Player Matchup

Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Brooktrout195
Neith
Level 128
God Stats
15W - 24L
1,549 SR
Queue Stats
44W - 55L
1,478 Elo+
Party 2
Kali
Kali
HitmanWithaTie
Kali
Level 88
God Stats
1W - 1L
1,672 SR
Queue Stats
96W - 109L
1,438 Elo+
Solo
Ra
Ra
Waaspek
Ra
Level 73
God Stats
2W - 5L
1,475 SR
Queue Stats
137W - 163L
1,447 Elo+
Solo
Team Averages
Level 115
1,539 SR
1,473 Elo+

VS

Team Averages
Level 111
1,501 SR
1,512 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
KTArrow
Xing Tian
Level 61
God Stats
2W - 0L
1,354 SR
Queue Stats
13W - 10L
1,554 Elo+
Solo
Charybdis
Charybdis
daimondwindigo
Charybdis
Level 112
God Stats
4W - 2L
1,528 SR
Queue Stats
182W - 167L
1,506 Elo+
Party 1
Nemesis
Nemesis
idk12321
Nemesis
Level 68
God Stats
48W - 33L
1,624 SR
Queue Stats
133W - 121L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
0 / 1 / 0
4,866
487
2,897
7,450
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
 
Bacchus
7
0 / 0 / 0
4,484
448
2,085
5,006
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 0
4,967
497
2,656
6,214
1,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
4,979
498
1,874
8,064
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,246
525
1,280
4,040
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 1
6,038
604
4,528
6,269
4,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
10
3 / 0 / 2
5,659
566
5,275
2,290
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
KTArrow
Xing Tian
8
0 / 0 / 4
5,169
517
1,998
8,190
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
daimondwindigo
Charybdis
9
1 / 1 / 0
5,679
568
4,137
3,860
1,117
Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
idk12321
Nemesis
10
2 / 0 / 2
5,737
574
2,365
5,270
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
7
7
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
0
0
L
Bacchus
 
Bacchus
0
0
0
0
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
W
Morgan Le Fay
 
Morgan Le Fay
3
0
2
4
L
1
1
0
1
L
0
2
0
0
W
Xing Tian
KTArrow
Xing Tian
0
0
4
2
L
0
3
0
0
W
Charybdis
daimondwindigo
Charybdis
1
1
0
1
W
Nemesis
idk12321
Nemesis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,792
Damage
18,303
30,774
Taken
25,879
12,565
Mitigated
12,912
7,276
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,897
420
0
1,805
7,450
4,321
0
1,481
5,969
0
23,660
L
Bacchus
 
Bacchus
2,085
262
165
787
5,006
3,343
0
2,064
2,942
11,386
0
W
Sun Wukong
 
Sun Wukong
4,528
1,454
0
1,343
6,269
4,955
0
0
5,627
5,899
31,413
W
Morgan Le Fay
 
Morgan Le Fay
5,275
559
0
535
2,290
648
0
724
1,413
30,835
0
L
2,656
1,103
0
1,658
6,214
1,026
0
260
5,954
0
25,587
L
1,874
586
0
1,530
8,064
2,586
0
1,610
6,454
0
29,634
W
Xing Tian
KTArrow
Xing Tian
1,998
472
0
2,156
8,190
4,554
0
1,663
6,399
13,810
0
L
1,280
0
94
1,237
4,040
1,289
0
2,982
1,058
28,300
0
W
Charybdis
daimondwindigo
Charybdis
4,137
2,497
0
979
3,860
1,117
1,809
258
3,602
0
33,884
W
Nemesis
idk12321
Nemesis
2,365
1,463
0
964
5,270
1,638
0
452
4,788
0
34,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,542
Gold Earned
28,282
258
Minions Killed
304
0
Camps Cleared
0
915,256
Distance Traveled
964,294
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,866
487
53
5
0
154,045
3
L
Bacchus
4,484
448
17
2
0
204,937
2
W
Sun Wukong
6,038
604
79
8
0
174,290
5
W
Morgan Le Fay
5,659
566
59
6
0
193,695
0
L
Neith
4,967
497
47
5
0
175,375
1
L
Kali
4,979
498
69
7
0
182,073
1
W
Xing Tian
5,169
517
21
2
0
182,826
2
L
Ra
5,246
525
72
7
0
198,826
5
W
Charybdis
5,679
568
78
8
0
175,766
0
W
Nemesis
5,737
574
67
7
0
237,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role