Player Matchup

Nemesis
Nemesis
Azura_0028
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
ImSoBadInPvP_-_-
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,458 Elo+
Party 1
Cerberus
Cerberus
ImStillDefense
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItzArisinq
Tsukuyomi
Level 7
God Stats
3W - 3L
1,654 SR
Queue Stats
11W - 10L
1,514 Elo+
Solo
Ares
Ares
La_Rana_Rene56
Ares
Level 7
God Stats
0W - 2L
1,518 SR
Queue Stats
8W - 4L
1,653 Elo+
Party 1
Team Averages
Level 9
1,534 SR
1,509 Elo+

VS

Team Averages
Level 27
1,533 SR
1,506 Elo+
Hel
Hel
AgingCarcass82
Hel
Level 18
God Stats
6W - 2L
1,622 SR
Queue Stats
97W - 87L
1,462 Elo+
Party 2
Artemis
Artemis
AquaBerryKoala
Artemis
Level 16
God Stats
2W - 0L
1,735 SR
Queue Stats
46W - 57L
1,500 Elo+
Solo
Yemoja
Yemoja
CarterIRL
Yemoja
Level 26
God Stats
1W - 0L
1,273 SR
Queue Stats
20W - 22L
1,438 Elo+
Solo
Danzaburou
Danzaburou
Jarch7348
Danzaburou
Level 60
God Stats
10W - 14L
1,548 SR
Queue Stats
386W - 384L
1,447 Elo+
Party 2
Arachne
Arachne
Pharthurnax2459
Arachne
Level 16
God Stats
3W - 5L
1,487 SR
Queue Stats
68W - 38L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azura_0028
Nemesis
7
0 / 8 / 1
5,623
351
1,716
7,277
1,789
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 5 / 5
7,588
474
11,121
8,245
2,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
11
5 / 2 / 0
7,515
470
4,421
8,935
6,447
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
ItzArisinq
Tsukuyomi
13
7 / 7 / 2
8,277
517
9,101
12,344
3,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
3 / 3 / 6
8,385
524
6,677
12,192
10,059
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
7,721
483
5,081
8,035
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 5 / 2
7,698
481
4,460
7,878
2,172
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
CarterIRL
Yemoja
12
4 / 5 / 8
8,297
519
3,377
12,023
12,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Jarch7348
Danzaburou
13
2 / 2 / 6
8,097
506
5,237
8,644
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
13 / 2 / 2
10,624
664
16,464
14,340
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
18
Kills
22
25
Deaths
18
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
W
2
5
2
0.6
L
Nemesis
Azura_0028
Nemesis
0
8
1
0.06
W
Yemoja
CarterIRL
Yemoja
4
5
8
1.6
L
3
5
5
1.1
L
Cerberus
5
2
0
2.5
L
Tsukuyomi
ItzArisinq
Tsukuyomi
7
7
2
1.14
W
Danzaburou
Jarch7348
Danzaburou
2
2
6
2.5
L
3
3
6
2
W
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,036
Damage
34,619
48,993
Taken
50,920
24,519
Mitigated
27,463
10,218
Healing
14,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,081
655
1,111
2,050
8,035
2,655
1,707
0
8,035
33,494
0
W
4,460
2,437
0
922
7,878
2,172
2,249
4,079
3,799
0
33,808
L
Nemesis
Azura_0028
Nemesis
1,716
661
0
184
7,277
1,789
0
752
6,503
0
11,638
W
Yemoja
CarterIRL
Yemoja
3,377
1,023
991
1,478
12,023
12,414
213
2,472
9,551
17,201
0
L
11,121
4,405
0
1,058
8,245
2,482
551
2,149
6,045
0
45,282
L
Cerberus
4,421
441
0
2,587
8,935
6,447
47
398
8,453
36,148
0
L
Tsukuyomi
ItzArisinq
Tsukuyomi
9,101
2,760
0
2,666
12,344
3,742
0
3,357
8,821
0
40,257
W
Danzaburou
Jarch7348
Danzaburou
5,237
1,824
0
2,322
8,644
2,872
808
1,891
6,753
0
42,899
L
6,677
259
0
3,723
12,192
10,059
151
1,489
10,663
37,143
0
W
16,464
11,848
0
6,058
14,340
7,350
1,710
2,656
11,684
0
78,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,388
Gold Earned
42,437
337
Minions Killed
351
0
Camps Cleared
0
1,269,459
Distance Traveled
1,442,410
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,721
483
61
4
0
277,087
0
W
Artemis
7,698
481
68
4
0
264,352
3
L
Nemesis
5,623
351
21
1
0
230,629
3
W
Yemoja
8,297
519
21
1
0
281,598
3
L
Artemis
7,588
474
79
5
0
278,393
3
L
Cerberus
7,515
470
102
6
0
165,183
4
L
Tsukuyomi
8,277
517
73
5
0
297,688
0
W
Danzaburou
8,097
506
77
5
0
260,065
0
L
Ares
8,385
524
62
4
0
297,566
0
W
Arachne
10,624
664
124
8
0
359,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role