Player Matchup

Cerberus
Cerberus
Blacksheaperd
Cerberus
Level 116
God Stats
32W - 15L
1,720 SR
Queue Stats
182W - 231L
1,541 Elo+
Party 2
Ra
Ra
Bryanterra456
Ra
Level 101
God Stats
4W - 11L
1,258 SR
Queue Stats
284W - 323L
1,538 Elo+
Party 2
Awilix
Awilix
Mikeanoli
Awilix
Level 44
God Stats
4W - 3L
1,680 SR
Queue Stats
200W - 157L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
WhyNotIso
Heimdallr
Level 101
God Stats
0W - 2L
1,282 SR
Queue Stats
370W - 403L
1,510 Elo+
Party 2
Hercules
Hercules
killerwolf845
Hercules
Level 127
God Stats
8W - 9L
1,685 SR
Queue Stats
336W - 374L
1,450 Elo+
Party 2
Team Averages
Level 98
1,525 SR
1,507 Elo+

VS

Team Averages
Level 54
1,625 SR
1,623 Elo+
Sobek
Sobek
AdventChild4673
Sobek
Level 31
God Stats
1W - 1L
1,530 SR
Queue Stats
21W - 14L
1,681 Elo+
Solo
Achilles
Achilles
Emceeh
Achilles
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 154L
1,603 Elo+
Party 1
Guan Yu
Guan Yu
SinNombreReal
Guan Yu
Level 39
God Stats
4W - 2L
1,726 SR
Queue Stats
377W - 361L
1,506 Elo+
Solo
Artemis
Artemis
Yojanz
Artemis
Level 26
God Stats
21W - 13L
1,660 SR
Queue Stats
52W - 33L
1,621 Elo+
Party 1
Janus
Janus
narutobeast19
Janus
Level 87
God Stats
1W - 0L
1,709 SR
Queue Stats
27W - 12L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blacksheaperd
Cerberus
10
1 / 3 / 3
6,804
425
5,633
12,086
6,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 1
7,135
446
4,552
10,755
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Mikeanoli
Awilix
13
4 / 5 / 1
8,047
503
6,977
14,419
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
WhyNotIso
Heimdallr
9
1 / 9 / 3
6,611
413
4,759
11,274
2,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
killerwolf845
Hercules
11
0 / 4 / 1
6,963
435
6,292
13,610
8,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 16
8,615
538
4,769
19,078
15,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
Emceeh
Achilles
16
14 / 2 / 5
10,666
667
12,346
11,858
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
16
2 / 1 / 6
9,606
600
8,982
12,788
14,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Yojanz
Artemis
13
6 / 3 / 6
8,825
552
11,117
8,593
2,791
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 1 / 11
10,049
628
11,906
7,219
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
6
Kills
27
27
Deaths
8
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
0
1
16
8
L
Cerberus
Blacksheaperd
Cerberus
1
3
3
0.83
L
0
6
1
0.08
W
Achilles
Emceeh
Achilles
14
2
5
8.25
L
Awilix
Mikeanoli
Awilix
4
5
1
0.9
W
Guan Yu
2
1
6
5
L
Heimdallr
WhyNotIso
Heimdallr
1
9
3
0.28
W
Artemis
Yojanz
Artemis
6
3
6
3
L
Hercules
killerwolf845
Hercules
0
4
1
0.13
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,213
Damage
49,120
62,144
Taken
59,536
24,377
Mitigated
40,309
14,167
Healing
25,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,769
670
0
9,572
19,078
15,837
27
1,767
17,311
27,600
0
L
Cerberus
Blacksheaperd
Cerberus
5,633
251
540
2,951
12,086
6,652
117
3,686
8,314
14,992
0
L
4,552
353
247
2,396
10,755
3,035
102
4,018
6,575
45,311
0
W
Achilles
Emceeh
Achilles
12,346
4,910
0
3,975
11,858
4,913
2,296
3,356
8,502
0
62,731
L
Awilix
Mikeanoli
Awilix
6,977
2,849
0
3,052
14,419
3,729
0
2,727
11,172
0
42,617
W
Guan Yu
8,982
1,910
345
5,986
12,788
14,527
1,414
1,434
11,354
242
55,113
L
Heimdallr
WhyNotIso
Heimdallr
4,759
2,531
0
630
11,274
2,290
0
3,159
8,079
0
30,924
W
Artemis
Yojanz
Artemis
11,117
5,746
0
2,192
8,593
2,791
2,165
2,253
6,340
0
51,859
L
Hercules
killerwolf845
Hercules
6,292
1,813
0
4,351
13,610
8,671
0
2,837
9,971
0
38,220
W
11,906
1,081
167
3,245
7,219
2,241
971
1,375
5,844
75,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,560
Gold Earned
47,761
337
Minions Killed
448
0
Camps Cleared
0
1,405,360
Distance Traveled
1,693,366
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,615
538
30
2
0
333,656
5
L
Cerberus
6,804
425
28
2
0
259,158
0
L
Ra
7,135
446
84
5
0
295,017
3
W
Achilles
10,666
667
106
7
0
378,776
2
L
Awilix
8,047
503
80
5
0
319,068
0
W
Guan Yu
9,606
600
114
7
0
340,441
6
L
Heimdallr
6,611
413
56
4
0
286,642
5
W
Artemis
8,825
552
76
5
0
284,302
2
L
Hercules
6,963
435
89
6
0
245,475
0
W
Janus
10,049
628
122
8
0
356,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role