Player Matchup

Charybdis
Charybdis
InfernoFoxToph
Charybdis
Level 129
God Stats
3W - 3L
1,735 SR
Queue Stats
43W - 47L
1,545 Elo+
Party 2
Hel
Hel
KrombopulosFart
Hel
Level 104
God Stats
4W - 2L
1,750 SR
Queue Stats
154W - 161L
1,560 Elo+
Solo
Hera
Hera
Miggity42
Hera
Level 84
God Stats
2W - 2L
1,285 SR
Queue Stats
176W - 221L
1,540 Elo+
Solo
Cliodhna
Cliodhna
MrMagicdolph1n
Cliodhna
Level 106
God Stats
5W - 4L
1,728 SR
Queue Stats
126W - 123L
1,526 Elo+
Party 2
King Arthur
King Arthur
Rads2626
King Arthur
Level 112
God Stats
3W - 6L
1,470 SR
Queue Stats
645W - 631L
1,580 Elo+
Solo
Team Averages
Level 107
1,594 SR
1,550 Elo+

VS

Team Averages
Level 151
1,552 SR
1,471 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BRENDA AUDITORE
Hera
Level 155
God Stats
28W - 15L
1,599 SR
Queue Stats
437W - 393L
1,524 Elo+
Party 1
Nemesis
Nemesis
devilspider619
Nemesis
Level 158
God Stats
18W - 24L
1,441 SR
Queue Stats
965W - 932L
1,538 Elo+
Solo
Sylvanus
Sylvanus
l Dohaeris l
Sylvanus
Level 127
God Stats
1W - 0L
1,512 SR
Queue Stats
1W - 1L
1,287 Elo+
Party 1
Nike
Nike
xAPPxRuloYeah
Nike
Level 158
God Stats
8W - 3L
1,709 SR
Queue Stats
352W - 321L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
InfernoFoxToph
Charybdis
18
2 / 1 / 3
10,954
522
12,270
14,159
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
1 / 5 / 7
9,332
444
6,421
15,608
11,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
16
5 / 12 / 5
11,166
532
14,424
16,260
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cliodhna
19
3 / 2 / 6
11,578
551
11,709
15,560
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Rads2626
King Arthur
17
2 / 5 / 2
10,453
498
9,933
14,815
12,266
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
3 / 0 / 4
10,859
517
10,257
15,239
5,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

18
8 / 4 / 9
11,733
559
14,892
11,058
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

17
10 / 4 / 8
11,572
551
13,240
19,330
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
l Dohaeris l
Sylvanus
15
2 / 3 / 8
9,254
441
5,415
13,845
14,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 2 / 6
11,237
535
9,584
15,846
14,962
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
13
Kills
25
25
Deaths
13
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
4
5
W
8
4
9
3.13
L
Charybdis
InfernoFoxToph
Charybdis
2
1
3
3.5
L
1
5
7
0.9
L
Hera
5
12
5
0.63
L
Cliodhna
3
2
6
3
L
King Arthur
Rads2626
King Arthur
2
5
2
0.6
W
10
4
8
3.5
W
Sylvanus
l Dohaeris l
Sylvanus
2
3
8
2
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,757
Damage
53,388
76,402
Taken
75,318
40,641
Mitigated
45,967
20,978
Healing
23,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,257
4,219
0
7,102
15,239
5,105
0
2,108
13,125
0
95,568
W
14,892
4,116
183
1,533
11,058
3,900
691
7,061
3,869
79,425
0
L
Charybdis
InfernoFoxToph
Charybdis
12,270
5,491
0
5,175
14,159
5,095
1,764
975
13,184
0
97,456
L
6,421
245
3,484
3,503
15,608
11,304
218
5,662
9,846
47,160
0
L
Hera
14,424
4,034
0
1,279
16,260
5,107
1,088
8,261
7,546
62,687
0
L
Cliodhna
11,709
766
0
5,242
15,560
6,869
594
3,904
11,546
0
97,081
L
King Arthur
Rads2626
King Arthur
9,933
828
0
2,295
14,815
12,266
189
2,500
12,296
8,797
49,153
W
13,240
6,399
0
5,124
19,330
7,756
375
4,649
14,543
0
54,846
W
Sylvanus
l Dohaeris l
Sylvanus
5,415
482
1,905
4,315
13,845
14,244
76
6,002
7,673
22,528
5,563
W
9,584
806
0
3,593
15,846
14,962
131
2,602
13,216
11,359
64,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,483
Gold Earned
54,655
627
Minions Killed
576
0
Camps Cleared
0
2,027,234
Distance Traveled
2,086,932
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,859
517
151
7
0
426,963
5
W
Hera
11,733
559
143
7
0
419,929
2
L
Charybdis
10,954
522
169
8
0
393,586
5
L
Hel
9,332
444
66
3
0
397,175
9
L
Hera
11,166
532
123
6
0
341,578
1
L
Cliodhna
11,578
551
146
7
0
472,868
2
L
King Arthur
10,453
498
123
6
0
422,027
5
W
Nemesis
11,572
551
83
4
0
423,851
0
W
Sylvanus
9,254
441
48
2
0
394,893
2
W
Nike
11,237
535
151
7
0
421,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role