da Ji
3
3
1
1.17
L
Baron Samedi
DarkRipper555
Baron Samedi
1
3
1
0.5
L
Apollo
2
2
0
1
W
Set
8
0
3
9.5
L
Jormungandr
RiotStarter6857
Jormungandr
0
2
2
0.5
W
0
2
2
0.5
W
1
0
2
2
W
Cliodhna
4
2
3
2.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,944
Damage
24,279
42,966
Taken
52,350
23,668
Mitigated
22,887
14,509
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,069
0
0
720
5,560
1,782
0
2,753
2,807
47,005
0
L
Da Ji
Arganodus
Da Ji
5,266
1,171
0
5,744
13,162
3,793
0
822
12,340
0
42,298
L
Baron Samedi
DarkRipper555
Baron Samedi
3,164
120
322
1,748
8,117
2,760
0
1,162
6,955
30,093
0
L
Apollo
6,741
4,079
0
3,739
8,966
2,287
0
1,825
7,141
0
62,231
W
Set
12,836
6,391
0
2,932
9,822
8,982
42
1,473
8,349
6,876
68,204
L
Jormungandr
RiotStarter6857
Jormungandr
5,701
778
344
4,196
11,636
7,608
0
1,979
9,657
22,584
0
W
3,792
3,232
0
2,952
8,414
2,714
1,068
1,497
6,917
0
62,702
W
2,747
621
0
2,071
6,759
5,464
189
1,647
5,112
14,336
0
W
Cliodhna
12,500
2,844
0
5,834
12,411
4,726
0
2,099
10,312
0
61,031
L
3,407
1,133
0
560
10,469
6,439
0
950
9,519
4,026
43,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,446
Gold Earned
35,104
509
Minions Killed
403
0
Camps Cleared
0
1,555,330
Distance Traveled
1,435,847
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,279
552
105
7
0
322,883
5
L
Da Ji
7,529
502
83
6
0
270,996
5
L
Baron Samedi
6,579
439
59
4
0
269,119
5
L
Apollo
7,472
498
110
7
0
290,543
4
W
Set
10,392
693
146
10
0
309,454
3
L
Jormungandr
6,032
402
37
2
0
313,759
0
W
Izanami
7,409
494
140
9
0
265,761
2
W
Geb
7,591
506
17
1
0
315,690
7
W
Cliodhna
8,775
585
101
7
0
341,542
3
L
Odin
7,492
499
114
8
0
291,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role