Player Matchup

Eset
Eset
FancyJonTran
Eset
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,576 Elo+
Party 2
Geb
Geb
Giniqua
Geb
Level 128
God Stats
1W - 3L
1,353 SR
Queue Stats
15W - 20L
1,529 Elo+
Party 2
Izanami
Izanami
Shineechan
Izanami
Level 134
God Stats
2W - 3L
1,760 SR
Queue Stats
16W - 20L
1,576 Elo+
Party 2
Horus
Horus
Skaikari
Horus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,342 Elo+
Party 2
Team Averages
Level 116
1,528 SR
1,506 Elo+

VS

Team Averages
Level 149
1,685 SR
1,642 Elo+
Achilles
Achilles
AxMAESTROxA
Achilles
Level 149
God Stats
6W - 2L
1,709 SR
Queue Stats
8W - 6L
1,715 Elo+
Party 1
Anhur
Anhur
AxMAYTAGxA
Anhur
Level 142
God Stats
3W - 2L
1,700 SR
Queue Stats
37W - 29L
1,585 Elo+
Party 1
Chang'e
Chang'e
MdnghtChrch
Chang'e
Level 149
God Stats
6W - 2L
1,631 SR
Queue Stats
13W - 10L
1,681 Elo+
Party 1
Geb
Geb
axhydexa
Geb
Level 156
God Stats
5W - 2L
1,700 SR
Queue Stats
42W - 36L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,868
715
9,275
8,271
3,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
12
0 / 2 / 1
7,441
676
7,481
11,112
8,143
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Shineechan
Izanami
13
0 / 2 / 1
7,920
720
4,628
6,496
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Skaikari
Horus
11
1 / 1 / 0
7,690
699
3,315
9,274
6,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AxMAESTROxA
Achilles
13
2 / 1 / 3
8,017
729
6,504
11,329
11,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
14
2 / 1 / 3
8,565
779
7,638
8,977
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
MdnghtChrch
Chang'e
15
3 / 0 / 3
8,698
791
9,008
8,479
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 0 / 5
8,217
747
5,528
9,777
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
7
7
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
AxMAESTROxA
Achilles
2
1
3
3.5
W
Anhur
2
1
3
3.5
L
1
2
0
0.5
L
Geb
0
2
1
0.25
W
Chang'e
MdnghtChrch
Chang'e
3
0
3
4.5
L
Izanami
Shineechan
Izanami
0
2
1
0.25
L
Horus
Skaikari
Horus
1
1
0
1
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,699
Damage
28,678
35,153
Taken
38,562
20,239
Mitigated
26,187
13,019
Healing
20,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AxMAESTROxA
Achilles
6,504
940
1,051
1,651
11,329
11,324
667
4,077
7,252
0
18,109
W
Anhur
7,638
4,700
0
2,334
8,977
3,534
688
4,346
4,631
0
38,796
L
9,275
1,147
332
2,325
8,271
3,007
0
2,756
5,515
41,136
0
L
Geb
7,481
637
722
3,035
11,112
8,143
0
3,364
7,748
22,496
0
W
Chang'e
MdnghtChrch
Chang'e
9,008
627
6,692
5,932
8,479
3,345
906
4,175
4,304
32,999
0
L
Izanami
Shineechan
Izanami
4,628
3,184
0
803
6,496
2,158
1,136
3,886
2,610
0
27,625
L
Horus
Skaikari
Horus
3,315
1,654
2,444
3,358
9,274
6,931
29
4,930
4,344
0
7,920
W
5,528
657
426
2,355
9,777
7,984
104
4,454
5,323
14,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,919
Gold Earned
33,497
182
Minions Killed
163
8
Camps Cleared
5
806,853
Distance Traveled
863,602
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,017
729
21
2
2
219,615
2
W
Anhur
8,565
779
72
7
3
193,549
2
L
Eset
7,868
715
71
6
1
204,033
1
L
Geb
7,441
676
25
2
2
200,916
1
W
Chang'e
8,698
791
55
5
0
226,537
2
L
Izanami
7,920
720
67
6
4
181,064
3
L
Horus
7,690
699
19
2
1
220,840
0
W
Geb
8,217
747
15
1
0
223,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role