Player Matchup

Cerberus
Cerberus
AjaxTGreater
Cerberus
Level 27
God Stats
7W - 5L
1,676 SR
Queue Stats
9W - 13L
1,443 Elo+
Party 1
Ao Kuang
Ao Kuang
ImmaReeRee
Ao Kuang
Level 87
God Stats
9W - 4L
1,710 SR
Queue Stats
295W - 305L
1,514 Elo+
Party 1
The Morrigan
The Morrigan
MattDuck
The Morrigan
Level 106
God Stats
14W - 13L
1,581 SR
Queue Stats
329W - 319L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
SmorgOfOlvera
Kukulkan
Level 127
God Stats
4W - 1L
1,904 SR
Queue Stats
265W - 256L
1,510 Elo+
Party 1
Ullr
Ullr
nando520
Ullr
Level 115
God Stats
26W - 27L
1,467 SR
Queue Stats
503W - 476L
1,544 Elo+
Party 1
Team Averages
Level 92
1,668 SR
1,505 Elo+

VS

Team Averages
Level 76
1,444 SR
1,539 Elo+
Janus
Janus
Brayanlok312
Janus
Level 127
God Stats
7W - 5L
1,604 SR
Queue Stats
286W - 238L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
Lahnyer
Sylvanus
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
147W - 133L
1,589 Elo+
Party 3
Neith
Neith
Lamarosol
Neith
Level 158
God Stats
1W - 7L
1,265 SR
Queue Stats
315W - 295L
1,611 Elo+
Party 3
Mercury
Mercury
MrPunk0811
Mercury
Level 28
God Stats
4W - 2L
1,670 SR
Queue Stats
79W - 60L
1,556 Elo+
Party 2
Achilles
Achilles
pencil_fierce_3
Achilles
Level 43
God Stats
0W - 2L
1,184 SR
Queue Stats
34W - 64L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AjaxTGreater
Cerberus
11
1 / 4 / 7
7,378
410
4,674
11,252
6,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
ImmaReeRee
Ao Kuang
15
9 / 1 / 5
9,958
553
11,001
12,793
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
MattDuck
The Morrigan
19
7 / 3 / 4
11,443
636
13,215
9,370
4,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
SmorgOfOlvera
Kukulkan
16
3 / 2 / 5
10,185
566
13,068
8,005
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
16
5 / 2 / 7
9,632
535
8,650
10,122
4,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 4
9,684
538
7,472
12,081
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Lahnyer
Sylvanus
10
0 / 4 / 6
7,419
412
3,591
14,780
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Lamarosol
Neith
15
4 / 6 / 3
9,314
517
10,730
13,105
4,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
MrPunk0811
Mercury
16
2 / 3 / 4
9,506
528
8,243
14,526
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
10
1 / 6 / 1
7,138
397
1,513
12,793
10,111
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
25
Kills
12
12
Deaths
25
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AjaxTGreater
Cerberus
1
4
7
1.13
L
5
6
4
1.17
W
Ao Kuang
ImmaReeRee
Ao Kuang
9
1
5
11.5
L
Sylvanus
Lahnyer
Sylvanus
0
4
6
0.75
L
Neith
Lamarosol
Neith
4
6
3
0.92
W
The Morrigan
MattDuck
The Morrigan
7
3
4
3
L
Mercury
MrPunk0811
Mercury
2
3
4
1.33
W
Kukulkan
SmorgOfOlvera
Kukulkan
3
2
5
2.75
W
Ullr
5
2
7
4.25
L
Achilles
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,608
Damage
31,549
51,542
Taken
67,285
23,714
Mitigated
35,203
16,278
Healing
14,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AjaxTGreater
Cerberus
4,674
290
0
1,812
11,252
6,201
0
2,602
8,650
20,377
0
L
7,472
1,223
0
1,486
12,081
3,698
0
8,983
2,842
55,802
0
W
Ao Kuang
ImmaReeRee
Ao Kuang
11,001
2,953
0
4,892
12,793
5,392
0
2,281
10,512
40,231
9,318
L
Sylvanus
Lahnyer
Sylvanus
3,591
1,253
1,094
3,178
14,780
11,656
0
9,838
4,776
20,463
0
L
Neith
Lamarosol
Neith
10,730
4,214
0
2,553
13,105
4,434
1,370
8,176
4,889
0
56,984
W
The Morrigan
MattDuck
The Morrigan
13,215
4,373
0
4,449
9,370
4,670
2,650
1,783
7,517
84,566
9,357
L
Mercury
MrPunk0811
Mercury
8,243
4,848
0
5,083
14,526
5,304
0
7,094
7,356
0
62,550
W
Kukulkan
SmorgOfOlvera
Kukulkan
13,068
1,230
0
2,141
8,005
3,206
1,221
1,698
6,307
83,342
0
W
Ullr
8,650
3,778
0
2,984
10,122
4,245
1,351
2,886
7,236
0
61,073
L
Achilles
1,513
0
49
1,147
12,793
10,111
99
5,441
7,304
187
34,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,596
Gold Earned
43,061
577
Minions Killed
425
0
Camps Cleared
0
1,732,929
Distance Traveled
1,710,912
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,378
410
42
2
0
344,838
0
L
Janus
9,684
538
115
6
0
353,448
1
W
Ao Kuang
9,958
553
91
5
0
379,685
2
L
Sylvanus
7,419
412
38
2
0
311,395
3
L
Neith
9,314
517
87
5
0
283,164
4
W
The Morrigan
11,443
636
174
10
0
318,242
3
L
Mercury
9,506
528
122
7
0
415,070
3
W
Kukulkan
10,185
566
161
9
0
355,820
6
W
Ullr
9,632
535
109
6
0
334,344
0
L
Achilles
7,138
397
63
4
0
347,835
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role