Player Matchup

Ares
Ares
LEEcater
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
Michi071
Serqet
Level 60
God Stats
15W - 25L
1,493 SR
Queue Stats
237W - 293L
1,398 Elo+
Party 2
Zeus
Zeus
lexor2
Zeus
Level 18
God Stats
2W - 3L
1,516 SR
Queue Stats
3W - 6L
1,429 Elo+
Solo
Izanami
Izanami
vento-soprado
Izanami
Level 29
God Stats
27W - 32L
1,515 SR
Queue Stats
128W - 157L
1,424 Elo+
Solo
Artemis
Artemis
yepa28
Artemis
Level 7
God Stats
0W - 1L
1,600 SR
Queue Stats
5W - 4L
1,714 Elo+
Party 2
Team Averages
Level 26
1,525 SR
1,493 Elo+

VS

Team Averages
Level 10
1,553 SR
1,427 Elo+
Sun Wukong
Sun Wukong
BLACK00001
Sun Wukong
Level 17
God Stats
8W - 2L
1,520 SR
Queue Stats
34W - 37L
1,394 Elo+
Solo
Ra
Ra
Raynell-10
Ra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,398 Elo+
Solo
Thor
Thor
StuckInVain
Thor
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 16L
1,421 Elo+
Solo
Kuzenbo
Kuzenbo
lastplace20
Kuzenbo
Level 3
God Stats
2W - 0L
1,745 SR
Queue Stats
2W - 1L
1,501 Elo+
Party 1
King Arthur
King Arthur
spintap73
King Arthur
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 8L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
3
0 / 1 / 0
4,227
325
248
1,061
396
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
Michi071
Serqet
8
0 / 5 / 1
5,301
408
2,250
8,579
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
lexor2
Zeus
9
0 / 7 / 1
5,675
437
5,569
7,609
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
11
1 / 6 / 1
7,153
550
4,311
9,778
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
yepa28
Artemis
8
3 / 8 / 1
6,343
488
6,986
8,282
2,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLACK00001
Sun Wukong
14
6 / 0 / 1
8,185
630
6,384
8,091
6,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
6 / 1 / 1
8,378
644
3,881
7,357
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 5
7,964
613
3,197
7,673
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
lastplace20
Kuzenbo
11
2 / 0 / 10
7,408
570
4,167
5,035
5,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
spintap73
King Arthur
12
9 / 3 / 4
8,111
624
9,046
13,199
8,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
27
27
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BLACK00001
Sun Wukong
6
0
1
6.5
L
Ares
0
1
0
0
L
Serqet
Michi071
Serqet
0
5
1
0.1
W
6
1
1
6.5
W
4
0
5
6.5
W
Kuzenbo
lastplace20
Kuzenbo
2
0
10
7
L
Zeus
lexor2
Zeus
0
7
1
0.07
W
King Arthur
spintap73
King Arthur
9
3
4
3.67
L
Izanami
1
6
1
0.25
L
Artemis
yepa28
Artemis
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,364
Damage
26,675
35,309
Taken
41,355
9,782
Mitigated
26,504
4,815
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BLACK00001
Sun Wukong
6,384
1,237
0
3,350
8,091
6,617
525
1,314
6,661
0
38,770
L
Ares
248
191
0
0
1,061
396
0
470
591
1,235
0
L
Serqet
Michi071
Serqet
2,250
380
0
1,649
8,579
2,212
0
2,018
6,392
0
14,845
W
3,881
571
209
3,257
7,357
2,894
748
1,960
4,995
56,537
0
W
3,197
740
0
1,270
7,673
3,495
650
303
7,232
0
46,753
W
Kuzenbo
lastplace20
Kuzenbo
4,167
1,654
0
1,645
5,035
5,351
386
1,003
3,822
13,866
0
L
Zeus
lexor2
Zeus
5,569
1,344
0
694
7,609
2,124
0
3,032
4,429
28,725
0
W
King Arthur
spintap73
King Arthur
9,046
1,346
0
3,237
13,199
8,147
428
653
12,518
0
37,355
L
Izanami
4,311
3,090
0
1,639
9,778
2,949
0
1,010
8,157
0
31,853
L
Artemis
yepa28
Artemis
6,986
5,081
0
833
8,282
2,101
0
1,248
6,930
0
15,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,699
Gold Earned
40,046
198
Minions Killed
370
0
Camps Cleared
0
890,521
Distance Traveled
1,342,325
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,185
630
80
6
0
285,164
0
L
Ares
4,227
325
2
0
0
62,419
0
L
Serqet
5,301
408
38
3
0
230,395
2
W
Ra
8,378
644
114
9
0
263,477
1
W
Thor
7,964
613
90
7
0
270,149
1
W
Kuzenbo
7,408
570
17
1
0
269,661
2
L
Zeus
5,675
437
57
4
0
195,088
0
W
King Arthur
8,111
624
69
5
0
253,874
0
L
Izanami
7,153
550
73
6
0
205,483
3
L
Artemis
6,343
488
28
2
0
197,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role