Player Matchup

Baron Samedi
Baron Samedi
DBIZZ1000
Baron Samedi
Level 27
God Stats
81W - 93L
1,421 SR
Queue Stats
202W - 233L
1,331 Elo+
Solo
Thor
Thor
DelWert
Thor
Level 8
God Stats
34W - 37L
1,605 SR
Queue Stats
53W - 58L
1,389 Elo+
Solo
Hera
Hera
Diannalr123
Hera
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,359 Elo+
Party 1
Jing Wei
Jing Wei
amewllia
Jing Wei
Level 23
God Stats
1W - 4L
1,373 SR
Queue Stats
11W - 18L
1,382 Elo+
Solo
Guan Yu
Guan Yu
echospectre
Guan Yu
Level 23
God Stats
0W - 4L
1,128 SR
Queue Stats
81W - 112L
1,352 Elo+
Party 1
Team Averages
Level 19
1,406 SR
1,363 Elo+

VS

Team Averages
Level 16
1,554 SR
1,334 Elo+
Kukulkan
Kukulkan
Exophus
Kukulkan
Level 6
God Stats
2W - 1L
1,538 SR
Queue Stats
2W - 6L
1,127 Elo+
Solo
Sol
Sol
LoveTripper21
Sol
Level 26
God Stats
70W - 78L
1,504 SR
Queue Stats
196W - 213L
1,459 Elo+
Solo
Chaac
Chaac
McCue
Chaac
Level 9
God Stats
4W - 3L
1,531 SR
Queue Stats
20W - 21L
1,348 Elo+
Solo
Set
Set
Vrt Wolf
Set
Level 20
God Stats
1W - 1L
1,333 SR
Queue Stats
31W - 39L
1,405 Elo+
Solo
Cliodhna
Cliodhna
shadowmanjay22
Cliodhna
Level 17
God Stats
5W - 0L
1,863 SR
Queue Stats
22W - 25L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DBIZZ1000
Baron Samedi
18
1 / 4 / 7
11,669
898
14,357
22,437
10,747
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
DelWert
Thor
18
3 / 18 / 6
12,434
956
14,112
28,160
10,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 4 / 4
12,420
955
13,964
12,184
8,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
amewllia
Jing Wei
17
1 / 3 / 4
11,107
854
6,860
9,237
3,403
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
echospectre
Guan Yu
17
2 / 10 / 4
10,739
826
12,554
23,446
11,701
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Exophus
Kukulkan
20
9 / 5 / 16
13,500
1,038
23,900
12,089
4,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 2 / 15
14,527
1,117
27,393
19,137
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
McCue
Chaac
20
6 / 1 / 11
12,508
962
10,625
11,685
16,784
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
2 / 4 / 21
12,258
943
7,910
12,281
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
20
9 / 0 / 21
13,530
1,041
18,369
10,672
6,763
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
123
12
Kills
39
39
Deaths
12
25
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DBIZZ1000
Baron Samedi
1
4
7
1.13
L
Thor
DelWert
Thor
3
18
6
0.33
L
5
4
4
1.75
W
Kukulkan
Exophus
Kukulkan
9
5
16
3.4
W
13
2
15
10.25
W
Chaac
McCue
Chaac
6
1
11
11.5
W
2
4
21
3.13
L
Jing Wei
amewllia
Jing Wei
1
3
4
1
L
Guan Yu
echospectre
Guan Yu
2
10
4
0.4
W
Cliodhna
9
0
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,847
Damage
88,197
95,464
Taken
65,864
44,769
Mitigated
38,714
6,905
Healing
15,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DBIZZ1000
Baron Samedi
14,357
1,454
918
4,000
22,437
10,747
0
13,791
8,592
31,314
0
L
Thor
DelWert
Thor
14,112
2,340
0
0
28,160
10,403
0
15,862
12,298
0
40,966
L
13,964
4,858
0
0
12,184
8,515
0
7,009
5,121
30,453
0
W
Kukulkan
Exophus
Kukulkan
23,900
4,335
0
1,072
12,089
4,036
0
5,656
6,433
52,189
0
W
27,393
13,028
0
6,048
19,137
5,833
0
8,494
10,643
63,711
0
W
Chaac
McCue
Chaac
10,625
2,775
0
4,052
11,685
16,784
0
3,985
7,700
2,355
29,492
W
7,910
4,348
0
561
12,281
5,298
0
5,336
6,945
0
18,163
L
Jing Wei
amewllia
Jing Wei
6,860
4,644
0
210
9,237
3,403
0
4,786
4,451
0
34,757
L
Guan Yu
echospectre
Guan Yu
12,554
3,316
258
1,519
23,446
11,701
0
10,356
13,090
0
14,601
W
Cliodhna
18,369
2,406
0
4,077
10,672
6,763
0
4,850
5,822
0
32,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,369
Gold Earned
66,323
183
Minions Killed
234
3
Camps Cleared
5
1,052,195
Distance Traveled
1,108,298
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,669
898
43
3
1
187,466
0
L
Thor
12,434
956
66
5
1
206,840
0
L
Hera
12,420
955
35
3
1
217,629
1
W
Kukulkan
13,500
1,038
75
6
2
218,108
0
W
Sol
14,527
1,117
64
5
1
223,339
0
W
Chaac
12,508
962
41
3
2
224,015
0
W
Set
12,258
943
23
2
0
209,359
0
L
Jing Wei
11,107
854
39
3
0
199,973
0
L
Guan Yu
10,739
826
0
0
0
240,287
0
W
Cliodhna
13,530
1,041
31
2
0
233,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role