Player Matchup

Medusa
Medusa
CleighMan
Medusa
Level 13
God Stats
2W - 3L
1,516 SR
Queue Stats
6W - 6L
1,515 Elo+
Party 2
Ymir
Ymir
DeviousCRYO
Ymir
Level 159
God Stats
5W - 5L
1,254 SR
Queue Stats
380W - 401L
1,427 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ragnarok_Slayz
Cu Chulainn
Level 129
God Stats
6W - 9L
1,455 SR
Queue Stats
239W - 275L
1,387 Elo+
Party 2
Nox
Nox
RickJames313
Nox
Level 160
God Stats
2W - 3L
1,407 SR
Queue Stats
513W - 552L
1,436 Elo+
Party 2
Loki
Loki
The_BeardedWolf
Loki
Level 67
God Stats
18W - 13L
1,469 SR
Queue Stats
165W - 192L
1,378 Elo+
Party 2
Team Averages
Level 106
1,420 SR
1,428 Elo+

VS

Team Averages
Level 66
1,502 SR
1,356 Elo+
Fenrir
Fenrir
HarlequinOfSloth
Fenrir
Level 29
God Stats
2W - 2L
1,584 SR
Queue Stats
28W - 29L
1,349 Elo+
Party 1
Terra
Terra
KonekoIsWaifu_
Terra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,365 Elo+
Party 1
Ra
Ra
PickleRyick
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,331 Elo+
Party 1
Bakasura
Bakasura
SEALEO9000
Bakasura
Level 62
God Stats
59W - 66L
1,428 SR
Queue Stats
123W - 135L
1,391 Elo+
Solo
Horus
Horus
TwistedHarbinger
Horus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 103L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CleighMan
Medusa
10
5 / 1 / 2
6,198
563
5,069
3,109
859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 1 / 5
6,414
583
2,534
4,824
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
Ragnarok_Slayz
Cu Chulainn
12
5 / 0 / 5
7,054
641
7,775
8,085
4,440
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 0 / 2
6,767
615
2,190
4,066
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
7 / 1 / 4
6,953
632
6,362
5,643
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,711
428
2,131
7,450
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 0
4,940
449
1,085
5,422
4,189
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
0 / 4 / 0
5,463
497
2,150
5,507
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
SEALEO9000
Bakasura
8
1 / 4 / 1
5,144
468
1,758
6,522
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 0
5,577
507
4,120
10,532
7,304
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
20
Kills
3
3
Deaths
20
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
CleighMan
Medusa
5
1
2
6
W
2
1
5
4.5
L
0
6
0
0
L
1
2
0
0.5
L
0
4
0
0
W
Cu Chulainn
Ragnarok_Slayz
Cu Chulainn
5
0
5
7.5
W
1
0
2
2
L
Bakasura
SEALEO9000
Bakasura
1
4
1
0.38
W
7
1
4
9
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,930
Damage
11,244
25,727
Taken
35,433
11,237
Mitigated
17,160
6,907
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CleighMan
Medusa
5,069
2,507
0
0
3,109
859
674
503
2,601
0
24,555
W
2,534
689
0
1,191
4,824
2,789
416
749
4,027
17,461
0
L
2,131
804
0
321
7,450
1,949
403
126
7,324
0
18,103
L
1,085
158
55
1,143
5,422
4,189
0
1,852
3,570
14,828
0
L
2,150
85
0
1,265
5,507
1,569
0
2,415
3,092
29,733
0
W
Cu Chulainn
Ragnarok_Slayz
Cu Chulainn
7,775
1,403
0
2,458
8,085
4,440
226
1,058
7,027
4,714
35,306
W
2,190
215
0
900
4,066
1,394
71
1,208
2,652
42,858
0
L
Bakasura
SEALEO9000
Bakasura
1,758
1,174
0
1,608
6,522
2,149
210
619
5,903
0
19,618
W
6,362
2,347
0
2,358
5,643
1,755
0
824
4,771
0
30,851
L
4,120
1,596
189
2,307
10,532
7,304
0
751
9,781
7,061
18,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,386
Gold Earned
25,835
311
Minions Killed
223
0
Camps Cleared
0
1,047,718
Distance Traveled
981,595
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,198
563
46
4
0
205,421
4
W
Ymir
6,414
583
33
3
0
192,443
2
L
Fenrir
4,711
428
40
4
0
183,628
0
L
Terra
4,940
449
21
2
0
217,828
2
L
Ra
5,463
497
68
6
0
210,385
2
W
Cu Chulainn
7,054
641
79
7
0
214,114
4
W
Nox
6,767
615
92
8
0
204,388
1
L
Bakasura
5,144
468
47
4
0
186,035
0
W
Loki
6,953
632
61
6
0
231,352
0
L
Horus
5,577
507
47
4
0
183,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role