Player Matchup

Rama
Rama
Bronze III
Yevoo
Rama
Bronze III
Level 103
God Stats
0W - 2L
1,489 SR
Queue Stats
0W - 2L
1,496 MMR
Party 1
Thoth
Thoth
Bronze III
YungHerbLyfe
Thoth
Bronze III
Level 154
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 2L
1,496 MMR
Party 1
Ymir
Ymir
Bronze III
tybjay
Ymir
Bronze III
Level 111
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 2L
1,496 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,504 SR
1,496 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 150
1,642 SR
1,569 MMR
Anubis
Anubis
Gold III
DarkFenix64
Anubis
Gold III
Level 146
God Stats
1W - 0L
1,775 SR
Queue Stats
9W - 1L
1,738 MMR
Solo
Scylla
Scylla
Bronze IV
PlayBoiKnife
Scylla
Bronze IV
Level 149
God Stats
1W - 0L
1,547 SR
Queue Stats
4W - 11L
1,418 MMR
Solo
Fenrir
Fenrir
Bronze III
benhamon
Fenrir
Bronze III
Level 156
God Stats
1W - 0L
1,604 SR
Queue Stats
2W - 0L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Yevoo
Rama
10
0 / 8 / 5
8,884
555
4,322
13,381
3,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 7 / 2
10,979
686
17,869
13,341
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
tybjay
Ymir
13
2 / 3 / 5
10,185
637
5,381
19,814
22,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
CthulhuGilgameshNoxPersephoneAres

VS

Bans
TiamatTyrAh Muzen CabSobekArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
7 / 2 / 6
11,365
710
14,581
11,155
5,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
13
3 / 6 / 10
10,618
664
8,476
7,541
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
benhamon
Fenrir
16
8 / 1 / 9
11,791
737
12,809
19,446
14,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
9
Kills
18
18
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
2
6
5
W
Scylla
3
6
10
1.33
L
Rama
Yevoo
Rama
0
8
5
0.31
L
7
7
2
1.14
W
Fenrir
benhamon
Fenrir
8
1
9
12.5
L
Ymir
tybjay
Ymir
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,572
Damage
35,866
46,536
Taken
38,142
29,540
Mitigated
21,565
7,080
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,581
448
0
4,247
11,155
5,146
728
6,995
3,865
60,009
0
W
Scylla
8,476
850
0
599
7,541
2,310
956
5,652
1,541
32,833
0
L
Rama
Yevoo
Rama
4,322
3,291
0
1,858
13,381
3,842
0
6,904
6,115
0
17,273
L
17,869
559
70
2,292
13,341
3,685
0
5,197
7,709
47,114
0
W
Fenrir
benhamon
Fenrir
12,809
4,450
197
7,720
19,446
14,109
1,106
10,403
8,563
592
31,241
L
Ymir
tybjay
Ymir
5,381
511
258
2,602
19,814
22,013
0
11,496
8,036
22,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
33,774
121
Minions Killed
167
3
Camps Cleared
9
725,496
Distance Traveled
844,505
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,365
710
82
5
5
257,243
2
W
Scylla
10,618
664
44
3
0
254,620
0
L
Rama
8,884
555
34
2
1
175,467
0
L
Thoth
10,979
686
52
3
2
261,600
3
W
Fenrir
11,791
737
41
3
4
332,642
4
L
Ymir
10,185
637
35
2
0
288,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role