Player Matchup

Geb
Geb
BonkyMcSwonky
Geb
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 48L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
SkinnyKid_ITB
Ao Kuang
Level 135
God Stats
1W - 0L
1,242 SR
Queue Stats
55W - 65L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
animeguy117
Gilgamesh
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 88L
1,543 Elo+
Solo
Zeus
Zeus
criizthian
Zeus
Level 157
God Stats
3W - 0L
1,839 SR
Queue Stats
21W - 23L
1,532 Elo+
Solo
Serqet
Serqet
misters_moyno723
Serqet
Level 118
God Stats
7W - 3L
1,368 SR
Queue Stats
351W - 339L
1,533 Elo+
Solo
Team Averages
Level 107
1,490 SR
1,525 Elo+

VS

Team Averages
Level 122
1,484 SR
1,485 Elo+
Set
Set
Dragon_Elite9
Set
Level 159
God Stats
6W - 5L
1,540 SR
Queue Stats
130W - 137L
1,478 Elo+
Solo
Nox
Nox
SiD_88x
Nox
Level 60
God Stats
2W - 5L
1,483 SR
Queue Stats
3W - 10L
1,429 Elo+
Solo
Xing Tian
Xing Tian
WhiteBirdBrrrr
Xing Tian
Level 159
God Stats
0W - 3L
1,433 SR
Queue Stats
29W - 39L
1,432 Elo+
Solo
Merlin
Merlin
marcgab527
Merlin
Level 108
God Stats
77W - 82L
1,464 SR
Queue Stats
1,045W - 1,087L
1,585 Elo+
Solo
Artemis
Artemis
royalpin
Artemis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 22
11,576
1,052
8,101
18,627
16,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
SkinnyKid_ITB
Ao Kuang
17
3 / 6 / 13
11,264
1,024
13,729
13,861
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
animeguy117
Gilgamesh
17
0 / 2 / 13
9,697
882
10,130
13,802
7,829
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
15 / 2 / 6
13,835
1,258
33,880
10,618
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 1 / 11
12,459
1,133
6,496
6,711
2,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

213

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,045
822
3,656
6,565
2,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
16
1 / 4 / 9
10,021
911
7,019
11,329
3,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
WhiteBirdBrrrr
Xing Tian
17
3 / 6 / 10
10,686
971
10,955
22,531
26,373
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
marcgab527
Merlin
17
4 / 3 / 9
11,135
1,012
16,607
16,260
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
royalpin
Artemis
17
4 / 8 / 8
11,082
1,007
19,548
19,378
6,468
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
53
26
Kills
13
13
Deaths
26
65
Assists
40
Player
Kills
Deaths
Assists
KDA
W
0
2
22
5.5
L
1
5
4
0.6
L
Nox
1
4
9
1.38
W
Ao Kuang
SkinnyKid_ITB
Ao Kuang
3
6
13
1.58
L
Xing Tian
WhiteBirdBrrrr
Xing Tian
3
6
10
1.33
W
Gilgamesh
animeguy117
Gilgamesh
0
2
13
3.25
W
15
2
6
9
L
Merlin
marcgab527
Merlin
4
3
9
2.83
W
8
1
11
13.5
L
Artemis
royalpin
Artemis
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,336
Damage
57,785
63,619
Taken
76,063
35,235
Mitigated
44,698
10,224
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,101
777
0
5,721
18,627
16,379
0
10,757
7,870
18,566
0
L
3,656
1,565
0
145
6,565
2,462
0
3,550
3,015
0
7,190
L
Nox
7,019
357
396
1,394
11,329
3,821
0
9,642
1,687
15,951
0
W
Ao Kuang
SkinnyKid_ITB
Ao Kuang
13,729
4,610
0
2,525
13,861
5,303
0
6,496
7,365
36,680
4,811
L
Xing Tian
WhiteBirdBrrrr
Xing Tian
10,955
969
0
0
22,531
26,373
0
15,762
6,591
28,931
0
W
Gilgamesh
animeguy117
Gilgamesh
10,130
2,016
0
61
13,802
7,829
0
8,776
5,026
5,516
23,220
W
33,880
1,582
0
1,822
10,618
3,200
0
6,098
4,520
62,058
0
L
Merlin
marcgab527
Merlin
16,607
960
433
2,256
16,260
5,574
0
12,583
3,677
46,816
0
W
6,496
1,018
0
95
6,711
2,524
0
2,454
4,257
0
20,337
L
Artemis
royalpin
Artemis
19,548
8,747
0
768
19,378
6,468
0
14,620
4,758
0
44,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,831
Gold Earned
51,969
204
Minions Killed
191
16
Camps Cleared
2
1,034,950
Distance Traveled
864,409
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,576
1,052
12
1
1
190,104
0
L
Set
9,045
822
2
0
0
90,327
0
L
Nox
10,021
911
38
3
1
172,451
0
W
Ao Kuang
11,264
1,024
52
5
12
203,276
1
L
Xing Tian
10,686
971
33
3
0
217,399
0
W
Gilgamesh
9,697
882
32
3
0
206,694
0
W
Zeus
13,835
1,258
61
6
1
213,403
0
L
Merlin
11,135
1,012
64
6
0
194,837
0
W
Serqet
12,459
1,133
47
4
2
221,473
2
L
Artemis
11,082
1,007
54
5
1
189,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role