Player Matchup

Chiron
Chiron
Forrest83
Chiron
Level 27
God Stats
11W - 11L
1,652 SR
Queue Stats
195W - 191L
1,382 Elo+
Solo
Zeus
Zeus
RedbeardClassic
Zeus
Level 6
God Stats
1W - 2L
1,730 SR
Queue Stats
2W - 6L
1,320 Elo+
Party 2
Sun Wukong
Sun Wukong
TomSwayer23
Sun Wukong
Level 5
God Stats
1W - 2L
1,328 SR
Queue Stats
2W - 7L
1,121 Elo+
Party 1
Bellona
Bellona
burchie22
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
duke_Meteoro
Loki
Level 8
God Stats
3W - 6L
1,393 SR
Queue Stats
9W - 21L
1,197 Elo+
Party 1
Team Averages
Level 10
1,521 SR
1,304 Elo+

VS

Team Averages
Level 9
1,385 SR
1,265 Elo+
Charybdis
Charybdis
Ceades9218
Charybdis
Level 4
God Stats
1W - 2L
1,192 SR
Queue Stats
31W - 17L
1,096 Elo+
Solo
Anubis
Anubis
MAT_Jara2
Anubis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,213 Elo+
Party 3
Da Ji
Da Ji
X-Rejected-God-X
Da Ji
Level 6
God Stats
3W - 5L
1,311 SR
Queue Stats
6W - 12L
1,224 Elo+
Solo
Nike
Nike
ekat1317
Nike
Level 13
God Stats
19W - 19L
1,423 SR
Queue Stats
20W - 25L
1,293 Elo+
Solo
Thor
Thor
thiagolegui19
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Forrest83
Chiron
20
5 / 7 / 14
14,955
1,068
24,367
24,152
11,551
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
11 / 7 / 12
15,928
1,138
26,702
24,091
6,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TomSwayer23
Sun Wukong
18
1 / 7 / 7
11,554
825
3,929
10,501
5,813
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
burchie22
Bellona
20
3 / 4 / 16
14,959
1,069
14,321
24,960
21,107
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 19 / 11
14,746
1,053
18,982
31,540
9,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ceades9218
Charybdis
20
18 / 4 / 16
18,489
1,321
51,354
23,341
9,806
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
MAT_Jara2
Anubis
20
11 / 7 / 18
16,061
1,147
25,327
21,702
11,834
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 1 / 12
14,051
1,004
7,316
7,295
2,971
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
20
3 / 1 / 19
14,256
1,018
14,017
21,385
21,145
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 15 / 18
14,863
1,062
9,549
22,796
10,919
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
127
28
Kills
44
44
Deaths
28
60
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ceades9218
Charybdis
18
4
16
6.5
L
Chiron
Forrest83
Chiron
5
7
14
1.71
W
Anubis
MAT_Jara2
Anubis
11
7
18
2.86
L
11
7
12
2.43
L
Sun Wukong
TomSwayer23
Sun Wukong
1
7
7
0.64
W
7
1
12
13
L
Bellona
burchie22
Bellona
3
4
16
2.75
L
8
19
11
0.71
W
Nike
3
1
19
12.5
W
5
15
18
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,301
Damage
107,563
115,244
Taken
96,519
54,148
Mitigated
56,675
14,249
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ceades9218
Charybdis
51,354
36,966
0
9,108
23,341
9,806
0
8,577
14,764
0
93,526
L
Chiron
Forrest83
Chiron
24,367
11,207
2,213
4,333
24,152
11,551
0
3,051
21,101
0
62,551
W
Anubis
MAT_Jara2
Anubis
25,327
4,134
0
6,713
21,702
11,834
0
5,389
16,313
51,424
0
L
26,702
6,252
210
1,817
24,091
6,669
0
4,879
19,132
65,176
0
L
Sun Wukong
TomSwayer23
Sun Wukong
3,929
1,113
0
574
10,501
5,813
0
1,744
8,757
0
7,113
W
7,316
1,637
0
0
7,295
2,971
0
3,060
4,235
0
13,875
L
Bellona
burchie22
Bellona
14,321
5,873
2,703
2,399
24,960
21,107
0
5,928
19,032
0
27,758
L
18,982
5,955
0
0
31,540
9,008
0
9,645
21,895
0
40,830
W
Nike
14,017
2,889
0
250
21,385
21,145
0
4,326
17,059
0
39,683
W
9,549
4,022
0
0
22,796
10,919
0
5,350
17,446
0
20,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,142
Gold Earned
77,720
228
Minions Killed
252
2
Camps Cleared
6
1,183,892
Distance Traveled
1,196,829
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
18,489
1,321
100
7
4
257,785
2
L
Chiron
14,955
1,068
77
6
0
279,264
0
W
Anubis
16,061
1,147
70
5
1
194,692
0
L
Zeus
15,928
1,138
81
6
0
227,767
0
L
Sun Wukong
11,554
825
3
0
1
123,237
1
W
Da Ji
14,051
1,004
13
1
0
219,833
0
L
Bellona
14,959
1,069
18
1
1
301,741
0
L
Loki
14,746
1,053
49
4
0
251,883
0
W
Nike
14,256
1,018
54
4
1
295,441
0
W
Thor
14,863
1,062
15
1
0
229,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role