Player Matchup

Zeus
Zeus
Cuajis44
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 38L
1,689 Elo+
Party 1
Hou Yi
Hou Yi
Evulous
Hou Yi
Level 103
God Stats
5W - 3L
1,650 SR
Queue Stats
34W - 35L
1,596 Elo+
Party 1
Gilgamesh
Gilgamesh
LaserrShow
Gilgamesh
Level 94
God Stats
0W - 4L
1,490 SR
Queue Stats
31W - 29L
1,671 Elo+
Party 1
Team Averages
Level 82
1,546 SR
1,652 Elo+

VS

Team Averages
Level 131
1,784 SR
1,674 Elo+
Zeus
Zeus
LongJawMudSuckr
Zeus
Level 127
God Stats
4W - 1L
1,851 SR
Queue Stats
73W - 49L
1,646 Elo+
Party 2
Bacchus
Bacchus
MemelordSupreme
Bacchus
Level 126
God Stats
1W - 0L
1,867 SR
Queue Stats
43W - 30L
1,683 Elo+
Party 2
King Arthur
King Arthur
Razerbacksuckr
King Arthur
Level 139
God Stats
2W - 0L
1,633 SR
Queue Stats
252W - 169L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
10 / 8 / 8
12,054
709
12,912
13,799
5,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Evulous
Hou Yi
15
4 / 6 / 10
11,714
689
12,037
16,641
6,254
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
LaserrShow
Gilgamesh
17
7 / 5 / 13
12,585
740
16,795
32,632
21,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 9
13,439
791
19,596
16,394
6,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 5 / 6
13,777
810
18,570
16,775
19,794
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Razerbacksuckr
King Arthur
15
1 / 8 / 13
11,860
698
15,854
24,714
26,989
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
47
21
Kills
19
19
Deaths
21
31
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zeus
10
8
8
1.75
L
Hou Yi
Evulous
Hou Yi
4
6
10
1.5
L
Gilgamesh
LaserrShow
Gilgamesh
7
5
13
2.7
W
7
8
9
1.44
W
11
5
6
2.8
W
King Arthur
Razerbacksuckr
King Arthur
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,744
Damage
54,020
63,072
Taken
57,883
32,617
Mitigated
53,379
10,061
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
12,912
2,504
0
672
13,799
5,220
0
7,677
6,122
30,303
0
L
Hou Yi
Evulous
Hou Yi
12,037
4,772
0
1,298
16,641
6,254
0
11,747
4,894
0
36,143
L
Gilgamesh
LaserrShow
Gilgamesh
16,795
4,393
0
8,091
32,632
21,143
0
19,427
13,205
0
46,516
W
19,596
8,179
0
2,541
16,394
6,596
1,351
3,661
12,515
67,158
0
W
18,570
2,143
0
1,606
16,775
19,794
1,091
2,501
13,181
36,938
0
W
King Arthur
Razerbacksuckr
King Arthur
15,854
1,814
466
4,428
24,714
26,989
242
7,475
16,760
0
50,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,353
Gold Earned
39,076
162
Minions Killed
188
6
Camps Cleared
9
800,463
Distance Traveled
943,115
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,054
709
42
2
0
224,748
1
L
Hou Yi
11,714
689
69
4
3
277,071
1
L
Gilgamesh
12,585
740
51
3
3
298,644
0
W
Zeus
13,439
791
92
5
6
278,738
0
W
Bacchus
13,777
810
33
2
1
349,937
5
W
King Arthur
11,860
698
63
4
2
314,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role