Player Matchup

Nike
Nike
Cpoke
Nike
Level 106
God Stats
2W - 2L
1,434 SR
Queue Stats
126W - 111L
1,612 Elo+
Solo
Ymir
Ymir
Doncan00
Ymir
Level 103
God Stats
16W - 13L
1,697 SR
Queue Stats
214W - 185L
1,637 Elo+
Solo
Skadi
Skadi
FMx Progend
Skadi
Level 149
God Stats
12W - 16L
1,450 SR
Queue Stats
520W - 483L
1,629 Elo+
Solo
Zhong Kui
Zhong Kui
Shoexinii
Zhong Kui
Level 147
God Stats
0W - 5L
1,500 SR
Queue Stats
138W - 133L
1,627 Elo+
Party 2
Thanatos
Thanatos
hLmao
Thanatos
Level 157
God Stats
2W - 3L
1,220 SR
Queue Stats
200W - 203L
1,668 Elo+
Party 2
Team Averages
Level 132
1,460 SR
1,634 Elo+

VS

Team Averages
Level 122
1,610 SR
1,557 Elo+
Sun Wukong
Sun Wukong
Garrus_Deadpool
Sun Wukong
Level 158
God Stats
20W - 10L
1,709 SR
Queue Stats
223W - 191L
1,589 Elo+
Solo
Odin
Odin
Ingenuous
Odin
Level 146
God Stats
1W - 0L
1,807 SR
Queue Stats
144W - 134L
1,599 Elo+
Party 1
Khepri
Khepri
JoheeCapalot
Khepri
Level 78
God Stats
3W - 3L
1,298 SR
Queue Stats
14W - 21L
1,432 Elo+
Party 1
Olorun
Olorun
VeninNinja
Olorun
Level 118
God Stats
1W - 4L
1,513 SR
Queue Stats
154W - 164L
1,572 Elo+
Party 1
Eset
Eset
chloriccrane090
Eset
Level 109
God Stats
3W - 1L
1,725 SR
Queue Stats
133W - 135L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Cpoke
Nike
12
0 / 5 / 5
7,525
418
8,800
15,215
12,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
12
1 / 6 / 4
7,899
439
6,816
21,381
19,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 4 / 2
8,304
461
3,464
9,554
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Shoexinii
Zhong Kui
15
4 / 4 / 4
8,874
493
10,884
17,274
10,986
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
hLmao
Thanatos
14
7 / 9 / 2
9,081
505
11,101
17,040
7,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Garrus_Deadpool
Sun Wukong
17
9 / 0 / 7
11,243
625
13,268
16,246
12,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
18
10 / 7 / 7
11,470
637
17,191
15,345
7,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
13
0 / 4 / 11
8,851
492
4,369
11,272
9,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
VeninNinja
Olorun
17
7 / 1 / 5
10,782
599
12,948
10,533
5,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 8
9,452
525
15,003
11,970
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
13
Kills
28
28
Deaths
14
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nike
Cpoke
Nike
0
5
5
0.5
L
Ymir
1
6
4
0.5
L
1
4
2
0.5
W
Sun Wukong
Garrus_Deadpool
Sun Wukong
9
0
7
12.5
W
Odin
10
7
7
1.93
W
Khepri
0
4
11
1.38
L
Zhong Kui
Shoexinii
Zhong Kui
4
4
4
1.5
W
Olorun
VeninNinja
Olorun
7
1
5
9.5
W
2
2
8
3
L
Thanatos
hLmao
Thanatos
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,065
Damage
62,779
80,464
Taken
65,366
53,946
Mitigated
39,000
23,043
Healing
24,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Cpoke
Nike
8,800
971
0
2,244
15,215
12,429
0
5,540
9,675
9,916
31,208
L
Ymir
6,816
944
0
3,552
21,381
19,743
0
10,489
10,892
25,277
0
L
3,464
1,315
0
1,909
9,554
3,537
0
5,204
4,350
0
60,325
W
Sun Wukong
Garrus_Deadpool
Sun Wukong
13,268
2,568
0
9,821
16,246
12,343
783
3,826
12,420
9,067
55,032
W
Odin
17,191
6,283
0
1,504
15,345
7,044
1,560
4,963
10,382
0
74,701
W
Khepri
4,369
471
0
2,188
11,272
9,630
591
3,368
7,904
17,792
0
L
Zhong Kui
Shoexinii
Zhong Kui
10,884
982
0
5,712
17,274
10,986
0
7,163
10,111
63,131
0
W
Olorun
VeninNinja
Olorun
12,948
6,153
445
6,120
10,533
5,284
3,478
3,383
7,150
73,923
8,475
W
15,003
1,580
652
3,872
11,970
4,699
1,291
5,026
6,944
67,078
0
L
Thanatos
hLmao
Thanatos
11,101
2,614
0
9,626
17,040
7,251
0
4,246
12,794
0
50,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,683
Gold Earned
51,798
438
Minions Killed
481
0
Camps Cleared
0
1,575,166
Distance Traveled
1,769,118
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,525
418
71
4
0
333,692
12
L
Ymir
7,899
439
30
2
0
305,157
1
L
Skadi
8,304
461
142
8
0
326,691
3
W
Sun Wukong
11,243
625
83
5
0
365,258
7
W
Odin
11,470
637
120
7
0
363,759
3
W
Khepri
8,851
492
21
1
0
353,761
2
L
Zhong Kui
8,874
493
113
6
0
307,295
4
W
Olorun
10,782
599
151
8
0
332,024
3
W
Eset
9,452
525
106
6
0
354,316
5
L
Thanatos
9,081
505
82
5
0
302,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role