Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
FreakLaser
Chernobog
Level 59
God Stats
5W - 2L
2,008 SR
Queue Stats
187W - 158L
1,582 Elo+
Party 2
Loki
Loki
InvisableLegend
Loki
Level 60
God Stats
4W - 5L
1,568 SR
Queue Stats
114W - 104L
1,558 Elo+
Party 2
Thoth
Thoth
NoobNoobx
Thoth
Level 75
God Stats
2W - 4L
1,541 SR
Queue Stats
331W - 369L
1,464 Elo+
Solo
Tyr
Tyr
Pyroicus
Tyr
Level 128
God Stats
2W - 1L
1,831 SR
Queue Stats
216W - 191L
1,562 Elo+
Party 2
Team Averages
Level 76
1,690 SR
1,533 Elo+

VS

Team Averages
Level 88
1,598 SR
1,450 Elo+
Janus
Janus
Joseph1862
Janus
Level 107
God Stats
30W - 32L
1,553 SR
Queue Stats
317W - 314L
1,522 Elo+
Solo
Arachne
Arachne
LunarModule_99
Arachne
Level 106
God Stats
2W - 0L
1,745 SR
Queue Stats
103W - 134L
1,372 Elo+
Party 1
Zhong Kui
Zhong Kui
SpankBones
Zhong Kui
Level 69
God Stats
4W - 1L
1,565 SR
Queue Stats
138W - 184L
1,380 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iBraulinEMP
Cu Chulainn
Level 61
God Stats
17W - 19L
1,475 SR
Queue Stats
86W - 104L
1,400 Elo+
Solo
Loki
Loki
shakuro2077
Loki
Level 95
God Stats
192W - 119L
1,651 SR
Queue Stats
442W - 377L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
1 / 7 / 0
8,139
428
2,295
10,714
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
FreakLaser
Chernobog
13
0 / 10 / 1
7,807
411
5,295
15,086
4,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 4 / 3
9,076
478
4,791
13,462
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
NoobNoobx
Thoth
14
2 / 7 / 1
8,967
472
7,198
11,307
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 5 / 2
9,547
502
12,110
19,221
16,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
3 / 2 / 3
10,523
554
7,314
8,260
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 2 / 6
9,723
512
5,803
11,241
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
SpankBones
Zhong Kui
14
9 / 2 / 7
9,797
516
10,792
11,274
7,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
iBraulinEMP
Cu Chulainn
15
2 / 3 / 4
9,630
507
5,710
14,338
10,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
13 / 0 / 11
12,395
652
21,413
13,050
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
9
Kills
33
33
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
7
0
0.14
L
Chernobog
FreakLaser
Chernobog
0
10
1
0.05
L
3
4
3
1.13
W
Janus
3
2
3
2.25
W
6
2
6
4.5
L
Thoth
NoobNoobx
Thoth
2
7
1
0.36
L
3
5
2
0.8
W
Zhong Kui
SpankBones
Zhong Kui
9
2
7
6.25
W
Cu Chulainn
iBraulinEMP
Cu Chulainn
2
3
4
1.33
W
13
0
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,689
Damage
51,032
69,790
Taken
58,163
36,518
Mitigated
30,794
16,970
Healing
23,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,295
314
0
899
10,714
7,347
0
2,606
8,068
27,660
0
L
Chernobog
FreakLaser
Chernobog
5,295
2,929
0
1,877
15,086
4,825
0
3,288
11,764
0
54,615
L
4,791
313
0
4,590
13,462
4,338
378
2,618
10,758
0
54,161
W
Janus
7,314
147
92
2,215
8,260
2,490
68
2,267
5,723
77,431
0
W
5,803
3,813
0
3,953
11,241
4,855
67
1,892
9,251
0
52,009
L
Thoth
NoobNoobx
Thoth
7,198
454
0
1,520
11,307
3,484
0
4,465
6,638
50,361
0
L
12,110
2,051
0
8,084
19,221
16,524
396
4,723
14,456
0
64,716
W
Zhong Kui
SpankBones
Zhong Kui
10,792
1,483
180
5,372
11,274
7,239
1,980
1,140
10,050
46,423
0
W
Cu Chulainn
iBraulinEMP
Cu Chulainn
5,710
1,239
0
5,611
14,338
10,778
0
817
13,483
0
61,628
W
21,413
7,078
0
5,709
13,050
5,432
1,536
2,763
10,163
0
97,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,536
Gold Earned
52,068
501
Minions Killed
562
0
Camps Cleared
0
1,761,964
Distance Traveled
2,045,126
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,139
428
76
4
0
312,840
6
L
Chernobog
7,807
411
109
6
0
328,780
4
L
Loki
9,076
478
102
5
0
412,197
0
W
Janus
10,523
554
163
9
0
417,400
2
W
Arachne
9,723
512
74
4
0
459,758
3
L
Thoth
8,967
472
93
5
0
315,589
2
L
Tyr
9,547
502
121
6
0
392,558
3
W
Zhong Kui
9,797
516
63
3
0
346,132
2
W
Cu Chulainn
9,630
507
121
6
0
406,503
4
W
Loki
12,395
652
141
7
0
415,333
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role