Player Matchup

Cthulhu
Cthulhu
Divines00nrism
Cthulhu
Level 26
God Stats
0W - 2L
1,537 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
JJxDaxBest
Ullr
Level 138
God Stats
3W - 6L
1,617 SR
Queue Stats
29W - 42L
1,464 Elo+
Party 1
Serqet
Serqet
KingsDearFreja
Serqet
Level 15
God Stats
0W - 1L
1,350 SR
Queue Stats
2W - 2L
1,789 Elo+
Party 1
Tyr
Tyr
Mki8423
Tyr
Level 68
God Stats
4W - 7L
1,414 SR
Queue Stats
153W - 131L
1,538 Elo+
Party 1
Vulcan
Vulcan
The korean Jews
Vulcan
Level 26
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 6L
1,153 Elo+
Party 1
Team Averages
Level 55
1,439 SR
1,489 Elo+

VS

Team Averages
Level 105
1,630 SR
1,544 Elo+
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
C12Icefox
Skadi
Level 145
God Stats
2W - 1L
1,719 SR
Queue Stats
259W - 193L
1,639 Elo+
Party 2
Cliodhna
Cliodhna
Itskillswitch23
Cliodhna
Level 146
God Stats
9W - 5L
1,655 SR
Queue Stats
115W - 80L
1,582 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LV99FinalBoss
Morgan Le Fay
Level 29
God Stats
9W - 4L
1,667 SR
Queue Stats
111W - 62L
1,604 Elo+
Party 2
Artio
Artio
Scrowinchester
Artio
Level 47
God Stats
10W - 7L
1,611 SR
Queue Stats
24W - 23L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 4
7,764
431
10,491
17,601
15,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 7 / 2
8,985
499
9,872
14,394
5,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 8 / 0
10,538
585
7,300
14,657
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
13
1 / 3 / 4
8,505
473
4,425
13,781
9,540
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 9 / 2
7,875
438
4,236
10,142
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
10 / 3 / 7
10,809
601
14,931
14,301
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
C12Icefox
Skadi
16
9 / 2 / 10
10,707
595
10,089
9,580
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
16
6 / 4 / 11
9,995
555
14,233
15,147
4,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
LV99FinalBoss
Morgan Le Fay
15
9 / 2 / 7
9,967
554
14,810
13,435
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 8
8,567
476
2,114
12,432
10,073
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
14
Kills
35
35
Deaths
14
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
3
7
4.5
W
Skadi
C12Icefox
Skadi
9
2
10
7
L
2
8
4
0.5
W
Cliodhna
6
4
11
2.88
L
5
7
2
0.86
L
6
8
0
0.75
W
Morgan Le Fay
LV99FinalBoss
Morgan Le Fay
9
2
7
6.25
L
Tyr
1
3
4
1
W
1
3
8
1.67
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,324
Damage
56,177
70,575
Taken
64,895
39,354
Mitigated
29,320
5,005
Healing
19,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,931
3,682
0
4,748
14,301
6,319
1,185
1,092
12,851
0
82,734
W
Skadi
C12Icefox
Skadi
10,089
4,252
0
2,214
9,580
3,481
2,121
2,411
6,955
0
71,543
L
10,491
752
136
1,016
17,601
15,820
376
4,269
13,332
26,265
0
W
Cliodhna
14,233
1,580
0
3,857
15,147
4,749
1,607
4,149
10,437
0
67,117
L
9,872
2,199
0
521
14,394
5,161
924
2,927
11,467
0
44,241
L
7,300
1,582
0
603
14,657
5,482
0
4,417
10,240
0
42,024
W
Morgan Le Fay
LV99FinalBoss
Morgan Le Fay
14,810
836
383
3,377
13,435
4,698
823
4,008
8,651
60,317
0
L
Tyr
4,425
435
0
2,182
13,781
9,540
474
3,660
10,121
0
34,226
W
2,114
231
624
4,289
12,432
10,073
240
2,018
9,465
25,623
0
L
4,236
1,195
0
547
10,142
3,351
0
1,651
8,491
35,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,667
Gold Earned
50,045
304
Minions Killed
491
0
Camps Cleared
0
1,646,658
Distance Traveled
1,809,200
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,809
601
122
7
0
383,685
4
W
Skadi
10,707
595
129
7
0
380,687
3
L
Cthulhu
7,764
431
41
2
0
359,078
1
W
Cliodhna
9,995
555
101
6
0
367,054
5
L
Ullr
8,985
499
75
4
0
321,589
5
L
Serqet
10,538
585
67
4
0
354,679
0
W
Morgan Le Fay
9,967
554
77
4
0
353,059
1
L
Tyr
8,505
473
56
3
0
372,485
1
W
Artio
8,567
476
62
3
0
324,715
5
L
Vulcan
7,875
438
65
4
0
238,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role