Player Matchup

Anubis
Anubis
Dr Mystery01
Anubis
Level 86
God Stats
33W - 11L
1,761 SR
Queue Stats
147W - 144L
1,552 Elo+
Party 1
Neith
Neith
Iceyy Cat
Neith
Level 20
God Stats
17W - 14L
1,686 SR
Queue Stats
85W - 70L
1,515 Elo+
Party 1
Yemoja
Yemoja
Kikiblood07
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,322 Elo+
Party 1
Hun Batz
Hun Batz
WizardEwe641613
Hun Batz
Level 59
God Stats
5W - 9L
1,355 SR
Queue Stats
115W - 121L
1,471 Elo+
Party 1
Tyr
Tyr
YyeetMaster69
Tyr
Level 87
God Stats
1W - 2L
1,161 SR
Queue Stats
307W - 276L
1,605 Elo+
Party 1
Team Averages
Level 56
1,493 SR
1,493 Elo+

VS

Team Averages
Level 61
1,588 SR
1,544 Elo+
Chaac
Chaac
Brainrich
Chaac
Level 62
God Stats
4W - 1L
1,727 SR
Queue Stats
10W - 10L
1,523 Elo+
Party 2
Khepri
Khepri
SterlingShad
Khepri
Level 148
God Stats
48W - 46L
1,639 SR
Queue Stats
89W - 80L
1,615 Elo+
Party 2
Hades
Hades
ThroughAbyss v
Hades
Level 45
God Stats
9W - 6L
1,531 SR
Queue Stats
66W - 60L
1,453 Elo+
Solo
Cliodhna
Cliodhna
kanyethegiantyo
Cliodhna
Level 26
God Stats
9W - 6L
1,500 SR
Queue Stats
162W - 139L
1,558 Elo+
Party 2
Hou Yi
Hou Yi
my409
Hou Yi
Level 25
God Stats
13W - 12L
1,543 SR
Queue Stats
76W - 69L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 7 / 2
12,010
522
12,920
17,641
8,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Iceyy Cat
Neith
13
2 / 6 / 1
8,786
382
6,659
16,523
4,634
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
12
0 / 8 / 3
7,572
329
3,674
13,209
11,077
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
17
2 / 6 / 6
10,918
475
7,182
15,917
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 0 / 2
12,350
537
13,958
19,148
24,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brainrich
Chaac
17
0 / 3 / 1
10,498
456
8,006
15,335
13,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
17
2 / 2 / 13
11,492
500
7,684
13,371
11,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
5 / 3 / 4
12,623
549
8,344
13,200
6,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
20
11 / 1 / 6
13,066
568
22,716
14,498
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
my409
Hou Yi
20
9 / 2 / 4
13,847
602
16,193
13,946
6,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
11
Kills
27
27
Deaths
11
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
Brainrich
Chaac
0
3
1
0.17
L
Anubis
4
7
2
0.71
L
Neith
Iceyy Cat
Neith
2
6
1
0.42
L
Yemoja
0
8
3
0.19
W
Khepri
2
2
13
4.25
W
5
3
4
2.33
L
Hun Batz
2
6
6
0.83
L
3
0
2
4
W
Cliodhna
11
1
6
14
W
Hou Yi
my409
Hou Yi
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,393
Damage
62,943
82,438
Taken
70,350
53,976
Mitigated
42,179
21,666
Healing
26,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Brainrich
Chaac
8,006
1,338
0
3,753
15,335
13,600
688
827
14,508
0
58,430
L
Anubis
12,920
574
0
7,012
17,641
8,459
121
4,765
12,876
81,541
0
L
Neith
Iceyy Cat
Neith
6,659
3,195
162
2,801
16,523
4,634
900
1,569
14,954
0
55,148
L
Yemoja
3,674
308
179
17
13,209
11,077
272
2,670
10,539
16,015
0
W
Khepri
7,684
1,067
0
3,724
13,371
11,299
1,134
1,681
11,690
60,137
0
W
8,344
1,251
479
6,838
13,200
6,204
450
5,453
7,747
81,979
0
L
Hun Batz
7,182
1,197
0
2,242
15,917
5,087
180
4,262
11,655
0
63,744
L
13,958
3,233
0
9,253
19,148
24,719
108
2,762
16,386
0
88,644
W
Cliodhna
22,716
903
0
8,180
14,498
4,906
700
5,331
9,167
0
110,211
W
Hou Yi
my409
Hou Yi
16,193
7,951
0
3,922
13,946
6,170
1,450
3,423
10,523
0
123,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,636
Gold Earned
61,526
543
Minions Killed
696
0
Camps Cleared
0
2,134,433
Distance Traveled
2,288,235
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,498
456
121
5
0
418,063
7
L
Anubis
12,010
522
137
6
0
382,411
2
L
Neith
8,786
382
100
4
0
423,709
4
L
Yemoja
7,572
329
27
1
0
336,201
3
W
Khepri
11,492
500
73
3
0
491,344
15
W
Hades
12,623
549
157
7
0
424,807
5
L
Hun Batz
10,918
475
116
5
0
490,529
1
L
Tyr
12,350
537
163
7
0
501,583
1
W
Cliodhna
13,066
568
151
7
0
546,707
2
W
Hou Yi
13,847
602
194
8
0
407,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role