Player Matchup

Jormungandr
Jormungandr
ImBanman
Jormungandr
Level 83
God Stats
7W - 5L
1,538 SR
Queue Stats
209W - 206L
1,394 Elo+
Party 1
Skadi
Skadi
ThaShieldMaiden
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,234 Elo+
Solo
Ymir
Ymir
ThatGoldenBear
Ymir
Level 129
God Stats
4W - 2L
1,510 SR
Queue Stats
400W - 412L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
TygerJ14
Nu Wa
Level 107
God Stats
3W - 0L
1,352 SR
Queue Stats
32W - 35L
1,440 Elo+
Solo
Janus
Janus
xX SAGGY 9 Xx
Janus
Level 109
God Stats
2W - 3L
1,119 SR
Queue Stats
177W - 180L
1,478 Elo+
Party 1
Team Averages
Level 91
1,404 SR
1,392 Elo+

VS

Team Averages
Level 65
1,505 SR
1,433 Elo+
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Mr-Togen
Zeus
Level 53
God Stats
0W - 2L
1,201 SR
Queue Stats
30W - 38L
1,434 Elo+
Party 2
Thanatos
Thanatos
Reptileguy1
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,460 Elo+
Party 2
Awilix
Awilix
SeizedDragoon14
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,275 Elo+
Solo
Khepri
Khepri
lovinho17
Khepri
Level 74
God Stats
4W - 7L
1,826 SR
Queue Stats
370W - 408L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ImBanman
Jormungandr
19
8 / 3 / 21
11,965
920
14,394
14,684
15,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 2 / 22
10,373
798
6,787
7,702
2,692
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
5 / 2 / 21
11,033
849
10,530
11,969
14,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
TygerJ14
Nu Wa
18
8 / 1 / 17
10,846
834
11,211
7,632
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 3 / 19
11,466
882
18,426
9,812
3,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
0 / 6 / 9
8,774
675
10,936
9,803
4,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
17
4 / 6 / 3
9,671
744
12,650
11,059
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Reptileguy1
Thanatos
15
3 / 10 / 3
9,551
735
4,598
16,680
5,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 4
8,377
644
7,070
12,659
4,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
lovinho17
Khepri
15
3 / 7 / 6
9,048
696
5,038
16,981
17,320
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
36
37
Kills
11
11
Deaths
37
100
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
6
9
0.75
W
Jormungandr
ImBanman
Jormungandr
8
3
21
6.17
L
Zeus
4
6
3
0.92
L
Thanatos
Reptileguy1
Thanatos
3
10
3
0.45
L
1
8
4
0.38
W
5
2
22
8
W
5
2
21
7.75
W
Nu Wa
TygerJ14
Nu Wa
8
1
17
16.5
L
Khepri
lovinho17
Khepri
3
7
6
0.86
W
11
3
19
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,348
Damage
40,292
51,799
Taken
67,182
38,009
Mitigated
35,736
21,385
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,936
3,326
1,564
1,323
9,803
4,176
0
9,302
501
32,151
0
W
Jormungandr
ImBanman
Jormungandr
14,394
1,714
3,428
4,265
14,684
15,239
575
6,997
7,687
39,701
0
L
Zeus
12,650
1,152
527
1,537
11,059
3,737
0
10,045
1,014
30,399
0
L
Thanatos
Reptileguy1
Thanatos
4,598
2,577
833
5,511
16,680
5,511
0
11,734
4,946
0
15,258
L
7,070
2,069
512
277
12,659
4,992
0
10,145
2,514
0
17,050
W
6,787
2,863
0
708
7,702
2,692
1,220
5,600
2,102
0
16,256
W
10,530
349
392
2,859
11,969
14,225
488
7,579
4,390
20,864
0
W
Nu Wa
TygerJ14
Nu Wa
11,211
3,846
3,379
2,604
7,632
2,624
1,955
4,231
3,401
28,655
0
L
Khepri
lovinho17
Khepri
5,038
198
368
1,883
16,981
17,320
0
13,335
3,646
12,291
0
W
18,426
1,629
1,791
1,959
9,812
3,229
1,022
4,217
5,595
32,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,683
Gold Earned
45,421
128
Minions Killed
132
0
Camps Cleared
0
1,242,797
Distance Traveled
981,094
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,774
675
46
4
0
183,977
3
W
Jormungandr
11,965
920
41
3
0
261,662
0
L
Zeus
9,671
744
36
3
0
192,788
1
L
Thanatos
9,551
735
23
2
0
191,475
0
L
Awilix
8,377
644
16
1
0
208,995
2
W
Skadi
10,373
798
17
1
0
256,386
0
W
Ymir
11,033
849
13
1
0
238,669
2
W
Nu Wa
10,846
834
23
2
0
227,483
0
L
Khepri
9,048
696
11
1
0
203,859
3
W
Janus
11,466
882
34
3
0
258,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role