Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Arkouls
Charybdis
Level 80
God Stats
1W - 1L
1,736 SR
Queue Stats
44W - 51L
1,470 Elo+
Party 1
Ganesha
Ganesha
CorvoSombrio
Ganesha
Level 157
God Stats
4W - 4L
1,486 SR
Queue Stats
368W - 343L
1,602 Elo+
Party 1
Horus
Horus
Deikosama
Horus
Level 148
God Stats
6W - 4L
1,824 SR
Queue Stats
495W - 493L
1,448 Elo+
Party 1
Xing Tian
Xing Tian
ULQUIORRA_J
Xing Tian
Level 130
God Stats
0W - 2L
1,312 SR
Queue Stats
53W - 53L
1,500 Elo+
Party 1
Team Averages
Level 124
1,571 SR
1,504 Elo+

VS

Team Averages
Level 145
1,536 SR
1,519 Elo+
Chiron
Chiron
 
Chiron
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Feli7
Da Ji
Level 118
God Stats
3W - 1L
1,684 SR
Queue Stats
52W - 44L
1,555 Elo+
Party 2
Rama
Rama
KERosales7
Rama
Level 157
God Stats
2W - 2L
1,378 SR
Queue Stats
102W - 107L
1,431 Elo+
Party 3
Terra
Terra
kares8
Terra
Level 158
God Stats
1W - 1L
1,437 SR
Queue Stats
21W - 15L
1,610 Elo+
Party 2
Kukulkan
Kukulkan
zay4life_
Kukulkan
Level 154
God Stats
3W - 2L
1,680 SR
Queue Stats
134W - 127L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 4 / 4
8,497
654
4,343
10,053
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Arkouls
Charybdis
15
3 / 3 / 3
8,669
667
11,160
9,973
3,563
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
CorvoSombrio
Ganesha
17
0 / 2 / 9
8,648
665
12,530
12,857
11,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Horus
Deikosama
Horus
14
0 / 2 / 3
8,256
635
2,928
12,495
12,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
ULQUIORRA_J
Xing Tian
15
3 / 4 / 3
8,720
671
10,064
22,580
15,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
2 / 2 / 9
9,388
722
15,849
8,127
3,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Feli7
Da Ji
16
4 / 2 / 11
9,836
757
8,885
12,142
6,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 2 / 11
10,120
778
12,390
10,696
3,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
kares8
Terra
16
1 / 1 / 12
9,857
758
8,003
14,720
13,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
zay4life_
Kukulkan
18
6 / 2 / 6
10,933
841
16,292
8,021
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
8
Kills
15
15
Deaths
9
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
4
1
W
Chiron
 
Chiron
2
2
9
3.25
L
Charybdis
Arkouls
Charybdis
3
3
3
1.5
L
Ganesha
CorvoSombrio
Ganesha
0
2
9
2.25
L
Horus
Deikosama
Horus
0
2
3
0.75
W
Da Ji
Feli7
Da Ji
4
2
11
4.75
W
2
2
11
3.75
L
Xing Tian
ULQUIORRA_J
Xing Tian
3
4
3
1.13
W
Terra
kares8
Terra
1
1
12
7
W
Kukulkan
zay4life_
Kukulkan
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,025
Damage
61,419
67,958
Taken
53,706
46,637
Mitigated
29,712
31,128
Healing
27,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,343
832
1,088
1,130
10,053
3,965
274
4,897
5,156
0
7,044
W
Chiron
 
Chiron
15,849
7,356
1,204
1,678
8,127
3,303
884
4,238
3,889
0
25,102
L
Charybdis
Arkouls
Charybdis
11,160
4,944
1,450
1,407
9,973
3,563
0
4,050
5,923
0
24,868
L
Ganesha
CorvoSombrio
Ganesha
12,530
769
1,617
2,432
12,857
11,176
400
5,480
7,377
34,404
0
L
Horus
Deikosama
Horus
2,928
1,467
9,562
6,404
12,495
12,547
0
5,500
6,995
0
10,476
W
Da Ji
Feli7
Da Ji
8,885
1,936
85
3,717
12,142
6,006
330
3,983
8,159
0
13,835
W
12,390
10,046
1,749
1,832
10,696
3,750
3,103
6,494
4,202
0
35,722
L
Xing Tian
ULQUIORRA_J
Xing Tian
10,064
561
315
5,723
22,580
15,386
0
4,368
18,212
17,488
0
W
Terra
kares8
Terra
8,003
1,135
5,910
6,158
14,720
13,992
215
2,813
11,907
9,950
0
W
Kukulkan
zay4life_
Kukulkan
16,292
1,106
2,888
1,955
8,021
2,661
566
5,066
2,955
49,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,790
Gold Earned
50,134
104
Minions Killed
150
0
Camps Cleared
0
1,243,170
Distance Traveled
1,252,745
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,497
654
16
1
0
245,785
6
W
Chiron
9,388
722
21
2
0
258,104
4
L
Charybdis
8,669
667
41
3
0
240,062
0
L
Ganesha
8,648
665
0
0
0
255,335
0
L
Horus
8,256
635
26
2
0
267,515
2
W
Da Ji
9,836
757
5
0
0
220,172
1
W
Rama
10,120
778
56
4
0
202,804
5
L
Xing Tian
8,720
671
21
2
0
234,473
3
W
Terra
9,857
758
6
0
0
302,464
0
W
Kukulkan
10,933
841
62
5
0
269,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role