Player Matchup

Neith
Neith
Bolgona
Neith
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,461 Elo+
Party 2
Ares
Ares
SmallBoyz4Jesus
Ares
Level 9
God Stats
2W - 0L
1,771 SR
Queue Stats
8W - 8L
1,461 Elo+
Party 2
Merlin
Merlin
sOs HANDofGod
Merlin
Level 147
God Stats
4W - 0L
1,488 SR
Queue Stats
39W - 34L
1,502 Elo+
Party 2
Team Averages
Level 81
1,586 SR
1,475 Elo+

VS

Team Averages
Level 71
1,308 SR
1,388 Elo+
Arachne
Arachne
Budstache55
Arachne
Level 60
God Stats
14W - 18L
1,474 SR
Queue Stats
247W - 321L
1,265 Elo+
Party 1
Anubis
Anubis
Jinthor
Anubis
Level 129
God Stats
0W - 1L
1,268 SR
Queue Stats
11W - 8L
1,697 Elo+
Solo
Cthulhu
Cthulhu
OppaiSempai4998
Cthulhu
Level 23
God Stats
25W - 31L
1,183 SR
Queue Stats
138W - 174L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bolgona
Neith
17
5 / 2 / 10
12,818
675
19,283
11,521
4,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 9
11,957
629
4,238
15,790
17,131
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 5 / 7
12,767
672
16,072
14,780
5,582
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Budstache55
Arachne
15
4 / 7 / 9
12,178
641
12,958
18,628
6,541
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Jinthor
Anubis
17
5 / 5 / 6
12,784
673
13,296
12,053
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 3 / 8
12,371
651
9,113
17,549
23,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
15
Kills
13
13
Deaths
15
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
Bolgona
Neith
5
2
10
5
L
Arachne
Budstache55
Arachne
4
7
9
1.21
L
Anubis
Jinthor
Anubis
5
5
6
1.6
L
4
3
8
2.67
W
3
6
9
1.25
W
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,593
Damage
35,367
42,091
Taken
48,230
27,450
Mitigated
35,283
9,051
Healing
17,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bolgona
Neith
19,283
7,869
0
4,891
11,521
4,737
1,602
6,732
4,789
0
66,728
L
Arachne
Budstache55
Arachne
12,958
9,268
275
6,598
18,628
6,541
1,301
10,382
8,246
0
40,596
L
Anubis
Jinthor
Anubis
13,296
354
0
4,560
12,053
5,717
930
5,210
6,843
63,780
0
L
9,113
611
357
6,048
17,549
23,025
558
6,074
11,475
28,726
0
W
4,238
419
0
0
15,790
17,131
92
7,161
8,629
13,934
0
W
16,072
1,380
0
4,160
14,780
5,582
1,025
8,953
5,827
51,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,542
Gold Earned
37,333
245
Minions Killed
190
7
Camps Cleared
7
894,386
Distance Traveled
992,655
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,818
675
139
7
3
322,225
0
L
Arachne
12,178
641
46
2
3
361,489
1
L
Anubis
12,784
673
112
6
4
275,394
5
L
Cthulhu
12,371
651
32
2
0
355,772
2
W
Ares
11,957
629
22
1
0
275,825
0
W
Merlin
12,767
672
84
4
4
296,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role