Player Matchup

Ao Kuang
Ao Kuang
AnubiSand
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 59L
1,441 Elo+
Party 2
Ne Zha
Ne Zha
JINGWEISLAVE
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,284 Elo+
Party 2
Yemoja
Yemoja
Kocknockers
Yemoja
Level 17
God Stats
0W - 4L
1,335 SR
Queue Stats
26W - 39L
1,147 Elo+
Party 1
Guan Yu
Guan Yu
lyteskin1
Guan Yu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
zukz
Baron Samedi
Level 15
God Stats
4W - 12L
1,204 SR
Queue Stats
17W - 32L
931 Elo+
Party 1
Team Averages
Level 17
1,408 SR
1,261 Elo+

VS

Team Averages
Level 14
1,581 SR
1,311 Elo+
Cu Chulainn
Cu Chulainn
Frosty302
Cu Chulainn
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 26L
1,183 Elo+
Solo
Eset
Eset
Insectdrum
Eset
Level 18
God Stats
3W - 2L
1,804 SR
Queue Stats
51W - 50L
1,320 Elo+
Solo
Neith
Neith
VitraxMasos
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Cliodhna
Cliodhna
aldebaran2389
Cliodhna
Level 22
God Stats
13W - 2L
1,718 SR
Queue Stats
155W - 207L
1,323 Elo+
Solo
Sylvanus
Sylvanus
copat149
Sylvanus
Level 12
God Stats
3W - 0L
1,381 SR
Queue Stats
7W - 7L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AnubiSand
Ao Kuang
15
4 / 3 / 2
8,575
536
8,765
13,916
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
12
5 / 5 / 2
7,740
484
9,104
9,617
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
12
2 / 0 / 1
8,033
502
3,885
10,127
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
lyteskin1
Guan Yu
11
1 / 4 / 1
6,686
418
2,205
6,040
4,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
zukz
Baron Samedi
10
0 / 5 / 2
6,135
383
3,735
9,329
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Frosty302
Cu Chulainn
14
3 / 1 / 2
8,300
519
6,797
9,521
6,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
2 / 6 / 3
7,179
449
3,608
8,319
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 2 / 4
7,477
467
8,675
6,776
2,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
aldebaran2389
Cliodhna
16
8 / 2 / 1
9,038
565
7,882
10,821
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
copat149
Sylvanus
12
1 / 1 / 6
7,133
446
5,170
6,729
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
12
Kills
17
17
Deaths
12
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AnubiSand
Ao Kuang
4
3
2
1.67
W
Cu Chulainn
Frosty302
Cu Chulainn
3
1
2
4
W
2
6
3
0.58
L
Ne Zha
5
5
2
1.2
L
Yemoja
2
0
1
2.5
W
3
2
4
2.5
W
Cliodhna
aldebaran2389
Cliodhna
8
2
1
4.25
W
Sylvanus
copat149
Sylvanus
1
1
6
4
L
Guan Yu
lyteskin1
Guan Yu
1
4
1
0.38
L
Baron Samedi
zukz
Baron Samedi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,694
Damage
32,132
49,029
Taken
42,166
23,003
Mitigated
18,558
7,405
Healing
12,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AnubiSand
Ao Kuang
8,765
2,392
0
1,836
13,916
4,743
0
1,556
12,086
64,784
0
W
Cu Chulainn
Frosty302
Cu Chulainn
6,797
1,114
0
2,355
9,521
6,516
66
2,764
6,757
4,465
36,366
W
3,608
1,103
112
1,040
8,319
1,395
339
1,168
7,151
31,991
0
L
Ne Zha
9,104
3,359
0
823
9,617
4,131
125
3,196
6,202
0
37,356
L
Yemoja
3,885
1,027
1,439
1,410
10,127
7,467
0
2,190
7,587
25,117
0
W
8,675
4,072
0
1,124
6,776
2,247
231
5,471
1,305
0
37,045
W
Cliodhna
aldebaran2389
Cliodhna
7,882
1,104
0
4,147
10,821
3,794
98
2,303
8,518
0
63,085
W
Sylvanus
copat149
Sylvanus
5,170
889
1,232
2,349
6,729
4,606
0
4,732
1,997
23,881
6,425
L
Guan Yu
lyteskin1
Guan Yu
2,205
720
85
490
6,040
4,154
145
577
5,042
0
15,526
L
Baron Samedi
zukz
Baron Samedi
3,735
623
380
942
9,329
2,508
0
1,196
8,054
26,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,169
Gold Earned
39,127
304
Minions Killed
382
0
Camps Cleared
0
1,419,712
Distance Traveled
1,396,798
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,575
536
99
6
0
275,995
1
W
Cu Chulainn
8,300
519
81
5
0
321,939
6
W
Eset
7,179
449
62
4
0
199,910
3
L
Ne Zha
7,740
484
64
4
0
258,643
2
L
Yemoja
8,033
502
49
3
0
283,923
2
W
Neith
7,477
467
74
5
0
278,654
2
W
Cliodhna
9,038
565
109
7
0
315,388
0
W
Sylvanus
7,133
446
56
4
0
280,907
4
L
Guan Yu
6,686
418
32
2
0
332,733
0
L
Baron Samedi
6,135
383
60
4
0
268,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role