Player Matchup

Ganesha
Ganesha
Blue_Wolfice
Ganesha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,771 Elo+
Party 1
Zhong Kui
Zhong Kui
NarutoKiller365
Zhong Kui
Level 126
God Stats
1W - 1L
1,896 SR
Queue Stats
16W - 10L
1,539 Elo+
Party 1
Fenrir
Fenrir
Yoshi_Spazatron
Fenrir
Level 124
God Stats
3W - 1L
1,673 SR
Queue Stats
25W - 10L
1,827 Elo+
Party 1
Team Averages
Level 123
1,690 SR
1,713 Elo+

VS

Team Averages
Level 141
1,698 SR
1,654 Elo+
Sylvanus
Sylvanus
ESPNoza118
Sylvanus
Level 131
God Stats
1W - 0L
1,572 SR
Queue Stats
2W - 1L
1,619 Elo+
Solo
Danzaburou
Danzaburou
RAV3N BEAST2752
Danzaburou
Level 158
God Stats
1W - 1L
1,870 SR
Queue Stats
151W - 107L
1,668 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gego10
Morgan Le Fay
Level 134
God Stats
12W - 5L
1,654 SR
Queue Stats
76W - 62L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blue_Wolfice
Ganesha
15
0 / 3 / 9
12,152
640
5,757
18,291
21,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
NarutoKiller365
Zhong Kui
17
4 / 4 / 3
12,300
647
15,644
16,925
9,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 6 / 4
12,242
644
11,666
17,809
14,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ESPNoza118
Sylvanus
14
2 / 4 / 7
12,810
674
4,993
19,822
23,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
RAV3N BEAST2752
Danzaburou
18
8 / 3 / 4
14,005
737
23,303
15,896
6,738
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
gego10
Morgan Le Fay
16
3 / 2 / 7
12,062
635
16,845
12,092
5,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
9
Kills
13
13
Deaths
9
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Blue_Wolfice
Ganesha
0
3
9
1.5
W
Sylvanus
ESPNoza118
Sylvanus
2
4
7
1.38
L
Zhong Kui
NarutoKiller365
Zhong Kui
4
4
3
1.38
W
Danzaburou
RAV3N BEAST2752
Danzaburou
8
3
4
3.33
L
5
6
4
1.17
W
Morgan Le Fay
gego10
Morgan Le Fay
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,067
Damage
45,141
53,025
Taken
47,810
45,852
Mitigated
36,032
12,573
Healing
19,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Blue_Wolfice
Ganesha
5,757
252
0
2,160
18,291
21,798
353
7,004
11,287
32,226
0
W
Sylvanus
ESPNoza118
Sylvanus
4,993
493
3,413
7,471
19,822
23,814
221
8,915
9,963
13,540
0
L
Zhong Kui
NarutoKiller365
Zhong Kui
15,644
759
0
7,262
16,925
9,880
819
7,021
9,904
64,752
0
W
Danzaburou
RAV3N BEAST2752
Danzaburou
23,303
12,200
0
5,489
15,896
6,738
2,714
8,077
7,290
0
76,399
L
11,666
2,008
0
3,151
17,809
14,174
342
8,701
9,108
0
25,459
W
Morgan Le Fay
gego10
Morgan Le Fay
16,845
1,696
0
3,529
12,092
5,480
406
4,101
7,451
58,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,694
Gold Earned
38,877
222
Minions Killed
222
7
Camps Cleared
8
1,019,014
Distance Traveled
990,692
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,152
640
11
1
1
366,006
5
W
Sylvanus
12,810
674
10
1
0
312,986
12
L
Zhong Kui
12,300
647
162
9
4
325,938
6
W
Danzaburou
14,005
737
122
6
4
320,605
3
L
Fenrir
12,242
644
49
3
2
327,070
3
W
Morgan Le Fay
12,062
635
90
5
4
357,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role