Player Matchup

Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
TanoCR
Nu Wa
Level 60
God Stats
7W - 12L
1,367 SR
Queue Stats
223W - 322L
1,353 Elo+
Party 1
Jing Wei
Jing Wei
Tigers357
Jing Wei
Level 88
God Stats
5W - 6L
1,452 SR
Queue Stats
302W - 491L
1,353 Elo+
Party 3
Sylvanus
Sylvanus
Wolfdefender223
Sylvanus
Level 85
God Stats
9W - 15L
1,285 SR
Queue Stats
252W - 417L
1,382 Elo+
Party 3
Khepri
Khepri
psx25
Khepri
Level 60
God Stats
6W - 9L
1,419 SR
Queue Stats
161W - 277L
1,350 Elo+
Party 1
Team Averages
Level 72
1,405 SR
1,388 Elo+

VS

Team Averages
Level 76
1,471 SR
1,447 Elo+
Sol
Sol
AEther672
Sol
Level 54
God Stats
2W - 5L
1,130 SR
Queue Stats
232W - 267L
1,432 Elo+
Party 2
Nemesis
Nemesis
Faithiplier
Nemesis
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 25L
1,415 Elo+
Party 2
Ah Puch
Ah Puch
MegaPegasu
Ah Puch
Level 101
God Stats
22W - 24L
1,522 SR
Queue Stats
394W - 424L
1,512 Elo+
Party 2
Ares
Ares
ShockmasterVEVO
Ares
Level 68
God Stats
8W - 12L
1,534 SR
Queue Stats
389W - 419L
1,521 Elo+
Party 2
Chaac
Chaac
darkar1170
Chaac
Level 138
God Stats
5W - 4L
1,667 SR
Queue Stats
25W - 34L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 3 / 0
7,091
545
5,319
8,408
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
TanoCR
Nu Wa
10
0 / 6 / 1
5,698
438
6,769
8,836
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Tigers357
Jing Wei
10
1 / 2 / 1
6,021
463
1,702
4,635
1,069
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
13
1 / 2 / 0
6,745
519
3,764
7,117
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
psx25
Khepri
9
0 / 2 / 1
5,721
440
2,048
6,055
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,492
576
5,360
5,859
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Faithiplier
Nemesis
10
0 / 1 / 6
6,219
478
1,685
5,557
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
MegaPegasu
Ah Puch
13
8 / 1 / 1
7,967
613
9,005
8,278
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 2 / 6
7,022
540
3,132
8,957
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
13
2 / 1 / 0
7,621
586
4,160
6,746
3,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
15
15
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
0
1
W
2
0
2
3
W
Nemesis
Faithiplier
Nemesis
0
1
6
3
W
Ah Puch
MegaPegasu
Ah Puch
8
1
1
8.5
W
3
2
6
3
L
Nu Wa
TanoCR
Nu Wa
0
6
1
0.08
L
Jing Wei
Tigers357
Jing Wei
1
2
1
0.75
L
Sylvanus
1
2
0
0.5
W
Chaac
2
1
0
2
L
Khepri
psx25
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,602
Damage
23,342
35,051
Taken
35,397
13,436
Mitigated
18,849
9,081
Healing
12,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,319
1,162
0
2,850
8,408
2,793
0
4,340
4,068
0
38,250
W
5,360
1,606
0
2,409
5,859
1,644
1,339
1,224
4,635
50,928
0
W
Nemesis
Faithiplier
Nemesis
1,685
430
0
2,215
5,557
1,913
0
1,643
3,914
0
28,403
W
Ah Puch
MegaPegasu
Ah Puch
9,005
459
0
3,218
8,278
3,019
192
3,649
4,629
57,338
0
W
3,132
58
0
2,245
8,957
8,304
442
2,022
6,935
15,591
0
L
Nu Wa
TanoCR
Nu Wa
6,769
988
0
1,939
8,836
2,544
180
6,588
2,248
34,669
0
L
Jing Wei
Tigers357
Jing Wei
1,702
1,332
0
698
4,635
1,069
0
3,134
1,501
0
32,179
L
Sylvanus
3,764
924
0
1,807
7,117
3,435
108
217
6,228
31,490
8,791
W
Chaac
4,160
192
0
2,569
6,746
3,969
0
3,860
2,886
4,783
38,672
L
Khepri
psx25
Khepri
2,048
227
78
1,709
6,055
3,595
0
3,435
2,620
16,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
36,321
323
Minions Killed
380
0
Camps Cleared
0
1,208,805
Distance Traveled
1,307,709
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,091
545
73
6
0
283,544
0
W
Sol
7,492
576
102
8
0
250,337
3
W
Nemesis
6,219
478
64
5
0
286,472
0
W
Ah Puch
7,967
613
108
8
0
254,400
7
W
Ares
7,022
540
14
1
0
256,453
3
L
Nu Wa
5,698
438
54
4
0
223,631
4
L
Jing Wei
6,021
463
81
6
0
259,690
3
L
Sylvanus
6,745
519
91
7
0
199,721
2
W
Chaac
7,621
586
92
7
0
260,047
3
L
Khepri
5,721
440
24
2
0
242,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role