Player Matchup

Fenrir
Fenrir
Tyknockout
Fenrir
Level 5
God Stats
0W - 1L
1,159 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
exoshpere
Amaterasu
Level 23
God Stats
31W - 22L
1,544 SR
Queue Stats
47W - 49L
1,368 Elo+
Solo
Danzaburou
Danzaburou
hooked-faun5
Danzaburou
Level 26
God Stats
11W - 19L
1,383 SR
Queue Stats
50W - 88L
1,239 Elo+
Solo
Bakasura
Bakasura
santisuper
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
970 Elo+
Solo
Izanami
Izanami
zZBull_Spid3rZz
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,141 Elo+
Solo
Team Averages
Level 13
1,417 SR
1,244 Elo+

VS

Team Averages
Level 13
1,397 SR
1,424 Elo+
Nemesis
Nemesis
Ainzz67
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
C4pit4nRex
Janus
Level 25
God Stats
4W - 9L
1,238 SR
Queue Stats
112W - 143L
1,292 Elo+
Solo
Cliodhna
Cliodhna
FAERSNIPER 28
Cliodhna
Level 25
God Stats
2W - 1L
1,245 SR
Queue Stats
32W - 30L
1,328 Elo+
Solo
Ares
Ares
MinaSaturn
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
xBIGxRIGx
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Tyknockout
Fenrir
8
2 / 14 / 1
6,454
340
6,092
15,966
7,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
exoshpere
Amaterasu
15
8 / 9 / 1
9,891
521
11,505
20,757
18,902
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
hooked-faun5
Danzaburou
10
3 / 5 / 3
7,944
418
3,957
7,633
2,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
santisuper
Bakasura
4
0 / 4 / 1
5,374
283
366
3,007
857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
1 / 8 / 3
7,231
381
4,987
14,909
8,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ainzz67
Nemesis
20
17 / 0 / 6
12,599
663
17,106
12,903
7,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
16
15 / 3 / 5
11,595
610
13,976
10,842
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
FAERSNIPER 28
Cliodhna
13
2 / 4 / 2
9,048
476
3,435
9,753
3,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 4
8,738
460
5,015
13,125
11,646
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
xBIGxRIGx
Artemis
13
2 / 8 / 3
8,404
442
5,484
10,232
3,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
14
Kills
39
40
Deaths
18
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ainzz67
Nemesis
17
0
6
20
W
Janus
15
3
5
5.83
W
Cliodhna
FAERSNIPER 28
Cliodhna
2
4
2
0.75
W
3
3
4
1.67
L
Fenrir
Tyknockout
Fenrir
2
14
1
0.18
L
Amaterasu
exoshpere
Amaterasu
8
9
1
0.94
L
Danzaburou
hooked-faun5
Danzaburou
3
5
3
0.9
L
Bakasura
santisuper
Bakasura
0
4
1
0.13
W
Artemis
xBIGxRIGx
Artemis
2
8
3
0.44
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,907
Damage
45,016
62,272
Taken
56,855
37,693
Mitigated
29,412
5,785
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ainzz67
Nemesis
17,106
8,170
0
5,375
12,903
7,861
3,471
0
12,607
0
92,637
W
Janus
13,976
1,701
0
2,842
10,842
3,197
3,396
0
10,832
57,717
0
W
Cliodhna
FAERSNIPER 28
Cliodhna
3,435
928
30
1,943
9,753
3,181
1,341
365
9,388
0
34,036
W
5,015
647
0
474
13,125
11,646
619
0
13,125
28,518
0
L
Fenrir
Tyknockout
Fenrir
6,092
1,298
0
1,741
15,966
7,473
105
5,788
10,178
0
20,626
L
Amaterasu
exoshpere
Amaterasu
11,505
5,842
0
2,636
20,757
18,902
365
6,658
14,099
0
34,381
L
Danzaburou
hooked-faun5
Danzaburou
3,957
1,355
0
698
7,633
2,072
688
1,522
6,111
0
31,187
L
Bakasura
santisuper
Bakasura
366
270
0
0
3,007
857
0
1,174
1,833
0
2,190
W
Artemis
xBIGxRIGx
Artemis
5,484
2,612
0
1,085
10,232
3,527
3,358
0
10,232
0
37,141
L
4,987
3,101
0
710
14,909
8,389
229
3,849
11,060
0
30,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,894
Gold Earned
50,384
192
Minions Killed
406
0
Camps Cleared
0
1,178,603
Distance Traveled
1,670,072
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,599
663
157
8
0
443,179
0
W
Janus
11,595
610
93
5
0
316,906
1
W
Cliodhna
9,048
476
54
3
0
280,164
6
W
Ares
8,738
460
41
2
0
309,584
1
L
Fenrir
6,454
340
26
1
0
307,868
2
L
Amaterasu
9,891
521
54
3
0
272,255
1
L
Danzaburou
7,944
418
59
3
0
225,071
0
L
Bakasura
5,374
283
2
0
0
75,864
0
W
Artemis
8,404
442
61
3
0
320,239
2
L
Izanami
7,231
381
51
3
0
297,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role