Player Matchup

Sylvanus
Sylvanus
CorruptForrest
Sylvanus
Level 35
God Stats
3W - 1L
1,557 SR
Queue Stats
32W - 29L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
CowGirlsAreGreat
Heimdallr
Level 68
God Stats
3W - 5L
1,487 SR
Queue Stats
42W - 40L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
PonyMank
Nu Wa
Level 47
God Stats
6W - 4L
1,690 SR
Queue Stats
58W - 59L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
Remedial4Life
Ao Kuang
Level 99
God Stats
0W - 1L
1,323 SR
Queue Stats
61W - 51L
1,531 Elo+
Party 2
Neith
Neith
mudflappps
Neith
Level 40
God Stats
8W - 4L
1,931 SR
Queue Stats
41W - 23L
1,720 Elo+
Solo
Team Averages
Level 58
1,598 SR
1,555 Elo+

VS

Team Averages
Level 60
1,657 SR
1,669 Elo+
Ganesha
Ganesha
AnderBerger
Ganesha
Level 81
God Stats
39W - 20L
1,715 SR
Queue Stats
178W - 122L
1,682 Elo+
Party 1
Zeus
Zeus
ArtOfTrees
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,515 Elo+
Solo
Cthulhu
Cthulhu
LordEPickle
Cthulhu
Level 104
God Stats
53W - 29L
1,717 SR
Queue Stats
397W - 226L
1,703 Elo+
Party 1
Bellona
Bellona
Vilekev
Bellona
Level 27
God Stats
4W - 0L
1,591 SR
Queue Stats
122W - 44L
1,761 Elo+
Party 1
Hou Yi
Hou Yi
rocketsoverrio2
Hou Yi
Level 64
God Stats
5W - 3L
1,764 SR
Queue Stats
323W - 166L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
1 / 5 / 3
10,863
639
9,171
18,783
25,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
16
0 / 6 / 3
9,580
564
12,170
14,461
6,261
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
PonyMank
Nu Wa
19
0 / 3 / 3
10,412
612
20,489
11,156
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Remedial4Life
Ao Kuang
18
5 / 6 / 0
11,916
701
12,116
18,828
8,389
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
19
2 / 5 / 3
11,240
661
13,624
18,516
7,126
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AnderBerger
Ganesha
20
0 / 2 / 21
13,498
794
8,806
24,260
32,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
0 / 3 / 7
11,230
661
14,331
10,572
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
LordEPickle
Cthulhu
19
4 / 1 / 10
12,568
739
14,798
24,620
28,118
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Vilekev
Bellona
20
13 / 2 / 6
15,689
923
15,648
21,554
30,687
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 0 / 5
13,876
816
21,409
18,258
8,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
8
Kills
25
25
Deaths
8
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AnderBerger
Ganesha
0
2
21
5.25
W
0
3
7
1.17
L
Sylvanus
1
5
3
0.5
L
Heimdallr
0
6
3
0.25
W
Cthulhu
LordEPickle
Cthulhu
4
1
10
9
L
Nu Wa
PonyMank
Nu Wa
0
3
3
0.5
L
Ao Kuang
Remedial4Life
Ao Kuang
5
6
0
0.83
W
Bellona
Vilekev
Bellona
13
2
6
8
L
Neith
2
5
3
0.7
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,570
Damage
74,992
81,744
Taken
99,264
50,391
Mitigated
103,144
17,463
Healing
34,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AnderBerger
Ganesha
8,806
909
4,930
6,863
24,260
32,182
0
9,690
14,058
31,906
0
W
14,331
87
0
1,194
10,572
3,711
3,617
5,375
4,961
63,208
0
L
Sylvanus
9,171
1,208
2,728
4,876
18,783
25,179
0
7,265
11,470
15,950
0
L
Heimdallr
12,170
4,620
0
177
14,461
6,261
0
7,394
6,949
0
30,757
W
Cthulhu
LordEPickle
Cthulhu
14,798
867
1,145
4,104
24,620
28,118
150
7,340
16,979
57,584
0
L
Nu Wa
PonyMank
Nu Wa
20,489
3,471
56
1,117
11,156
3,436
61
6,023
4,933
68,115
0
L
Ao Kuang
Remedial4Life
Ao Kuang
12,116
2,545
0
4,449
18,828
8,389
0
5,943
12,840
30,731
0
W
Bellona
Vilekev
Bellona
15,648
4,064
2,372
4,128
21,554
30,687
211
7,849
12,076
3,072
38,128
L
Neith
13,624
6,360
0
4,060
18,516
7,126
0
11,982
6,426
0
52,652
W
21,409
14,151
0
9,721
18,258
8,446
3,794
10,603
7,397
0
100,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,011
Gold Earned
66,861
342
Minions Killed
482
6
Camps Cleared
11
1,445,155
Distance Traveled
1,823,684
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,498
794
6
0
0
359,278
2
W
Zeus
11,230
661
112
7
1
296,685
4
L
Sylvanus
10,863
639
14
1
0
300,597
0
L
Heimdallr
9,580
564
54
3
0
259,420
4
W
Cthulhu
12,568
739
111
7
4
482,829
0
L
Nu Wa
10,412
612
128
8
1
294,781
1
L
Ao Kuang
11,916
701
41
2
3
301,665
3
W
Bellona
15,689
923
74
4
1
351,714
2
L
Neith
11,240
661
105
6
2
288,692
2
W
Hou Yi
13,876
816
179
11
5
333,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role