Player Matchup

Guan Yu
Guan Yu
Aid3n
Guan Yu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
Korgis
Kukulkan
Level 140
God Stats
1W - 1L
1,739 SR
Queue Stats
145W - 117L
1,560 Elo+
Party 2
Scylla
Scylla
MatthewSlaya2
Scylla
Level 106
God Stats
2W - 3L
1,623 SR
Queue Stats
10W - 10L
1,542 Elo+
Solo
Heimdallr
Heimdallr
SvpSleep
Heimdallr
Level 59
God Stats
32W - 24L
1,584 SR
Queue Stats
158W - 174L
1,545 Elo+
Solo
Olorun
Olorun
Xbull
Olorun
Level 125
God Stats
1W - 2L
1,621 SR
Queue Stats
88W - 62L
1,570 Elo+
Party 2
Team Averages
Level 95
1,613 SR
1,532 Elo+

VS

Team Averages
Level 52
1,554 SR
1,483 Elo+
Ao Kuang
Ao Kuang
Seperodio
Ao Kuang
Level 38
God Stats
23W - 18L
1,494 SR
Queue Stats
346W - 306L
1,521 Elo+
Party 3
Anubis
Anubis
UnclebuckMLG
Anubis
Level 7
God Stats
41W - 25L
1,590 SR
Queue Stats
51W - 42L
1,475 Elo+
Party 1
Odin
Odin
Y0UNG W4RRI0R
Odin
Level 84
God Stats
47W - 35L
1,552 SR
Queue Stats
52W - 47L
1,469 Elo+
Party 1
Athena
Athena
darknightfan14
Athena
Level 42
God Stats
11W - 8L
1,331 SR
Queue Stats
317W - 285L
1,463 Elo+
Party 3
Medusa
Medusa
ohquap
Medusa
Level 88
God Stats
16W - 7L
1,806 SR
Queue Stats
45W - 47L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aid3n
Guan Yu
15
0 / 7 / 6
9,459
946
4,468
17,925
16,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Korgis
Kukulkan
15
5 / 0 / 2
10,610
1,061
21,685
6,155
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 13 / 4
8,445
845
5,682
17,137
5,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
SvpSleep
Heimdallr
16
1 / 5 / 6
9,437
944
13,185
11,198
5,785
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Xbull
Olorun
15
2 / 6 / 5
9,726
973
11,069
14,665
7,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

114

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Seperodio
Ao Kuang
17
9 / 2 / 9
10,904
1,090
12,034
10,342
4,162
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
18
10 / 0 / 17
11,547
1,155
23,063
11,001
5,735
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 1 / 22
10,494
1,049
9,604
13,419
13,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 2 / 17
10,281
1,028
6,532
12,104
12,520
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
ohquap
Medusa
17
3 / 3 / 16
9,971
997
12,594
15,186
10,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
112
8
Kills
31
31
Deaths
8
23
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aid3n
Guan Yu
0
7
6
0.43
L
Kukulkan
Korgis
Kukulkan
5
0
2
6
L
0
13
4
0.15
W
Ao Kuang
Seperodio
Ao Kuang
9
2
9
6.75
L
Heimdallr
SvpSleep
Heimdallr
1
5
6
0.8
W
Anubis
10
0
17
18.5
L
Olorun
Xbull
Olorun
2
6
5
0.75
W
4
1
22
15
W
5
2
17
6.75
W
Medusa
ohquap
Medusa
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,089
Damage
63,827
67,080
Taken
62,052
36,818
Mitigated
46,845
6,159
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aid3n
Guan Yu
4,468
835
401
2,136
17,925
16,311
0
11,909
6,016
0
14,882
L
Kukulkan
Korgis
Kukulkan
21,685
1,319
0
300
6,155
2,114
0
3,156
2,999
51,014
0
L
5,682
558
0
0
17,137
5,033
0
10,767
6,370
13,113
0
W
Ao Kuang
Seperodio
Ao Kuang
12,034
3,237
0
2,151
10,342
4,162
0
6,034
4,144
27,173
0
L
Heimdallr
SvpSleep
Heimdallr
13,185
5,937
0
0
11,198
5,785
0
6,466
4,732
0
31,592
W
Anubis
23,063
1,242
818
3,287
11,001
5,735
0
6,928
3,869
45,327
0
L
Olorun
Xbull
Olorun
11,069
5,603
210
3,112
14,665
7,575
0
12,748
1,917
29,049
3,798
W
9,604
1,308
0
229
13,419
13,963
0
6,257
6,600
10,956
15,101
W
6,532
1,593
0
79
12,104
12,520
0
7,001
4,845
14,183
0
W
Medusa
ohquap
Medusa
12,594
4,223
0
3,039
15,186
10,465
0
9,669
5,153
0
36,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,677
Gold Earned
53,197
196
Minions Killed
196
8
Camps Cleared
9
901,524
Distance Traveled
1,111,944
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,459
946
28
3
1
186,078
0
L
Kukulkan
10,610
1,061
80
8
2
212,661
0
L
Scylla
8,445
845
12
1
0
151,624
2
W
Ao Kuang
10,904
1,090
35
4
4
273,603
0
L
Heimdallr
9,437
944
36
4
1
177,707
1
W
Anubis
11,547
1,155
65
7
3
208,506
0
L
Olorun
9,726
973
40
4
4
173,454
0
W
Odin
10,494
1,049
29
3
0
223,930
0
W
Athena
10,281
1,028
12
1
1
193,109
0
W
Medusa
9,971
997
55
6
1
212,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role