Player Matchup

Gilgamesh
Gilgamesh
Omidus
Gilgamesh
Level 104
God Stats
43W - 35L
1,635 SR
Queue Stats
281W - 297L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sodahh
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,656 Elo+
Party 1
Ra
Ra
TechnicallyEmme
Ra
Level 7
God Stats
3W - 3L
1,229 SR
Queue Stats
6W - 5L
1,200 Elo+
Party 1
Izanami
Izanami
erjoni
Izanami
Level 95
God Stats
15W - 20L
1,624 SR
Queue Stats
482W - 483L
1,541 Elo+
Party 1
Geb
Geb
ikillabeast
Geb
Level 79
God Stats
11W - 12L
1,624 SR
Queue Stats
322W - 342L
1,507 Elo+
Party 1
Team Averages
Level 63
1,522 SR
1,487 Elo+

VS

Team Averages
Level 109
1,595 SR
1,419 Elo+
Mulan
Mulan
Bil Libby
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,510 Elo+
Party 2
Ah Puch
Ah Puch
HorusTheClutch
Ah Puch
Level 146
God Stats
8W - 3L
1,732 SR
Queue Stats
182W - 189L
1,541 Elo+
Party 2
Ares
Ares
LordValaniac
Ares
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 36L
1,109 Elo+
Party 3
Cupid
Cupid
TTVELNASTY10
Cupid
Level 146
God Stats
3W - 3L
1,778 SR
Queue Stats
39W - 35L
1,443 Elo+
Party 3
Achilles
Achilles
omgdolfin
Achilles
Level 122
God Stats
8W - 11L
1,464 SR
Queue Stats
213W - 193L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Omidus
Gilgamesh
10
3 / 1 / 0
5,917
592
5,182
6,709
3,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Sodahh
Tsukuyomi
9
0 / 5 / 2
5,240
524
3,793
8,939
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 0
5,062
506
1,207
4,940
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
erjoni
Izanami
9
1 / 5 / 0
5,893
589
5,861
6,767
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
4,944
494
2,789
8,721
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bil Libby
Mulan
9
1 / 2 / 3
5,302
530
3,591
6,933
3,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
9 / 1 / 5
7,019
702
8,254
3,888
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 0 / 3
5,508
551
1,957
5,804
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
4 / 0 / 2
6,024
602
5,231
5,813
1,147
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
omgdolfin
Achilles
10
5 / 1 / 5
6,223
622
6,562
6,793
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
20
20
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
Bil Libby
Mulan
1
2
3
1.25
W
9
1
5
11.5
W
1
0
3
2.5
L
Gilgamesh
Omidus
Gilgamesh
3
1
0
3
L
Tsukuyomi
Sodahh
Tsukuyomi
0
5
2
0.2
W
4
0
2
5
L
0
5
0
0
L
Izanami
erjoni
Izanami
1
5
0
0.2
L
0
4
0
0
W
Achilles
omgdolfin
Achilles
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,832
Damage
25,595
36,076
Taken
29,231
12,322
Mitigated
12,310
7,718
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Bil Libby
Mulan
3,591
519
0
983
6,933
3,808
0
437
6,450
0
18,043
W
8,254
728
0
1,169
3,888
1,048
0
732
3,138
27,448
0
W
1,957
56
0
2,241
5,804
2,411
69
913
4,891
9,225
0
L
Gilgamesh
Omidus
Gilgamesh
5,182
1,833
0
1,856
6,709
3,232
0
448
6,229
0
23,894
L
Tsukuyomi
Sodahh
Tsukuyomi
3,793
1,333
0
2,861
8,939
2,390
0
1,776
7,019
0
23,263
W
5,231
2,646
655
2,498
5,813
1,147
661
769
5,044
0
39,032
L
1,207
374
154
715
4,940
1,434
0
2,055
2,710
28,124
0
L
Izanami
erjoni
Izanami
5,861
4,008
0
750
6,767
1,465
0
2,314
4,337
0
38,316
L
2,789
53
0
1,382
8,721
3,801
0
3,069
5,570
12,774
0
W
Achilles
omgdolfin
Achilles
6,562
2,125
0
2,513
6,793
3,896
0
1,029
5,712
0
27,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,056
Gold Earned
30,076
276
Minions Killed
241
0
Camps Cleared
0
943,008
Distance Traveled
980,657
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,302
530
39
4
0
201,255
1
W
Ah Puch
7,019
702
55
6
0
187,009
2
W
Ares
5,508
551
16
2
0
186,932
3
L
Gilgamesh
5,917
592
46
5
0
211,634
3
L
Tsukuyomi
5,240
524
63
6
0
176,484
0
W
Cupid
6,024
602
75
8
0
192,463
1
L
Ra
5,062
506
68
7
0
184,897
4
L
Izanami
5,893
589
74
7
0
165,955
2
L
Geb
4,944
494
25
3
0
204,038
1
W
Achilles
6,223
622
56
6
0
212,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role