Player Matchup

Danzaburou
Danzaburou
B00WasTooShort
Danzaburou
Level 105
God Stats
2W - 2L
1,674 SR
Queue Stats
17W - 18L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
Taurtel
Nu Wa
Level 29
God Stats
1W - 2L
1,937 SR
Queue Stats
10W - 15L
1,391 Elo+
Party 2
Bellona
Bellona
hellmode152
Bellona
Level 17
God Stats
1W - 0L
1,896 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Terra
Terra
hrartbeattt655
Terra
Level 126
God Stats
1W - 0L
1,730 SR
Queue Stats
8W - 2L
1,704 Elo+
Party 1
Team Averages
Level 69
1,809 SR
1,496 Elo+

VS

Team Averages
Level 111
1,434 SR
1,282 Elo+
Susano
Susano
BaltoBrown
Susano
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,299 Elo+
Party 3
Sun Wukong
Sun Wukong
Fanco200023
Sun Wukong
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,287 Elo+
Party 3
Pele
Pele
LucasBrown
Pele
Level 136
God Stats
0W - 1L
1,287 SR
Queue Stats
31W - 73L
1,264 Elo+
Party 3
Persephone
Persephone
MenGam
Persephone
Level 58
God Stats
1W - 3L
1,448 SR
Queue Stats
2W - 10L
1,279 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B00WasTooShort
Danzaburou
15
8 / 0 / 6
10,252
932
8,895
6,696
2,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Taurtel
Nu Wa
14
4 / 1 / 13
9,315
847
8,700
4,431
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
hellmode152
Bellona
16
12 / 1 / 9
10,707
973
12,985
13,995
15,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
9 / 0 / 12
10,950
995
8,422
9,700
12,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BaltoBrown
Susano
12
1 / 9 / 0
7,482
680
4,143
11,439
5,352
Sun Wukong
Fanco200023
Sun Wukong
12
1 / 8 / 0
7,142
649
6,534
14,142
7,854
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 10 / 1
7,502
682
3,582
13,506
4,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
MenGam
Persephone
13
0 / 6 / 2
7,985
726
5,174
8,743
2,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
5
33
Kills
2
2
Deaths
33
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B00WasTooShort
Danzaburou
8
0
6
11
L
Susano
BaltoBrown
Susano
1
9
0
0.11
L
Sun Wukong
Fanco200023
Sun Wukong
1
8
0
0.13
L
0
10
1
0.05
L
Persephone
MenGam
Persephone
0
6
2
0.17
W
Nu Wa
Taurtel
Nu Wa
4
1
13
10.5
W
Bellona
hellmode152
Bellona
12
1
9
16.5
W
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,002
Damage
19,433
34,822
Taken
47,830
32,252
Mitigated
20,372
15,357
Healing
3,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B00WasTooShort
Danzaburou
8,895
3,587
0
2,702
6,696
2,520
5,007
935
5,761
0
31,321
L
Susano
BaltoBrown
Susano
4,143
805
0
0
11,439
5,352
0
5,089
6,259
0
8,566
L
Sun Wukong
Fanco200023
Sun Wukong
6,534
1,382
0
853
14,142
7,854
0
5,313
8,613
0
20,853
L
3,582
362
22
1,457
13,506
4,571
247
6,258
7,075
0
29,276
L
Persephone
MenGam
Persephone
5,174
494
0
774
8,743
2,595
0
3,171
5,430
34,112
0
W
Nu Wa
Taurtel
Nu Wa
8,700
2,006
0
1,219
4,431
1,573
880
1,252
3,179
16,887
0
W
Bellona
hellmode152
Bellona
12,985
4,164
286
4,943
13,995
15,552
281
2,088
11,907
10,223
36,117
W
8,422
1,533
2,710
3,497
9,700
12,607
608
1,171
8,529
26,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,224
Gold Earned
30,111
177
Minions Killed
167
8
Camps Cleared
5
871,566
Distance Traveled
624,386
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,252
932
65
6
1
224,078
0
L
Susano
7,482
680
13
1
1
145,274
1
L
Sun Wukong
7,142
649
33
3
2
167,471
2
L
Pele
7,502
682
49
4
0
143,582
0
L
Persephone
7,985
726
72
7
2
168,059
3
W
Nu Wa
9,315
847
20
2
1
205,790
0
W
Bellona
10,707
973
59
5
5
216,975
3
W
Terra
10,950
995
33
3
1
224,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role