Player Matchup

Danzaburou
Danzaburou
Act_And_Execute
Danzaburou
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,495 Elo+
Party 2
Aphrodite
Aphrodite
Haifischh
Aphrodite
Level 55
God Stats
14W - 8L
1,717 SR
Queue Stats
80W - 72L
1,542 Elo+
Party 2
Kukulkan
Kukulkan
IgotILLhands
Kukulkan
Level 42
God Stats
0W - 3L
1,591 SR
Queue Stats
40W - 36L
1,486 Elo+
Solo
Arachne
Arachne
Shincuo
Arachne
Level 47
God Stats
3W - 4L
1,397 SR
Queue Stats
104W - 95L
1,528 Elo+
Party 2
Vamana
Vamana
samnosuke35
Vamana
Level 44
God Stats
0W - 3L
1,426 SR
Queue Stats
20W - 24L
1,448 Elo+
Solo
Team Averages
Level 41
1,526 SR
1,500 Elo+

VS

Team Averages
Level 62
1,447 SR
1,483 Elo+
Neith
Neith
Destertion
Neith
Level 41
God Stats
1W - 2L
1,434 SR
Queue Stats
63W - 68L
1,505 Elo+
Party 1
Cliodhna
Cliodhna
DontTouchMyClio
Cliodhna
Level 26
God Stats
7W - 7L
1,406 SR
Queue Stats
50W - 41L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SnortinAddy
Zhong Kui
Level 29
God Stats
7W - 7L
1,495 SR
Queue Stats
105W - 99L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SnortinPercs
Morgan Le Fay
Level 65
God Stats
21W - 25L
1,459 SR
Queue Stats
195W - 192L
1,435 Elo+
Party 1
Cabrakan
Cabrakan
Uholly_Spirit
Cabrakan
Level 149
God Stats
20W - 28L
1,439 SR
Queue Stats
492W - 472L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Act_And_Execute
Danzaburou
11
0 / 6 / 1
6,766
376
3,764
10,211
2,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Haifischh
Aphrodite
11
0 / 5 / 1
7,293
405
2,662
12,756
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
IgotILLhands
Kukulkan
12
0 / 7 / 2
7,388
410
9,194
12,538
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Shincuo
Arachne
12
3 / 8 / 0
7,630
424
6,590
16,043
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
11
0 / 4 / 1
7,047
392
4,383
11,548
5,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 0 / 6
9,957
553
10,332
5,573
2,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
18
18 / 0 / 4
11,445
636
16,504
11,382
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SnortinAddy
Zhong Kui
17
5 / 2 / 9
10,920
607
9,784
10,609
8,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SnortinPercs
Morgan Le Fay
16
3 / 1 / 9
10,076
560
7,064
7,979
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Uholly_Spirit
Cabrakan
12
0 / 1 / 11
8,066
448
5,194
10,591
10,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
68
3
Kills
29
30
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Act_And_Execute
Danzaburou
0
6
1
0.08
W
Neith
3
0
6
6
W
Cliodhna
18
0
4
20
L
Aphrodite
Haifischh
Aphrodite
0
5
1
0.1
L
Kukulkan
IgotILLhands
Kukulkan
0
7
2
0.14
L
Arachne
Shincuo
Arachne
3
8
0
0.38
W
Zhong Kui
SnortinAddy
Zhong Kui
5
2
9
4.75
W
Morgan Le Fay
SnortinPercs
Morgan Le Fay
3
1
9
7.5
W
Cabrakan
Uholly_Spirit
Cabrakan
0
1
11
5.5
L
Vamana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,593
Damage
48,878
63,096
Taken
46,134
25,983
Mitigated
29,492
16,858
Healing
23,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Act_And_Execute
Danzaburou
3,764
2,297
0
1,855
10,211
2,473
0
1,735
8,476
0
33,471
W
Neith
10,332
3,314
0
3,085
5,573
2,093
855
759
4,814
0
77,627
W
Cliodhna
16,504
3,055
0
7,934
11,382
4,474
0
3,740
7,642
0
88,414
L
Aphrodite
Haifischh
Aphrodite
2,662
592
1,889
3,943
12,756
8,273
0
2,511
10,245
25,973
0
L
Kukulkan
IgotILLhands
Kukulkan
9,194
99
67
3,085
12,538
3,710
432
4,736
7,802
49,676
0
L
Arachne
Shincuo
Arachne
6,590
3,569
0
3,242
16,043
5,910
0
6,085
9,958
0
41,490
W
Zhong Kui
SnortinAddy
Zhong Kui
9,784
1,621
139
6,740
10,609
8,565
1,121
3,147
7,462
59,038
6,992
W
Morgan Le Fay
SnortinPercs
Morgan Le Fay
7,064
386
559
1,599
7,979
3,371
1,743
2,268
5,711
71,758
0
W
Cabrakan
Uholly_Spirit
Cabrakan
5,194
1,037
0
2,972
10,591
10,989
317
2,112
8,479
20,078
0
L
Vamana
4,383
3,617
0
2,777
11,548
5,617
0
6,582
4,966
0
28,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,124
Gold Earned
50,464
335
Minions Killed
595
0
Camps Cleared
0
1,527,597
Distance Traveled
1,700,953
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,766
376
70
4
0
286,718
3
W
Neith
9,957
553
152
8
0
307,425
4
W
Cliodhna
11,445
636
134
7
0
411,810
6
L
Aphrodite
7,293
405
42
2
0
302,371
13
L
Kukulkan
7,388
410
75
4
0
283,938
2
L
Arachne
7,630
424
77
4
0
347,550
4
W
Zhong Kui
10,920
607
136
8
0
324,043
2
W
Morgan Le Fay
10,076
560
142
8
0
345,715
6
W
Cabrakan
8,066
448
31
2
0
311,960
3
L
Vamana
7,047
392
71
4
0
307,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role