Player Matchup

The Morrigan
The Morrigan
Ghost Noi
The Morrigan
Level 158
God Stats
7W - 5L
1,532 SR
Queue Stats
184W - 205L
1,483 Elo+
Party 3
Da Ji
Da Ji
HellGlads
Da Ji
Level 48
God Stats
2W - 2L
1,203 SR
Queue Stats
100W - 114L
1,404 Elo+
Solo
Zeus
Zeus
Mozzerfc
Zeus
Level 71
God Stats
1W - 0L
1,148 SR
Queue Stats
67W - 70L
1,181 Elo+
Solo
Merlin
Merlin
ll Diablo ll532
Merlin
Level 47
God Stats
1W - 0L
1,849 SR
Queue Stats
52W - 77L
1,363 Elo+
Party 3
Bacchus
Bacchus
mmarvinedge
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,420 Elo+
Solo
Team Averages
Level 75
1,447 SR
1,370 Elo+

VS

Team Averages
Level 94
1,490 SR
1,397 Elo+
He Bo
He Bo
CrystallPeach
He Bo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,483 Elo+
Party 1
Ah Puch
Ah Puch
Roderick115
Ah Puch
Level 144
God Stats
4W - 1L
1,553 SR
Queue Stats
95W - 90L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
Vini_Math_
Kukulkan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,332 Elo+
Party 2
Thanatos
Thanatos
ZeTheWhiteCat
Thanatos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
xOMEGAx
Danzaburou
Level 99
God Stats
1W - 4L
1,396 SR
Queue Stats
165W - 192L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ghost Noi
The Morrigan
20
6 / 5 / 9
13,667
719
9,427
11,629
3,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
HellGlads
Da Ji
20
4 / 4 / 13
12,235
644
7,530
14,059
5,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zeus
20
8 / 7 / 5
12,895
679
14,766
14,701
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 3 / 9
11,182
589
5,668
9,086
2,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
mmarvinedge
Bacchus
18
0 / 5 / 17
11,021
580
13,224
20,296
28,527
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 9
11,386
599
3,321
10,415
3,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
Roderick115
Ah Puch
20
9 / 2 / 10
13,458
708
29,988
10,545
4,234
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Vini_Math_
Kukulkan
20
6 / 3 / 11
13,461
708
11,687
10,237
4,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
ZeTheWhiteCat
Thanatos
18
6 / 7 / 10
11,583
610
6,092
13,828
5,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
xOMEGAx
Danzaburou
17
0 / 4 / 12
10,926
575
7,628
10,647
4,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
75
20
Kills
23
24
Deaths
20
53
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
W
The Morrigan
Ghost Noi
The Morrigan
6
5
9
2.1
W
Da Ji
HellGlads
Da Ji
4
4
13
2.63
W
Zeus
8
7
5
1.5
L
Ah Puch
Roderick115
Ah Puch
9
2
10
7
L
Kukulkan
Vini_Math_
Kukulkan
6
3
11
3.83
L
Thanatos
ZeTheWhiteCat
Thanatos
6
7
10
1.57
W
2
3
9
2.17
W
Bacchus
mmarvinedge
Bacchus
0
5
17
1.7
L
Danzaburou
xOMEGAx
Danzaburou
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,615
Damage
58,716
69,771
Taken
55,672
45,984
Mitigated
22,296
17,937
Healing
22,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,321
1,041
1,148
2,174
10,415
3,827
208
8,340
2,075
6,736
0
W
The Morrigan
Ghost Noi
The Morrigan
9,427
1,261
3,408
2,047
11,629
3,832
1,553
8,253
3,376
49,714
3,189
W
Da Ji
HellGlads
Da Ji
7,530
1,489
1,289
1,798
14,059
5,439
1,420
9,069
4,990
0
16,063
W
Zeus
14,766
607
366
763
14,701
5,208
1,167
9,897
4,804
36,430
0
L
Ah Puch
Roderick115
Ah Puch
29,988
575
2,563
4,301
10,545
4,234
720
8,100
2,445
54,235
0
L
Kukulkan
Vini_Math_
Kukulkan
11,687
399
896
1,443
10,237
4,550
492
7,029
3,208
62,679
0
L
Thanatos
ZeTheWhiteCat
Thanatos
6,092
1,133
1,307
4,442
13,828
5,554
400
9,529
4,299
0
11,075
W
5,668
161
1,895
1,322
9,086
2,978
694
6,568
2,518
22,670
0
W
Bacchus
mmarvinedge
Bacchus
13,224
658
2,273
2,776
20,296
28,527
370
11,209
9,087
19,503
0
L
Danzaburou
xOMEGAx
Danzaburou
7,628
1,967
1,444
2,376
10,647
4,131
1,464
6,898
3,749
0
25,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,000
Gold Earned
60,814
195
Minions Killed
202
0
Camps Cleared
0
1,625,059
Distance Traveled
1,596,128
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,386
599
13
1
0
326,517
0
W
The Morrigan
13,667
719
94
5
0
283,035
0
W
Da Ji
12,235
644
21
1
0
334,298
0
W
Zeus
12,895
679
36
2
0
323,133
1
L
Ah Puch
13,458
708
58
3
0
361,163
1
L
Kukulkan
13,461
708
93
5
0
330,070
0
L
Thanatos
11,583
610
6
0
0
336,838
0
W
Merlin
11,182
589
35
2
0
353,851
0
W
Bacchus
11,021
580
9
0
0
330,742
0
L
Danzaburou
10,926
575
32
2
0
241,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role