Player Matchup

Ganesha
Ganesha
DocDoomhammer
Ganesha
Level 115
God Stats
2W - 3L
1,536 SR
Queue Stats
528W - 747L
1,435 Elo+
Solo
Anubis
Anubis
ElicioBoi
Anubis
Level 89
God Stats
14W - 9L
1,781 SR
Queue Stats
370W - 366L
1,585 Elo+
Solo
Chiron
Chiron
PhasenPrufer
Chiron
Level 87
God Stats
0W - 3L
1,506 SR
Queue Stats
14W - 22L
1,417 Elo+
Solo
Team Averages
Level 97
1,608 SR
1,479 Elo+

VS

Team Averages
Level 108
1,437 SR
1,438 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
SMSM-ii
Fenrir
Level 160
God Stats
10W - 6L
1,721 SR
Queue Stats
378W - 169L
1,687 Elo+
Party 1
Nemesis
Nemesis
ya_julia19888
Nemesis
Level 6
God Stats
1W - 1L
1,090 SR
Queue Stats
5W - 8L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
2 / 2 / 4
10,431
652
3,261
12,297
8,758
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
ElicioBoi
Anubis
12
3 / 8 / 4
10,027
627
6,161
15,297
6,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
13
4 / 7 / 2
9,859
616
7,456
14,626
4,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
5 / 1 / 11
11,839
740
22,786
7,663
2,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SMSM-ii
Fenrir
17
12 / 3 / 4
12,108
757
15,534
16,438
6,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
7
0 / 6 / 4
8,470
529
188
5,355
1,358

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
17
17
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
1
11
10.5
L
Ganesha
2
2
4
2
L
Anubis
ElicioBoi
Anubis
3
8
4
0.63
L
Chiron
4
7
2
0.71
W
Fenrir
SMSM-ii
Fenrir
12
3
4
4.67
W
Nemesis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,878
Damage
38,508
42,220
Taken
29,456
18,924
Mitigated
10,360
5,513
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
22,786
3,496
0
1,835
7,663
2,995
974
1,933
5,730
76,378
0
L
Ganesha
3,261
1,053
75
767
12,297
8,758
0
6,833
5,464
21,593
0
L
Anubis
ElicioBoi
Anubis
6,161
47
0
1,436
15,297
6,116
186
8,099
7,198
32,898
0
L
Chiron
7,456
3,550
356
2,879
14,626
4,050
0
8,311
6,312
0
34,223
W
Fenrir
SMSM-ii
Fenrir
15,534
3,701
0
5,032
16,438
6,007
1,675
6,873
9,565
0
43,467
W
Nemesis
188
25
0
0
5,355
1,358
0
1,720
3,635
0
358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,317
Gold Earned
32,417
169
Minions Killed
170
6
Camps Cleared
9
699,603
Distance Traveled
717,085
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,839
740
126
8
5
323,484
2
L
Ganesha
10,431
652
19
1
1
250,907
2
L
Anubis
10,027
627
65
4
4
210,243
3
L
Chiron
9,859
616
85
5
1
238,453
3
W
Fenrir
12,108
757
44
3
4
297,517
2
W
Nemesis
8,470
529
0
0
0
96,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role