Player Matchup

Cthulhu
Cthulhu
Boprino
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 23L
1,367 Elo+
Party 1
Eset
Eset
ByKirbySmash
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,318 Elo+
Solo
Hades
Hades
DonkeyDrunk
Hades
Level 4
God Stats
0W - 1L
1,707 SR
Queue Stats
24W - 31L
1,440 Elo+
Party 1
Cliodhna
Cliodhna
HarryPotterfan07
Cliodhna
Level 29
God Stats
3W - 9L
1,398 SR
Queue Stats
68W - 74L
1,405 Elo+
Solo
Artemis
Artemis
Onepauly
Artemis
Level 23
God Stats
6W - 5L
1,853 SR
Queue Stats
18W - 18L
1,367 Elo+
Party 1
Team Averages
Level 16
1,591 SR
1,379 Elo+

VS

Team Averages
Level 22
1,652 SR
1,465 Elo+
Persephone
Persephone
CorpseQueen
Persephone
Level 23
God Stats
4W - 1L
1,789 SR
Queue Stats
63W - 60L
1,585 Elo+
Solo
Hel
Hel
PapaStyl
Hel
Level 28
God Stats
2W - 1L
1,748 SR
Queue Stats
25W - 29L
1,471 Elo+
Solo
Bellona
Bellona
ProjectDerpy
Bellona
Level 18
God Stats
1W - 0L
1,712 SR
Queue Stats
13W - 11L
1,419 Elo+
Party 2
Medusa
Medusa
StuffUniverse
Medusa
Level 23
God Stats
40W - 51L
1,506 SR
Queue Stats
123W - 130L
1,473 Elo+
Solo
Bakasura
Bakasura
beastmodedominic
Bakasura
Level 20
God Stats
4W - 2L
1,503 SR
Queue Stats
13W - 13L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boprino
Cthulhu
13
4 / 9 / 4
8,648
432
8,356
23,286
17,837
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 9 / 6
9,206
460
9,768
15,661
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 3
9,895
495
9,754
17,259
11,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 8 / 2
10,701
535
10,832
18,748
6,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Onepauly
Artemis
15
6 / 10 / 5
10,300
515
11,963
16,203
5,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CorpseQueen
Persephone
19
11 / 7 / 9
12,911
646
26,506
17,196
5,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 7
9,699
485
5,352
9,070
6,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ProjectDerpy
Bellona
17
0 / 4 / 2
10,076
504
2,374
8,978
7,969
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
16 / 4 / 6
12,002
600
21,636
20,179
7,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 2 / 9
11,808
590
12,971
15,524
7,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
21
Kills
40
41
Deaths
21
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Boprino
Cthulhu
4
9
4
0.67
L
2
9
6
0.56
W
Persephone
CorpseQueen
Persephone
11
7
9
2.21
L
2
5
3
0.7
L
7
8
2
1
L
Artemis
Onepauly
Artemis
6
10
5
0.85
W
4
4
7
1.88
W
Bellona
ProjectDerpy
Bellona
0
4
2
0.25
W
16
4
6
4.75
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,673
Damage
68,839
91,157
Taken
70,947
46,324
Mitigated
34,819
20,313
Healing
24,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Boprino
Cthulhu
8,356
1,008
0
1,743
23,286
17,837
0
9,732
12,804
37,473
0
L
9,768
705
336
3,227
15,661
5,077
500
8,364
6,434
34,177
0
W
Persephone
CorpseQueen
Persephone
26,506
660
0
4,442
17,196
5,679
0
5,995
10,786
95,350
0
L
9,754
1,182
30
8,325
17,259
11,177
1,082
1,793
15,106
58,507
0
L
10,832
774
0
3,868
18,748
6,832
218
6,681
11,120
0
53,829
L
Artemis
Onepauly
Artemis
11,963
5,921
0
2,784
16,203
5,401
106
3,855
11,695
0
44,709
W
5,352
116
2,885
3,396
9,070
6,431
1,137
4,257
4,701
36,646
0
W
Bellona
ProjectDerpy
Bellona
2,374
551
0
1,550
8,978
7,969
863
5,167
3,811
4,108
53,246
W
21,636
13,636
0
5,595
20,179
7,030
3,906
7,273
12,702
0
81,159
W
12,971
8,363
0
6,743
15,524
7,710
0
4,369
11,065
0
73,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,750
Gold Earned
56,496
374
Minions Killed
588
0
Camps Cleared
0
1,598,053
Distance Traveled
2,034,413
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,648
432
46
2
0
345,685
0
L
Eset
9,206
460
62
3
0
330,143
5
W
Persephone
12,911
646
147
7
0
373,088
2
L
Hades
9,895
495
111
6
0
293,162
1
L
Cliodhna
10,701
535
87
4
0
327,363
6
L
Artemis
10,300
515
68
3
0
301,700
2
W
Hel
9,699
485
79
4
0
384,689
7
W
Bellona
10,076
504
114
6
0
403,958
7
W
Medusa
12,002
600
93
5
0
385,591
0
W
Bakasura
11,808
590
155
8
0
487,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role