Player Matchup

Erlang Shen
Erlang Shen
Kaeyam
Erlang Shen
Level 17
God Stats
1W - 2L
1,258 SR
Queue Stats
30W - 30L
1,440 Elo+
Solo
Hachiman
Hachiman
Lanpião
Hachiman
Level 17
God Stats
1W - 0L
1,223 SR
Queue Stats
10W - 16L
1,235 Elo+
Solo
Heimdallr
Heimdallr
mrkytho
Heimdallr
Level 27
God Stats
18W - 19L
1,398 SR
Queue Stats
40W - 40L
1,418 Elo+
Party 1
Agni
Agni
ninjatech11
Agni
Level 28
God Stats
2W - 2L
1,328 SR
Queue Stats
115W - 162L
1,387 Elo+
Solo
Kukulkan
Kukulkan
oscarpin1
Kukulkan
Level 17
God Stats
5W - 10L
1,040 SR
Queue Stats
44W - 49L
1,371 Elo+
Party 1
Team Averages
Level 21
1,249 SR
1,370 Elo+

VS

Team Averages
Level 10
1,509 SR
1,390 Elo+
Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
MonkeyKockWhip
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
StalzPogi
Baron Samedi
Level 6
God Stats
1W - 2L
1,547 SR
Queue Stats
6W - 15L
1,114 Elo+
Solo
Neith
Neith
dbrenes2309
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,337 Elo+
Party 2
Bellona
Bellona
zhaexn
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kaeyam
Erlang Shen
18
14 / 2 / 15
11,860
1,186
20,772
16,482
20,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Lanpião
Hachiman
18
7 / 0 / 21
10,870
1,087
20,619
8,012
2,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
mrkytho
Heimdallr
18
9 / 2 / 22
11,691
1,169
14,645
9,659
3,629
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 5 / 14
10,532
1,053
13,803
7,132
2,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
oscarpin1
Kukulkan
18
4 / 0 / 21
11,119
1,112
12,506
2,948
1,212
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
8 / 4 / 1
12,085
1,209
14,086
18,120
6,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 10 / 6
9,111
911
5,976
18,590
16,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
StalzPogi
Baron Samedi
16
0 / 10 / 8
9,458
946
8,144
18,307
8,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 4 / 7
9,735
974
8,336
11,489
4,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
zhaexn
Bellona
15
0 / 15 / 3
8,837
884
4,148
25,008
19,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
34
43
Kills
9
9
Deaths
43
93
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
8
4
1
2.13
W
Erlang Shen
Kaeyam
Erlang Shen
14
2
15
10.75
W
Hachiman
Lanpião
Hachiman
7
0
21
17.5
L
0
10
6
0.3
L
Baron Samedi
StalzPogi
Baron Samedi
0
10
8
0.4
L
1
4
7
1.13
W
Heimdallr
mrkytho
Heimdallr
9
2
22
10
W
9
5
14
3.2
W
Kukulkan
oscarpin1
Kukulkan
4
0
21
14.5
L
Bellona
zhaexn
Bellona
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,345
Damage
40,690
44,233
Taken
91,514
30,549
Mitigated
56,219
8,145
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
14,086
5,682
0
1,756
18,120
6,753
0
5,166
12,954
0
33,966
W
Erlang Shen
Kaeyam
Erlang Shen
20,772
12,549
260
3,603
16,482
20,154
0
6,097
10,385
0
29,307
W
Hachiman
Lanpião
Hachiman
20,619
14,035
0
1,414
8,012
2,758
0
1,939
6,073
0
39,957
L
5,976
1,049
11
188
18,590
16,255
0
4,634
13,956
18,940
0
L
Baron Samedi
StalzPogi
Baron Samedi
8,144
806
2,420
949
18,307
8,834
0
3,681
14,626
25,250
0
L
8,336
4,382
0
377
11,489
4,528
0
4,084
7,405
0
18,202
W
Heimdallr
mrkytho
Heimdallr
14,645
8,539
48
1,413
9,659
3,629
0
1,952
7,707
0
28,608
W
13,803
2,291
39
246
7,132
2,796
0
2,595
4,537
18,728
0
W
Kukulkan
oscarpin1
Kukulkan
12,506
1,897
0
1,122
2,948
1,212
0
1,537
1,411
46,271
0
L
Bellona
zhaexn
Bellona
4,148
1,774
720
808
25,008
19,849
0
8,744
16,264
0
15,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,072
Gold Earned
49,226
204
Minions Killed
166
5
Camps Cleared
3
866,264
Distance Traveled
782,761
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,085
1,209
47
5
1
170,386
0
W
Erlang Shen
11,860
1,186
22
2
1
224,482
0
W
Hachiman
10,870
1,087
39
4
2
184,111
1
L
Ares
9,111
911
28
3
0
158,376
0
L
Baron Samedi
9,458
946
42
4
1
180,570
0
L
Neith
9,735
974
29
3
1
134,925
0
W
Heimdallr
11,691
1,169
33
3
0
149,039
0
W
Agni
10,532
1,053
17
2
2
148,586
1
W
Kukulkan
11,119
1,112
93
9
0
160,046
0
L
Bellona
8,837
884
20
2
0
138,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role