Player Matchup

Bellona
Bellona
Scottyvee
Bellona
Level 40
God Stats
0W - 1L
1,568 SR
Queue Stats
35W - 19L
1,686 Elo+
Party 1
Sol
Sol
TMomentum
Sol
Level 29
God Stats
3W - 1L
1,681 SR
Queue Stats
33W - 17L
1,696 Elo+
Party 1
Izanami
Izanami
harvpapi
Izanami
Level 21
God Stats
1W - 3L
1,639 SR
Queue Stats
9W - 10L
1,571 Elo+
Party 1
Team Averages
Level 30
1,629 SR
1,651 Elo+

VS

Team Averages
Level 43
1,662 SR
1,554 Elo+
Ares
Ares
ILGxAresx951
Ares
Level 25
God Stats
32W - 32L
1,494 SR
Queue Stats
101W - 150L
1,344 Elo+
Solo
Xbalanque
Xbalanque
Robomonkey55
Xbalanque
Level 17
God Stats
4W - 0L
1,881 SR
Queue Stats
20W - 9L
1,773 Elo+
Solo
Chronos
Chronos
ÿämï
Chronos
Level 86
God Stats
57W - 31L
1,611 SR
Queue Stats
273W - 259L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Scottyvee
Bellona
13
2 / 4 / 7
10,466
616
13,017
14,485
15,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
9 / 5 / 1
12,148
715
18,321
16,730
5,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
harvpapi
Izanami
15
2 / 3 / 8
10,983
646
11,009
13,136
7,667
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 9
10,453
615
6,040
20,162
21,292
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Robomonkey55
Xbalanque
16
5 / 4 / 6
11,703
688
15,629
13,181
5,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
ÿämï
Chronos
17
6 / 4 / 6
12,564
739
13,271
18,503
7,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
13
Kills
12
12
Deaths
13
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
W
Xbalanque
Robomonkey55
Xbalanque
5
4
6
2
L
Bellona
Scottyvee
Bellona
2
4
7
1.38
L
9
5
1
1.9
L
Izanami
harvpapi
Izanami
2
3
8
2
W
Chronos
ÿämï
Chronos
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,347
Damage
34,940
44,351
Taken
51,846
28,555
Mitigated
33,626
8,014
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,040
325
423
5,248
20,162
21,292
240
5,773
13,683
14,083
0
W
Xbalanque
Robomonkey55
Xbalanque
15,629
6,834
0
2,235
13,181
5,094
1,768
5,435
7,585
0
52,642
L
Bellona
Scottyvee
Bellona
13,017
2,357
0
1,952
14,485
15,530
223
4,813
9,592
0
25,172
L
18,321
10,159
0
4,179
16,730
5,358
2,836
8,661
7,834
44,952
0
L
Izanami
harvpapi
Izanami
11,009
6,861
0
1,883
13,136
7,667
354
6,198
6,739
0
43,026
W
Chronos
ÿämï
Chronos
13,271
4,424
70
6,957
18,503
7,240
1,658
7,672
10,610
62,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,597
Gold Earned
34,720
157
Minions Killed
190
3
Camps Cleared
7
835,066
Distance Traveled
948,927
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,453
615
16
1
2
293,662
0
W
Xbalanque
11,703
688
65
4
2
321,604
7
L
Bellona
10,466
616
26
2
0
284,623
1
L
Sol
12,148
715
66
4
2
282,778
0
L
Izanami
10,983
646
65
4
1
267,665
0
W
Chronos
12,564
739
109
6
3
333,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role