Player Matchup

Athena
Athena
BLUHBLUHBLUHBLUH
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,549 Elo+
Party 2
Hercules
Hercules
JablAAr
Hercules
Level 140
God Stats
0W - 1L
1,290 SR
Queue Stats
19W - 13L
1,459 Elo+
Party 2
Hachiman
Hachiman
Juke_2xs
Hachiman
Level 67
God Stats
6W - 9L
1,105 SR
Queue Stats
296W - 323L
1,422 Elo+
Party 1
Thoth
Thoth
Shahean123
Thoth
Level 101
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
cognate-buzzard5
Ao Kuang
Level 69
God Stats
6W - 12L
1,453 SR
Queue Stats
418W - 418L
1,459 Elo+
Party 1
Team Averages
Level 80
1,324 SR
1,478 Elo+

VS

Team Averages
Level 92
1,421 SR
1,466 Elo+
Jormungandr
Jormungandr
Rudagarma
Jormungandr
Level 66
God Stats
3W - 3L
1,298 SR
Queue Stats
204W - 194L
1,483 Elo+
Solo
Hades
Hades
Xakray
Hades
Level 68
God Stats
6W - 3L
1,709 SR
Queue Stats
47W - 44L
1,488 Elo+
Party 3
Vamana
Vamana
Xeretx
Vamana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 69L
1,476 Elo+
Party 3
Vulcan
Vulcan
Young Jotaro
Vulcan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,420 Elo+
Party 3
Discordia
Discordia
Zalajuk
Discordia
Level 155
God Stats
6W - 11L
1,100 SR
Queue Stats
659W - 671L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 7
7,282
809
4,223
13,966
13,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
JablAAr
Hercules
13
1 / 4 / 7
7,010
779
6,548
12,581
9,406
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Juke_2xs
Hachiman
12
0 / 6 / 4
6,718
746
3,084
9,588
3,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
14
6 / 5 / 2
9,051
1,006
4,840
9,382
3,613
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
4 / 5 / 4
7,685
854
9,938
12,004
5,999
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Rudagarma
Jormungandr
13
3 / 2 / 14
8,967
996
8,744
9,446
8,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Xakray
Hades
13
5 / 3 / 8
8,349
928
6,065
8,248
4,541
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
Xeretx
Vamana
15
7 / 3 / 9
9,578
1,064
13,631
14,528
12,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
15
6 / 2 / 13
9,268
1,030
14,212
6,290
2,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
Zalajuk
Discordia
15
3 / 2 / 17
9,202
1,022
8,727
4,284
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
12
Kills
24
24
Deaths
12
24
Assists
61
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
L
Hercules
JablAAr
Hercules
1
4
7
1.13
L
Hachiman
Juke_2xs
Hachiman
0
6
4
0.33
W
Jormungandr
Rudagarma
Jormungandr
3
2
14
5
L
Thoth
6
5
2
1.4
W
Hades
Xakray
Hades
5
3
8
3
W
Vamana
Xeretx
Vamana
7
3
9
3.83
W
Vulcan
6
2
13
6.25
W
Discordia
Zalajuk
Discordia
3
2
17
5.75
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,633
Damage
51,379
57,521
Taken
42,796
36,347
Mitigated
29,820
13,216
Healing
18,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,223
1,503
1,755
1,250
13,966
13,778
0
8,631
5,335
7,543
0
L
Hercules
JablAAr
Hercules
6,548
1,168
939
1,992
12,581
9,406
0
8,543
4,038
7,189
8,118
L
Hachiman
Juke_2xs
Hachiman
3,084
1,675
1,421
756
9,588
3,551
0
6,242
3,346
0
8,792
W
Jormungandr
Rudagarma
Jormungandr
8,744
1,571
1,073
2,561
9,446
8,971
514
5,279
4,167
18,395
0
L
Thoth
4,840
437
0
0
9,382
3,613
0
6,752
2,630
15,647
0
W
Hades
Xakray
Hades
6,065
737
1,464
1,385
8,248
4,541
1,224
3,215
5,033
14,471
0
W
Vamana
Xeretx
Vamana
13,631
6,774
1,972
4,896
14,528
12,378
429
6,010
8,518
0
20,673
W
Vulcan
14,212
4,516
1,124
1,184
6,290
2,512
1,312
3,208
3,082
29,011
0
W
Discordia
Zalajuk
Discordia
8,727
311
2,705
454
4,284
1,418
1,467
2,132
2,152
18,216
0
L
9,938
2,763
1,140
3,963
12,004
5,999
0
7,580
4,424
17,725
1,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,746
Gold Earned
45,364
73
Minions Killed
87
0
Camps Cleared
0
822,158
Distance Traveled
959,057
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,282
809
7
1
0
187,605
0
L
Hercules
7,010
779
15
2
0
192,208
0
L
Hachiman
6,718
746
14
2
0
147,098
1
W
Jormungandr
8,967
996
12
1
0
194,014
0
L
Thoth
9,051
1,006
20
2
0
153,451
0
W
Hades
8,349
928
15
2
0
169,504
0
W
Vamana
9,578
1,064
13
1
0
190,720
0
W
Vulcan
9,268
1,030
26
3
0
204,958
0
W
Discordia
9,202
1,022
21
2
0
199,861
1
L
Ao Kuang
7,685
854
17
2
0
141,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role