Player Matchup

Ares
Ares
VSF_Higgster
Ares
Level 17
God Stats
23W - 17L
1,547 SR
Queue Stats
25W - 17L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
VSF_Qbie
Gilgamesh
Level 57
God Stats
11W - 14L
1,477 SR
Queue Stats
188W - 196L
1,423 Elo+
Party 1
Sol
Sol
VSF_TrashPanda
Sol
Level 43
God Stats
33W - 28L
1,557 SR
Queue Stats
86W - 79L
1,409 Elo+
Party 1
Fenrir
Fenrir
VSF_TreyBangz
Fenrir
Level 66
God Stats
5W - 6L
1,474 SR
Queue Stats
255W - 252L
1,444 Elo+
Party 1
Izanami
Izanami
VSF_lilA
Izanami
Level 37
God Stats
8W - 9L
1,538 SR
Queue Stats
93W - 94L
1,430 Elo+
Party 1
Team Averages
Level 44
1,519 SR
1,442 Elo+

VS

Team Averages
Level 82
1,569 SR
1,491 Elo+
Cu Chulainn
Cu Chulainn
NeonProtocol
Cu Chulainn
Level 108
God Stats
7W - 8L
1,611 SR
Queue Stats
284W - 246L
1,603 Elo+
Party 2
Ganesha
Ganesha
SuperpotatoX20
Ganesha
Level 106
God Stats
10W - 12L
1,541 SR
Queue Stats
160W - 147L
1,503 Elo+
Party 2
Chernobog
Chernobog
Uniqxx
Chernobog
Level 28
God Stats
37W - 27L
1,652 SR
Queue Stats
200W - 197L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
desertfox0619
Baron Samedi
Level 101
God Stats
114W - 61L
1,697 SR
Queue Stats
291W - 240L
1,583 Elo+
Party 2
Chronos
Chronos
libertyjester
Chronos
Level 68
God Stats
2W - 1L
1,342 SR
Queue Stats
25W - 33L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,446
403
2,945
13,200
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
VSF_Qbie
Gilgamesh
13
5 / 4 / 1
8,320
520
9,356
11,486
6,861
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 7 / 2
6,822
426
5,270
12,419
3,488
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 1
7,418
464
2,312
11,250
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
VSF_lilA
Izanami
11
1 / 5 / 1
6,989
437
7,185
10,585
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NeonProtocol
Cu Chulainn
14
8 / 0 / 7
9,574
598
8,763
8,526
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 1 / 15
8,173
511
5,002
15,319
13,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Uniqxx
Chernobog
14
6 / 2 / 2
8,762
548
4,910
6,838
2,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
desertfox0619
Baron Samedi
15
7 / 0 / 10
9,508
594
18,688
7,243
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
13
2 / 5 / 3
8,495
531
3,939
7,185
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
8
Kills
24
24
Deaths
8
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
NeonProtocol
Cu Chulainn
8
0
7
11.5
W
1
1
15
8.5
W
Chernobog
Uniqxx
Chernobog
6
2
2
3.5
L
1
5
0
0.2
L
Gilgamesh
VSF_Qbie
Gilgamesh
5
4
1
1.38
L
0
7
2
0.14
L
1
3
1
0.5
L
Izanami
VSF_lilA
Izanami
1
5
1
0.3
W
Baron Samedi
desertfox0619
Baron Samedi
7
0
10
12
W
Chronos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,068
Damage
41,302
58,940
Taken
45,111
23,265
Mitigated
28,847
12,459
Healing
16,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
NeonProtocol
Cu Chulainn
8,763
2,338
0
3,046
8,526
5,774
797
1,957
6,569
0
58,689
W
5,002
262
1,642
3,175
15,319
13,194
89
4,591
10,728
16,157
0
W
Chernobog
Uniqxx
Chernobog
4,910
2,867
0
1,354
6,838
2,872
3,045
868
5,970
0
46,167
L
2,945
200
0
731
13,200
6,635
0
4,958
8,150
11,713
0
L
Gilgamesh
VSF_Qbie
Gilgamesh
9,356
1,763
0
1,301
11,486
6,861
368
7,690
3,588
5,914
41,268
L
5,270
1,372
0
4,301
12,419
3,488
0
5,861
6,244
35,884
0
L
2,312
49
0
4,046
11,250
3,432
0
4,499
6,540
0
40,968
L
Izanami
VSF_lilA
Izanami
7,185
3,698
0
2,080
10,585
2,849
0
3,372
7,155
0
50,442
W
Baron Samedi
desertfox0619
Baron Samedi
18,688
2,315
1,987
4,147
7,243
3,655
757
1,822
5,421
58,572
0
W
Chronos
3,939
1,297
0
875
7,185
3,352
3,500
640
6,545
35,758
4,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,995
Gold Earned
44,512
357
Minions Killed
379
0
Camps Cleared
0
1,436,544
Distance Traveled
1,557,039
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,574
598
79
5
0
361,406
5
W
Ganesha
8,173
511
1
0
0
321,726
2
W
Chernobog
8,762
548
113
7
0
279,005
2
L
Ares
6,446
403
17
1
0
282,562
3
L
Gilgamesh
8,320
520
99
6
0
285,237
3
L
Sol
6,822
426
66
4
0
273,824
1
L
Fenrir
7,418
464
81
5
0
338,235
1
L
Izanami
6,989
437
94
6
0
256,686
0
W
Baron Samedi
9,508
594
99
6
0
327,491
9
W
Chronos
8,495
531
87
5
0
267,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role