Player Matchup

Terra
Terra
Bronnu
Terra
Level 52
God Stats
185W - 328L
1,289 SR
Queue Stats
188W - 347L
1,226 Elo+
Party 1
Fenrir
Fenrir
JotaveBFR
Fenrir
Level 47
God Stats
5W - 26L
1,164 SR
Queue Stats
193W - 355L
1,213 Elo+
Party 1
Baron Samedi
Baron Samedi
Nemmoy
Baron Samedi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 1
Skadi
Skadi
RCK Dennis
Skadi
Level 49
God Stats
211W - 400L
1,264 SR
Queue Stats
226W - 423L
1,212 Elo+
Party 1
Kukulkan
Kukulkan
VitorCN03
Kukulkan
Level 29
God Stats
9W - 30L
1,291 SR
Queue Stats
65W - 165L
1,180 Elo+
Party 1
Team Averages
Level 44
1,301 SR
1,197 Elo+

VS

Team Averages
Level 98
1,472 SR
1,472 Elo+
Hera
Hera
 
Hera
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Blueghus19
Anhur
Level 135
God Stats
30W - 24L
1,527 SR
Queue Stats
1,020W - 1,070L
1,491 Elo+
Party 3
Fenrir
Fenrir
MarechalMC1P
Fenrir
Level 128
God Stats
14W - 5L
1,761 SR
Queue Stats
217W - 192L
1,575 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MiguelYakumo
Morgan Le Fay
Level 48
God Stats
2W - 1L
1,481 SR
Queue Stats
156W - 167L
1,432 Elo+
Solo
Freya
Freya
Yanluz01
Freya
Level 102
God Stats
27W - 60L
1,089 SR
Queue Stats
548W - 641L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bronnu
Terra
6
0 / 4 / 0
4,405
441
504
6,871
2,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
JotaveBFR
Fenrir
10
3 / 2 / 0
5,746
575
2,869
5,467
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Nemmoy
Baron Samedi
5
0 / 6 / 1
4,112
411
919
4,941
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
8
1 / 3 / 1
5,264
526
1,715
5,087
1,337
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
VitorCN03
Kukulkan
8
0 / 3 / 0
4,375
438
928
4,041
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 0 / 3
6,020
602
2,405
2,845
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
9
4 / 2 / 4
5,869
587
5,154
6,764
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
8
5 / 1 / 7
5,917
592
5,291
4,854
1,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
MiguelYakumo
Morgan Le Fay
11
2 / 1 / 3
6,275
628
3,155
2,789
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Yanluz01
Freya
10
5 / 0 / 4
5,978
598
3,576
4,723
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
18
18
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
3
3.5
W
Anhur
4
2
4
3
L
Terra
Bronnu
Terra
0
4
0
0
L
Fenrir
JotaveBFR
Fenrir
3
2
0
1.5
W
Fenrir
5
1
7
8.5
W
Morgan Le Fay
MiguelYakumo
Morgan Le Fay
2
1
3
3.5
L
Baron Samedi
Nemmoy
Baron Samedi
0
6
1
0.08
L
Skadi
1
3
1
0.5
L
Kukulkan
VitorCN03
Kukulkan
0
3
0
0
W
Freya
Yanluz01
Freya
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,935
Damage
19,581
26,407
Taken
21,975
6,964
Mitigated
6,539
3,803
Healing
7,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,405
491
0
1,006
2,845
793
144
735
2,110
30,359
0
W
Anhur
5,154
1,906
0
1,693
6,764
1,609
467
369
6,395
0
27,244
L
Terra
Bronnu
Terra
504
32
0
415
6,871
2,149
0
1,843
4,988
11,401
0
L
Fenrir
JotaveBFR
Fenrir
2,869
633
0
2,292
5,467
1,122
0
646
4,757
0
26,965
W
Fenrir
5,291
1,445
581
1,380
4,854
1,909
474
590
4,264
0
16,724
W
Morgan Le Fay
MiguelYakumo
Morgan Le Fay
3,155
338
0
806
2,789
763
697
0
2,789
27,944
0
L
Baron Samedi
Nemmoy
Baron Samedi
919
433
187
488
4,941
1,140
0
1,018
3,923
7,085
0
L
Skadi
1,715
273
0
171
5,087
1,337
16
2,657
2,216
0
18,317
L
Kukulkan
VitorCN03
Kukulkan
928
37
0
250
4,041
1,216
120
2,456
1,387
21,643
0
W
Freya
Yanluz01
Freya
3,576
1,521
0
2,419
4,723
1,465
164
657
4,066
25,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,902
Gold Earned
30,059
183
Minions Killed
277
0
Camps Cleared
0
819,321
Distance Traveled
953,987
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,020
602
57
6
0
197,263
0
W
Anhur
5,869
587
55
6
0
196,232
3
L
Terra
4,405
441
18
2
0
154,055
0
L
Fenrir
5,746
575
69
7
0
191,963
0
W
Fenrir
5,917
592
28
3
0
193,630
1
W
Morgan Le Fay
6,275
628
88
9
0
180,636
1
L
Baron Samedi
4,112
411
16
2
0
138,046
1
L
Skadi
5,264
526
39
4
0
174,040
0
L
Kukulkan
4,375
438
41
4
0
161,217
0
W
Freya
5,978
598
49
5
0
186,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role