Player Matchup

Chaac
Chaac
DiCG47
Chaac
Level 16
God Stats
1W - 0L
1,815 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Agni
Agni
DonSerch
Agni
Level 155
God Stats
1W - 0L
1,596 SR
Queue Stats
2W - 4L
1,295 Elo+
Party 2
Fenrir
Fenrir
PotterCR
Fenrir
Level 158
God Stats
2W - 0L
1,758 SR
Queue Stats
5W - 7L
1,502 Elo+
Party 2
Izanami
Izanami
Vermerion
Izanami
Level 104
God Stats
1W - 2L
1,812 SR
Queue Stats
1W - 3L
1,295 Elo+
Party 2
Zhong Kui
Zhong Kui
elmanager10
Zhong Kui
Level 147
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 5L
1,447 Elo+
Party 2
Team Averages
Level 116
1,653 SR
1,408 Elo+

VS

Team Averages
Level 86
1,499 SR
1,459 Elo+
Hachiman
Hachiman
 
Hachiman
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Archer2
He Bo
Level 36
God Stats
1W - 2L
1,604 SR
Queue Stats
83W - 95L
1,474 Elo+
Solo
Amaterasu
Amaterasu
BrujitoOz
Amaterasu
Level 113
God Stats
22W - 22L
1,537 SR
Queue Stats
62W - 75L
1,415 Elo+
Party 1
Ymir
Ymir
EyeV17TTV
Ymir
Level 26
God Stats
2W - 3L
1,641 SR
Queue Stats
7W - 8L
1,508 Elo+
Party 1
Cliodhna
Cliodhna
wetnapkins
Cliodhna
Level 107
God Stats
4W - 9L
1,213 SR
Queue Stats
253W - 306L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DiCG47
Chaac
4
0 / 0 / 2
3,351
670
929
2,593
1,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
6
1 / 1 / 1
3,996
799
1,803
2,182
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
PotterCR
Fenrir
6
3 / 0 / 1
4,205
841
2,137
3,344
860
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Vermerion
Izanami
5
1 / 0 / 0
3,467
693
1,015
1,739
295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
elmanager10
Zhong Kui
7
0 / 0 / 0
3,977
795
2,349
2,579
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
0 / 1 / 0
3,218
644
2,554
2,500
524
Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Archer2
He Bo
6
1 / 2 / 0
3,593
719
681
3,036
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
BrujitoOz
Amaterasu
7
0 / 0 / 0
3,586
717
941
3,805
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
4
0 / 2 / 0
3,169
634
508
3,226
1,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cliodhna
wetnapkins
Cliodhna
1
0 / 0 / 0
1,023
205
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
L
He Bo
Archer2
He Bo
1
2
0
0.5
L
Amaterasu
BrujitoOz
Amaterasu
0
0
0
0
W
Chaac
DiCG47
Chaac
0
0
2
1
W
Agni
1
1
1
1.5
L
Ymir
0
2
0
0
W
Fenrir
PotterCR
Fenrir
3
0
1
3.5
W
Izanami
Vermerion
Izanami
1
0
0
1
W
Zhong Kui
elmanager10
Zhong Kui
0
0
0
0
L
Cliodhna
wetnapkins
Cliodhna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,233
Damage
4,684
12,437
Taken
12,567
5,064
Mitigated
5,190
5,642
Healing
4,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,554
1,257
0
787
2,500
524
170
0
2,500
0
15,634
L
He Bo
Archer2
He Bo
681
214
0
1,355
3,036
867
0
1,803
1,233
12,704
0
L
Amaterasu
BrujitoOz
Amaterasu
941
358
0
1,498
3,805
1,945
0
1,886
1,919
0
17,785
W
Chaac
DiCG47
Chaac
929
337
0
1,591
2,593
1,272
0
351
2,242
0
3,617
W
Agni
1,803
126
0
800
2,182
525
448
561
1,621
15,967
0
L
Ymir
508
60
56
590
3,226
1,854
0
0
3,226
4,203
0
W
Fenrir
PotterCR
Fenrir
2,137
769
0
1,273
3,344
860
0
120
3,224
0
14,243
W
Izanami
Vermerion
Izanami
1,015
705
0
500
1,739
295
26
157
1,582
0
11,418
W
Zhong Kui
elmanager10
Zhong Kui
2,349
808
0
1,478
2,579
2,112
0
0
2,579
18,064
3,022
L
Cliodhna
wetnapkins
Cliodhna
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,996
Gold Earned
14,589
127
Minions Killed
109
0
Camps Cleared
0
515,827
Distance Traveled
399,857
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,218
644
30
6
0
89,685
1
L
He Bo
3,593
719
32
6
0
97,570
2
L
Amaterasu
3,586
717
41
8
0
109,768
0
W
Chaac
3,351
670
3
1
0
94,970
0
W
Agni
3,996
799
36
7
0
105,885
0
L
Ymir
3,169
634
6
1
0
102,834
0
W
Fenrir
4,205
841
29
6
0
120,776
1
W
Izanami
3,467
693
25
5
0
104,767
0
W
Zhong Kui
3,977
795
34
7
0
89,429
2
L
Cliodhna
1,023
205
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role