Player Matchup

Achilles
Achilles
BigPapiItaliano
Achilles
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 68L
1,481 Elo+
Party 1
Eset
Eset
ChairmanMeow419
Eset
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,252 Elo+
Party 2
Ganesha
Ganesha
FidelCatstro279
Ganesha
Level 61
God Stats
1W - 0L
1,950 SR
Queue Stats
5W - 6L
1,442 Elo+
Party 2
Hachiman
Hachiman
KarllBarxx
Hachiman
Level 29
God Stats
1W - 0L
1,653 SR
Queue Stats
1W - 2L
1,252 Elo+
Party 2
Anhur
Anhur
OPtater
Anhur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 87L
1,539 Elo+
Party 1
Team Averages
Level 53
1,621 SR
1,393 Elo+

VS

Team Averages
Level 72
1,518 SR
1,585 Elo+
Mercury
Mercury
HOLYCTHULU
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,769 Elo+
Solo
Discordia
Discordia
Hiddun
Discordia
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 34L
1,550 Elo+
Party 3
Agni
Agni
Ruuon
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,590 Elo+
Party 3
Bacchus
Bacchus
Truedragoon
Bacchus
Level 26
God Stats
1W - 1L
1,779 SR
Queue Stats
5W - 6L
1,459 Elo+
Party 3
Awilix
Awilix
therougemage
Awilix
Level 87
God Stats
0W - 3L
1,311 SR
Queue Stats
140W - 107L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
10 / 3 / 11
11,784
906
15,795
17,042
19,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
7 / 5 / 15
11,596
892
11,814
11,498
7,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
0 / 3 / 27
10,827
833
11,028
14,699
21,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
KarllBarxx
Hachiman
19
10 / 4 / 16
12,243
942
14,101
15,303
13,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
OPtater
Anhur
15
2 / 6 / 14
9,686
745
6,606
10,781
5,190
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HOLYCTHULU
Mercury
13
0 / 10 / 7
8,077
621
4,390
13,795
4,599
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
Hiddun
Discordia
17
5 / 4 / 13
9,995
769
22,595
10,580
4,149
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
Ruuon
Agni
18
4 / 4 / 13
9,857
758
13,915
12,875
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Truedragoon
Bacchus
17
6 / 6 / 12
10,532
810
8,926
18,468
27,334
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Awilix
17
6 / 5 / 11
9,965
767
10,546
15,161
5,646
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
77
29
Kills
21
21
Deaths
29
83
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Achilles
10
3
11
5.17
W
7
5
15
2.9
W
0
3
27
4.5
L
Mercury
HOLYCTHULU
Mercury
0
10
7
0.35
L
Discordia
Hiddun
Discordia
5
4
13
2.88
W
Hachiman
KarllBarxx
Hachiman
10
4
16
4.5
W
Anhur
OPtater
Anhur
2
6
14
1.5
L
Agni
Ruuon
Agni
4
4
13
2.63
L
Bacchus
Truedragoon
Bacchus
6
6
12
2
L
Awilix
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,344
Damage
60,372
69,323
Taken
70,879
65,781
Mitigated
46,804
26,005
Healing
17,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
15,795
2,418
2,429
5,469
17,042
19,287
2,029
9,218
7,824
0
28,907
W
11,814
975
4,919
2,811
11,498
7,022
1,394
8,646
2,852
23,034
0
W
11,028
35
1,607
1,790
14,699
21,215
312
8,391
6,308
27,516
0
L
Mercury
HOLYCTHULU
Mercury
4,390
1,249
113
285
13,795
4,599
0
5,435
8,009
0
10,239
L
Discordia
Hiddun
Discordia
22,595
866
1,228
1,478
10,580
4,149
471
2,015
8,413
36,255
0
W
Hachiman
KarllBarxx
Hachiman
14,101
3,917
1,773
2,203
15,303
13,067
1,904
9,944
5,359
0
25,694
W
Anhur
OPtater
Anhur
6,606
1,948
1,747
1,257
10,781
5,190
41
9,237
1,544
0
18,923
L
Agni
Ruuon
Agni
13,915
697
810
3,345
12,875
5,076
42
4,021
8,655
37,588
0
L
Bacchus
Truedragoon
Bacchus
8,926
875
2,138
3,013
18,468
27,334
203
6,390
11,772
14,413
0
L
Awilix
10,546
2,787
1,606
3,010
15,161
5,646
394
4,981
10,129
0
14,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,136
Gold Earned
48,426
123
Minions Killed
119
0
Camps Cleared
0
1,220,927
Distance Traveled
1,294,261
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,784
906
33
3
0
264,669
5
W
Eset
11,596
892
31
2
0
242,525
1
W
Ganesha
10,827
833
5
0
0
250,989
0
L
Mercury
8,077
621
23
2
0
260,291
5
L
Discordia
9,995
769
34
3
0
255,254
0
W
Hachiman
12,243
942
27
2
0
231,979
2
W
Anhur
9,686
745
27
2
0
230,765
2
L
Agni
9,857
758
42
3
0
236,851
3
L
Bacchus
10,532
810
6
0
0
258,371
0
L
Awilix
9,965
767
14
1
0
283,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role