Player Matchup

Nemesis
Nemesis
ChrisMaevch
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,503 Elo+
Party 1
Ymir
Ymir
JerryDaSnake
Ymir
Level 7
God Stats
5W - 4L
1,499 SR
Queue Stats
100W - 128L
1,557 Elo+
Solo
Janus
Janus
Sony25I
Janus
Level 160
God Stats
18W - 7L
1,551 SR
Queue Stats
129W - 110L
1,589 Elo+
Party 1
Izanami
Izanami
User163129
Izanami
Level 14
God Stats
43W - 33L
1,685 SR
Queue Stats
128W - 106L
1,606 Elo+
Solo
Zhong Kui
Zhong Kui
x ElDave
Zhong Kui
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,612 Elo+
Solo
Team Averages
Level 41
1,547 SR
1,574 Elo+

VS

Team Averages
Level 42
1,537 SR
1,536 Elo+
Izanami
Izanami
Abitropolisagain
Izanami
Level 18
God Stats
5W - 4L
1,586 SR
Queue Stats
11W - 10L
1,463 Elo+
Party 2
Pele
Pele
Starkiller97732
Pele
Level 25
God Stats
2W - 3L
1,483 SR
Queue Stats
39W - 44L
1,447 Elo+
Party 2
Chronos
Chronos
YurLord
Chronos
Level 15
God Stats
9W - 3L
1,794 SR
Queue Stats
22W - 16L
1,619 Elo+
Solo
Sol
Sol
itsMoniQ
Sol
Level 26
God Stats
7W - 8L
1,271 SR
Queue Stats
40W - 39L
1,573 Elo+
Party 2
Xing Tian
Xing Tian
thriftyparadox
Xing Tian
Level 125
God Stats
1W - 3L
1,549 SR
Queue Stats
392W - 381L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChrisMaevch
Nemesis
11
3 / 0 / 9
7,097
710
4,022
5,987
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
1 / 1 / 2
4,979
498
420
3,748
1,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Sony25I
Janus
13
8 / 0 / 3
8,127
813
9,848
5,103
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
User163129
Izanami
13
4 / 0 / 2
7,346
735
4,638
4,897
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
x ElDave
Zhong Kui
11
2 / 1 / 1
6,688
669
5,396
5,587
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,881
488
1,811
4,998
1,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 4 / 0
4,904
490
530
6,365
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
YurLord
Chronos
7
1 / 5 / 1
4,867
487
4,362
9,086
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
4,093
409
261
3,495
974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
thriftyparadox
Xing Tian
7
0 / 3 / 1
4,758
476
2,747
8,119
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
18
Kills
2
2
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Nemesis
ChrisMaevch
Nemesis
3
0
9
7.5
W
1
1
2
2
W
Janus
Sony25I
Janus
8
0
3
9.5
L
1
4
0
0.25
W
Izanami
User163129
Izanami
4
0
2
5
L
Chronos
YurLord
Chronos
1
5
1
0.3
L
0
3
0
0
L
Xing Tian
thriftyparadox
Xing Tian
0
3
1
0.17
W
Zhong Kui
x ElDave
Zhong Kui
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,324
Damage
9,711
25,322
Taken
32,063
10,821
Mitigated
11,489
11,549
Healing
4,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,811
1,360
115
496
4,998
1,217
0
713
4,279
0
25,888
W
Nemesis
ChrisMaevch
Nemesis
4,022
1,699
0
2,822
5,987
2,107
35
1,554
4,433
0
30,741
W
420
152
179
1,343
3,748
1,741
236
1,222
2,526
3,373
0
W
Janus
Sony25I
Janus
9,848
1,592
63
1,626
5,103
1,639
240
1,631
3,472
47,362
0
L
530
119
0
1,257
6,365
1,588
0
1,845
4,394
0
14,915
W
Izanami
User163129
Izanami
4,638
2,393
0
2,123
4,897
1,783
3,435
801
4,096
0
54,338
L
Chronos
YurLord
Chronos
4,362
1,341
0
1,696
9,086
3,103
0
6,774
2,216
17,020
1,853
L
261
43
0
503
3,495
974
0
2,621
642
7,073
723
L
Xing Tian
thriftyparadox
Xing Tian
2,747
411
0
775
8,119
4,607
0
3,121
4,868
14,625
0
W
Zhong Kui
x ElDave
Zhong Kui
5,396
665
0
3,393
5,587
3,551
0
1,670
3,917
36,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,237
Gold Earned
23,503
355
Minions Killed
189
0
Camps Cleared
0
963,628
Distance Traveled
918,485
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,881
488
67
7
0
178,486
1
W
Nemesis
7,097
710
66
7
0
231,764
0
W
Ymir
4,979
498
4
0
0
110,894
0
W
Janus
8,127
813
108
11
0
231,690
3
L
Pele
4,904
490
40
4
0
226,117
0
W
Izanami
7,346
735
96
10
0
198,141
5
L
Chronos
4,867
487
40
4
0
183,610
3
L
Sol
4,093
409
22
2
0
131,674
0
L
Xing Tian
4,758
476
20
2
0
198,598
1
W
Zhong Kui
6,688
669
81
8
0
191,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role