Player Matchup

Heimdallr
Heimdallr
AEther672
Heimdallr
Level 54
God Stats
2W - 2L
1,590 SR
Queue Stats
232W - 267L
1,441 Elo+
Party 1
Nemesis
Nemesis
Faithiplier
Nemesis
Level 18
God Stats
2W - 4L
1,679 SR
Queue Stats
21W - 25L
1,432 Elo+
Party 1
Odin
Odin
GreyNilX
Odin
Level 44
God Stats
1W - 2L
1,134 SR
Queue Stats
250W - 296L
1,436 Elo+
Solo
Chronos
Chronos
MegaPegasu
Chronos
Level 101
God Stats
10W - 16L
1,348 SR
Queue Stats
394W - 424L
1,519 Elo+
Party 1
Ares
Ares
ShockmasterVEVO
Ares
Level 68
God Stats
8W - 12L
1,577 SR
Queue Stats
389W - 419L
1,528 Elo+
Party 1
Team Averages
Level 57
1,466 SR
1,471 Elo+

VS

Team Averages
Level 78
1,612 SR
1,475 Elo+
Cu Chulainn
Cu Chulainn
ASimpleLife
Cu Chulainn
Level 116
God Stats
4W - 6L
1,313 SR
Queue Stats
235W - 248L
1,542 Elo+
Solo
Jing Wei
Jing Wei
Finessetrto
Jing Wei
Level 12
God Stats
1W - 1L
1,654 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Awilix
Awilix
NinjaSkillzez
Awilix
Level 54
God Stats
16W - 15L
1,803 SR
Queue Stats
46W - 65L
1,438 Elo+
Party 2
Vulcan
Vulcan
cambark
Vulcan
Level 116
God Stats
2W - 0L
1,661 SR
Queue Stats
39W - 48L
1,472 Elo+
Party 2
Geb
Geb
msik314
Geb
Level 93
God Stats
5W - 4L
1,629 SR
Queue Stats
32W - 55L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AEther672
Heimdallr
10
0 / 2 / 0
5,903
537
5,203
7,050
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Faithiplier
Nemesis
8
0 / 2 / 1
5,434
494
1,743
6,722
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odin
9
3 / 3 / 0
6,078
553
6,036
9,112
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
MegaPegasu
Chronos
10
0 / 3 / 0
5,309
483
1,756
6,384
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 4 / 0
5,038
458
2,250
10,463
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ASimpleLife
Cu Chulainn
10
2 / 2 / 1
5,856
532
5,394
8,839
3,185
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Finessetrto
Jing Wei
10
2 / 0 / 1
5,670
515
2,594
4,826
1,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
6 / 1 / 2
6,337
576
5,015
4,804
1,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
cambark
Vulcan
12
4 / 0 / 2
6,926
630
6,778
3,427
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
8
0 / 0 / 4
5,154
469
3,336
5,588
2,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
14
14
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AEther672
Heimdallr
0
2
0
0
W
Cu Chulainn
ASimpleLife
Cu Chulainn
2
2
1
1.25
L
Nemesis
Faithiplier
Nemesis
0
2
1
0.25
W
Jing Wei
Finessetrto
Jing Wei
2
0
1
2.5
L
Odin
3
3
0
1
L
Chronos
MegaPegasu
Chronos
0
3
0
0
W
6
1
2
7
L
0
4
0
0
W
Vulcan
cambark
Vulcan
4
0
2
5
W
Geb
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,988
Damage
23,117
39,731
Taken
27,484
20,919
Mitigated
9,402
10,340
Healing
5,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AEther672
Heimdallr
5,203
2,984
0
2,377
7,050
2,362
742
1,091
5,959
0
38,489
W
Cu Chulainn
ASimpleLife
Cu Chulainn
5,394
1,902
0
1,530
8,839
3,185
0
1,419
6,805
114
26,950
L
Nemesis
Faithiplier
Nemesis
1,743
654
0
3,166
6,722
1,839
0
448
6,266
0
26,114
W
Jing Wei
Finessetrto
Jing Wei
2,594
1,946
0
1,233
4,826
1,256
0
389
4,437
0
27,173
L
Odin
6,036
904
0
1,220
9,112
7,206
0
581
8,491
5,746
13,993
L
Chronos
MegaPegasu
Chronos
1,756
257
0
1,596
6,384
1,872
660
3,055
3,205
38,298
0
W
5,015
2,144
0
0
4,804
1,446
0
1,056
3,706
0
24,273
L
2,250
32
0
1,981
10,463
7,640
77
4,742
5,597
11,519
0
W
Vulcan
cambark
Vulcan
6,778
2,217
0
1,232
3,427
1,193
87
2,040
1,387
50,732
0
W
Geb
3,336
271
0
1,797
5,588
2,322
0
831
4,757
11,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,762
Gold Earned
29,943
255
Minions Killed
267
0
Camps Cleared
0
1,072,093
Distance Traveled
1,195,889
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,903
537
71
6
0
189,261
1
W
Cu Chulainn
5,856
532
54
5
0
224,472
2
L
Nemesis
5,434
494
59
5
0
228,585
0
W
Jing Wei
5,670
515
53
5
0
210,721
0
L
Odin
6,078
553
33
3
0
221,460
1
L
Chronos
5,309
483
74
7
0
217,166
6
W
Awilix
6,337
576
45
4
0
261,187
5
L
Ares
5,038
458
18
2
0
215,621
2
W
Vulcan
6,926
630
102
9
0
256,565
3
W
Geb
5,154
469
13
1
0
242,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role