Player Matchup

Chang'e
Chang'e
Floquixx77
Chang'e
Level 36
God Stats
2W - 6L
1,354 SR
Queue Stats
112W - 103L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
Mxssacre
Danzaburou
Level 48
God Stats
1W - 3L
1,578 SR
Queue Stats
298W - 187L
1,704 Elo+
Party 1
Nu Wa
Nu Wa
ReheatedRanch
Nu Wa
Level 129
God Stats
8W - 8L
1,758 SR
Queue Stats
464W - 306L
1,722 Elo+
Party 1
Gilgamesh
Gilgamesh
Taqds
Gilgamesh
Level 64
God Stats
1W - 2L
1,745 SR
Queue Stats
431W - 283L
1,720 Elo+
Party 1
Da Ji
Da Ji
joey890
Da Ji
Level 34
God Stats
3W - 2L
1,765 SR
Queue Stats
15W - 18L
1,460 Elo+
Party 2
Team Averages
Level 62
1,640 SR
1,622 Elo+

VS

Team Averages
Level 79
1,575 SR
1,553 Elo+
Baron Samedi
Baron Samedi
Abdiel1995
Baron Samedi
Level 29
God Stats
20W - 11L
1,638 SR
Queue Stats
234W - 232L
1,547 Elo+
Party 3
Athena
Athena
CarryMeFae
Athena
Level 38
God Stats
18W - 9L
1,687 SR
Queue Stats
141W - 121L
1,519 Elo+
Party 4
Bellona
Bellona
JazzyB21
Bellona
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 53L
1,642 Elo+
Solo
Izanami
Izanami
faerisu
Izanami
Level 100
God Stats
16W - 14L
1,551 SR
Queue Stats
126W - 124L
1,521 Elo+
Party 4
Cliodhna
Cliodhna
xLuis447
Cliodhna
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 67L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Floquixx77
Chang'e
11
5 / 3 / 4
7,323
523
6,738
8,482
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
Mxssacre
Danzaburou
12
1 / 5 / 1
6,893
492
4,559
8,878
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 4 / 4
7,758
554
12,232
8,295
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Taqds
Gilgamesh
12
0 / 7 / 0
6,814
487
4,372
12,999
8,479
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
joey890
Da Ji
11
2 / 3 / 3
6,922
494
4,066
8,368
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Abdiel1995
Baron Samedi
13
3 / 5 / 8
7,625
545
5,755
10,468
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
CarryMeFae
Athena
11
1 / 1 / 6
6,149
439
3,694
11,698
9,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
JazzyB21
Bellona
13
6 / 2 / 1
8,386
599
11,428
11,347
11,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
faerisu
Izanami
14
8 / 0 / 2
8,536
610
7,899
8,322
2,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
xLuis447
Cliodhna
12
4 / 3 / 5
7,429
531
4,067
8,894
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
11
Kills
22
22
Deaths
11
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Abdiel1995
Baron Samedi
3
5
8
1.4
W
Athena
CarryMeFae
Athena
1
1
6
4
L
Chang'e
Floquixx77
Chang'e
5
3
4
2.33
W
Bellona
JazzyB21
Bellona
6
2
1
3.25
L
Danzaburou
Mxssacre
Danzaburou
1
5
1
0.3
L
3
4
4
1.25
L
Gilgamesh
Taqds
Gilgamesh
0
7
0
0
W
Izanami
faerisu
Izanami
8
0
2
9
L
Da Ji
joey890
Da Ji
2
3
3
1.17
W
Cliodhna
xLuis447
Cliodhna
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,967
Damage
32,843
47,022
Taken
50,729
22,066
Mitigated
29,307
10,652
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Abdiel1995
Baron Samedi
5,755
347
349
3,896
10,468
3,496
0
6,296
4,068
40,698
0
W
Athena
CarryMeFae
Athena
3,694
683
62
2,090
11,698
9,030
0
3,941
7,461
14,587
0
L
Chang'e
Floquixx77
Chang'e
6,738
623
1,504
3,392
8,482
4,695
30
2,386
6,020
17,410
0
W
Bellona
JazzyB21
Bellona
11,428
3,048
0
1,367
11,347
11,230
778
2,696
8,597
10,143
41,076
L
Danzaburou
Mxssacre
Danzaburou
4,559
1,788
0
1,492
8,878
3,006
0
2,459
6,347
0
42,473
L
12,232
2,292
0
638
8,295
2,406
0
3,407
4,664
61,293
0
L
Gilgamesh
Taqds
Gilgamesh
4,372
506
0
2,590
12,999
8,479
0
1,806
11,193
7,659
34,143
W
Izanami
faerisu
Izanami
7,899
5,252
0
1,731
8,322
2,461
903
3,362
4,796
0
63,933
L
Da Ji
joey890
Da Ji
4,066
1,070
0
1,036
8,368
3,480
0
1,462
6,828
0
31,576
W
Cliodhna
xLuis447
Cliodhna
4,067
716
0
3,371
8,894
3,090
0
3,123
5,653
0
32,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,710
Gold Earned
38,125
356
Minions Killed
398
0
Camps Cleared
0
1,241,570
Distance Traveled
1,396,879
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,625
545
78
6
0
237,241
0
W
Athena
6,149
439
17
1
0
294,098
1
L
Chang'e
7,323
523
30
2
0
260,538
5
W
Bellona
8,386
599
96
7
0
292,976
0
L
Danzaburou
6,893
492
77
6
0
216,767
3
L
Nu Wa
7,758
554
94
7
0
245,365
3
L
Gilgamesh
6,814
487
101
7
0
259,719
2
W
Izanami
8,536
610
142
10
0
262,087
6
L
Da Ji
6,922
494
54
4
0
259,181
0
W
Cliodhna
7,429
531
65
5
0
310,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role