Player Matchup

Thor
Thor
Silver IV
 
Thor
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
Dexnax
Nu Wa
Silver III
Level 103
God Stats
33W - 30L
1,542 SR
Queue Stats
211W - 217L
825 MMR
Solo
Anhur
Anhur
Silver IV
FHER1116
Anhur
Silver IV
Level 141
God Stats
6W - 8L
1,483 SR
Queue Stats
145W - 154L
817 MMR
Solo
Hercules
Hercules
Bronze I
LFM_Josue
Hercules
Bronze I
Level 119
God Stats
8W - 12L
1,407 SR
Queue Stats
555W - 590L
330 MMR
Solo
Cerberus
Cerberus
Bronze II
crossfranklin
Cerberus
Bronze II
Level 127
God Stats
5W - 6L
1,463 SR
Queue Stats
177W - 209L
28 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,479 SR
700 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,445 SR
535 MMR
Thanatos
Thanatos
Silver III
AdycOMG
Thanatos
Silver III
Level 105
God Stats
6W - 7L
1,461 SR
Queue Stats
288W - 312L
861 MMR
Solo
Hou Yi
Hou Yi
Bronze II
HA-Tarzan
Hou Yi
Bronze II
Level 109
God Stats
9W - 14L
1,388 SR
Queue Stats
392W - 435L
-244 MMR
Solo
Artio
Artio
Silver II
LiteskinPrez
Artio
Silver II
Level 148
God Stats
67W - 54L
1,535 SR
Queue Stats
391W - 382L
885 MMR
Party 1
Hades
Hades
Bronze I
Mjr0cinur420M
Hades
Bronze I
Level 129
God Stats
16W - 22L
1,421 SR
Queue Stats
98W - 121L
404 MMR
Solo
Ymir
Ymir
Silver IV
rshb01
Ymir
Silver IV
Level 114
God Stats
14W - 11L
1,420 SR
Queue Stats
316W - 302L
770 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
5 / 5 / 3
11,095
444
11,116
18,476
8,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Dexnax
Nu Wa
16
5 / 8 / 5
11,203
448
19,634
11,896
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
FHER1116
Anhur
18
3 / 3 / 5
11,385
455
12,964
13,925
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
LFM_Josue
Hercules
17
0 / 7 / 1
10,460
418
10,654
36,053
27,869
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
crossfranklin
Cerberus
15
0 / 3 / 5
9,043
362
6,980
20,396
17,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
Cu ChulainnMorgan Le FayArachneAthenaTiamat

VS

Bans
GilgameshCthulhuChaacSylvanusZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AdycOMG
Thanatos
20
11 / 4 / 3
13,341
534
16,750
19,072
8,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
HA-Tarzan
Hou Yi
19
3 / 2 / 4
12,707
508
11,365
15,691
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 0 / 4
14,477
579
29,644
29,358
36,963
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
5 / 3 / 9
14,142
566
12,764
20,377
10,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
rshb01
Ymir
17
1 / 4 / 5
10,805
432
6,274
22,749
18,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
13
Kills
26
26
Deaths
13
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
5
3
1.3
W
Thanatos
AdycOMG
Thanatos
11
4
3
3.13
L
Nu Wa
Dexnax
Nu Wa
5
8
5
0.94
L
Anhur
FHER1116
Anhur
3
3
5
1.83
W
Hou Yi
HA-Tarzan
Hou Yi
3
2
4
2.5
L
Hercules
LFM_Josue
Hercules
0
7
1
0.07
W
6
0
4
8
W
5
3
9
3.17
L
Cerberus
crossfranklin
Cerberus
0
3
5
0.83
W
Ymir
rshb01
Ymir
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,348
Damage
76,797
100,746
Taken
107,247
61,317
Mitigated
79,063
30,349
Healing
52,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,116
2,357
0
4,017
18,476
8,246
0
7,165
11,183
0
82,623
W
Thanatos
AdycOMG
Thanatos
16,750
4,409
0
12,269
19,072
8,585
1,910
2,894
16,000
0
98,852
L
Nu Wa
Dexnax
Nu Wa
19,634
3,367
0
451
11,896
3,597
0
7,975
3,599
62,451
0
L
Anhur
FHER1116
Anhur
12,964
5,264
0
4,250
13,925
4,052
0
3,744
10,111
0
80,867
W
Hou Yi
HA-Tarzan
Hou Yi
11,365
5,724
0
6,668
15,691
4,126
3,097
5,772
9,729
0
97,669
L
Hercules
LFM_Josue
Hercules
10,654
4,404
0
13,499
36,053
27,869
0
22,654
13,349
0
71,213
W
29,644
3,857
775
15,363
29,358
36,963
576
7,440
21,560
125,887
0
W
12,764
1,409
1,407
10,548
20,377
10,753
6,053
6,017
13,863
108,416
0
L
Cerberus
crossfranklin
Cerberus
6,980
362
426
7,706
20,396
17,553
0
6,460
13,822
45,912
0
W
Ymir
rshb01
Ymir
6,274
806
975
4,327
22,749
18,636
845
3,553
19,046
46,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,186
Gold Earned
65,472
579
Minions Killed
770
0
Camps Cleared
0
2,075,581
Distance Traveled
2,336,377
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,095
444
128
5
0
438,391
3
W
Thanatos
13,341
534
117
5
0
487,030
3
L
Nu Wa
11,203
448
92
4
0
393,102
3
L
Anhur
11,385
455
130
5
0
416,087
8
W
Hou Yi
12,707
508
157
6
0
424,691
6
L
Hercules
10,460
418
145
6
0
387,067
0
W
Artio
14,477
579
211
8
0
490,473
2
W
Hades
14,142
566
211
8
0
486,111
0
L
Cerberus
9,043
362
84
3
0
440,934
0
W
Ymir
10,805
432
74
3
0
448,072
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role