Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Nova13Games
Scylla
Level 67
God Stats
3W - 2L
1,372 SR
Queue Stats
31W - 47L
1,406 Elo+
Party 1
Achilles
Achilles
PAN5
Achilles
Level 106
God Stats
9W - 13L
1,449 SR
Queue Stats
136W - 130L
1,504 Elo+
Party 1
Anhur
Anhur
PREISSER
Anhur
Level 149
God Stats
16W - 14L
1,681 SR
Queue Stats
155W - 120L
1,561 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,494 Elo+

VS

Team Averages
Level 108
1,487 SR
1,417 Elo+
Hun Batz
Hun Batz
ChechelOcho
Hun Batz
Level 117
God Stats
6W - 1L
1,748 SR
Queue Stats
89W - 102L
1,441 Elo+
Party 2
Apollo
Apollo
ElJoche
Apollo
Level 158
God Stats
20W - 19L
1,507 SR
Queue Stats
130W - 161L
1,423 Elo+
Party 2
Sylvanus
Sylvanus
Execute3015
Sylvanus
Level 87
God Stats
4W - 5L
1,259 SR
Queue Stats
129W - 154L
1,420 Elo+
Party 2
Merlin
Merlin
GrezVerde23
Merlin
Level 133
God Stats
5W - 8L
1,421 SR
Queue Stats
133W - 148L
1,441 Elo+
Party 2
Chaac
Chaac
TanookiBN
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
10 / 1 / 5
7,067
707
5,870
8,498
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
 
Athena
7
0 / 3 / 8
4,986
499
1,173
7,541
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
10
5 / 3 / 5
6,286
629
5,779
5,233
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
PAN5
Achilles
9
4 / 0 / 8
5,866
587
6,279
7,497
4,078
Anhur
PREISSER
Anhur
9
2 / 1 / 1
5,420
542
3,443
4,691
962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChechelOcho
Hun Batz
8
1 / 5 / 3
5,143
514
3,760
7,726
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Apollo
ElJoche
Apollo
10
3 / 4 / 3
6,184
618
6,176
7,961
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Execute3015
Sylvanus
8
2 / 5 / 3
5,334
533
3,062
8,931
6,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
8
2 / 5 / 2
4,964
496
6,345
5,162
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
TanookiBN
Chaac
8
0 / 4 / 0
4,782
478
885
5,252
2,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
21
Kills
8
8
Deaths
23
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
5
12.5
W
Athena
 
Athena
0
3
8
1.33
L
Hun Batz
ChechelOcho
Hun Batz
1
5
3
0.5
L
Apollo
ElJoche
Apollo
3
4
3
1.13
L
Sylvanus
Execute3015
Sylvanus
2
5
3
0.7
L
Merlin
2
5
2
0.6
W
Scylla
5
3
5
2.5
W
Achilles
PAN5
Achilles
4
0
8
8
W
Anhur
PREISSER
Anhur
2
1
1
2.5
L
Chaac
TanookiBN
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,544
Damage
20,228
33,460
Taken
35,032
14,385
Mitigated
13,791
14,926
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,870
1,024
0
8,288
8,498
2,704
263
2,119
6,379
0
29,655
W
Athena
 
Athena
1,173
243
0
1,995
7,541
5,233
12
2,167
5,374
9,849
0
L
Hun Batz
ChechelOcho
Hun Batz
3,760
992
0
1,984
7,726
2,150
0
1,035
6,637
0
21,217
L
Apollo
ElJoche
Apollo
6,176
2,986
0
1,841
7,961
1,679
30
783
7,138
0
30,923
L
Sylvanus
Execute3015
Sylvanus
3,062
1,054
1,094
2,239
8,931
6,630
14
3,398
5,431
12,838
0
L
Merlin
6,345
362
0
386
5,162
1,122
0
1,354
3,622
24,008
0
W
Scylla
5,779
1,137
0
500
5,233
1,408
0
2,530
2,703
20,921
0
W
Achilles
PAN5
Achilles
6,279
1,560
0
2,602
7,497
4,078
0
2,003
5,494
0
26,535
W
Anhur
PREISSER
Anhur
3,443
1,987
0
1,541
4,691
962
558
743
3,948
0
34,929
L
Chaac
TanookiBN
Chaac
885
514
0
506
5,252
2,210
306
0
5,252
0
21,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,625
Gold Earned
26,407
235
Minions Killed
216
0
Camps Cleared
0
939,597
Distance Traveled
850,620
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,067
707
53
5
0
203,163
4
W
Athena
4,986
499
18
2
0
181,677
1
L
Hun Batz
5,143
514
44
4
0
201,875
4
L
Apollo
6,184
618
57
6
0
165,173
3
L
Sylvanus
5,334
533
27
3
0
152,176
0
L
Merlin
4,964
496
28
3
0
183,829
2
W
Scylla
6,286
629
54
5
0
173,986
0
W
Achilles
5,866
587
47
5
0
218,556
1
W
Anhur
5,420
542
63
6
0
162,215
6
L
Chaac
4,782
478
60
6
0
147,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role