Player Matchup

Ra
Ra
Edward_ep
Ra
Level 108
God Stats
1W - 0L
1,436 SR
Queue Stats
16W - 15L
1,555 Elo+
Party 1
Odin
Odin
LordPotetoe
Odin
Level 26
God Stats
2W - 2L
1,296 SR
Queue Stats
59W - 60L
1,372 Elo+
Party 1
Neith
Neith
OneHitNot2_
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,365 Elo+
Party 1
Ymir
Ymir
Revsxz
Ymir
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,136 Elo+
Solo
Arachne
Arachne
ShelbyContr0ller
Arachne
Level 28
God Stats
17W - 14L
1,623 SR
Queue Stats
99W - 107L
1,438 Elo+
Party 1
Team Averages
Level 34
1,471 SR
1,373 Elo+

VS

Team Averages
Level 13
1,479 SR
1,383 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
ProfitDaShii
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 98L
1,458 Elo+
Party 3
Gilgamesh
Gilgamesh
crazy_skillz000
Gilgamesh
Level 28
God Stats
1W - 1L
1,661 SR
Queue Stats
70W - 110L
1,367 Elo+
Party 2
Odin
Odin
grubkillerHH5
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Nemesis
Nemesis
noahams10
Nemesis
Level 3
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 2L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 5
6,460
646
5,278
3,733
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 4
4,973
497
1,354
3,697
1,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 2 / 2
5,607
561
3,617
4,266
1,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Revsxz
Ymir
9
0 / 0 / 2
5,594
559
1,124
5,649
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
7 / 0 / 1
6,635
664
5,292
4,054
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 2
5,001
500
3,699
3,993
1,234
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
5
0 / 2 / 0
4,071
407
586
2,771
1,764
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
crazy_skillz000
Gilgamesh
7
1 / 4 / 0
4,583
458
2,094
5,978
2,004
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 7 / 0
3,828
383
1,208
7,406
3,035
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
noahams10
Nemesis
8
1 / 2 / 0
4,998
500
1,196
4,946
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
2
2
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
2
1
W
5
0
5
7.5
W
1
0
4
3
W
2
2
2
1.5
L
Yemoja
0
2
0
0
W
Ymir
Revsxz
Ymir
0
0
2
1
W
7
0
1
7.5
L
Gilgamesh
crazy_skillz000
Gilgamesh
1
4
0
0.25
L
0
7
0
0
L
Nemesis
noahams10
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,665
Damage
8,783
21,399
Taken
25,094
9,495
Mitigated
10,082
9,617
Healing
4,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,699
1,127
0
1,849
3,993
1,234
0
583
3,355
0
20,418
W
5,278
659
216
2,199
3,733
1,186
745
104
3,629
28,157
0
W
1,354
504
0
1,379
3,697
1,645
91
232
3,465
0
7,125
W
3,617
2,335
0
974
4,266
1,281
156
0
4,266
0
21,923
L
Yemoja
586
203
254
47
2,771
1,764
0
949
1,696
5,424
0
W
Ymir
Revsxz
Ymir
1,124
294
0
2,592
5,649
3,745
0
0
5,649
21,373
0
W
5,292
4,049
0
2,257
4,054
1,638
226
250
3,804
0
37,364
L
Gilgamesh
crazy_skillz000
Gilgamesh
2,094
512
0
1,653
5,978
2,004
0
3,043
2,715
0
10,825
L
1,208
473
0
150
7,406
3,035
8
1,330
5,748
0
6,210
L
Nemesis
noahams10
Nemesis
1,196
468
0
1,004
4,946
2,045
0
0
4,905
0
24,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
22,481
222
Minions Killed
136
0
Camps Cleared
0
998,800
Distance Traveled
861,122
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,001
500
46
5
0
152,293
0
W
Ra
6,460
646
48
5
0
204,644
0
W
Odin
4,973
497
13
1
0
206,679
0
W
Neith
5,607
561
42
4
0
166,538
0
L
Yemoja
4,071
407
15
2
0
156,394
0
W
Ymir
5,594
559
38
4
0
169,895
2
W
Arachne
6,635
664
81
8
0
251,044
2
L
Gilgamesh
4,583
458
17
2
0
193,748
4
L
Odin
3,828
383
5
1
0
201,229
1
L
Nemesis
4,998
500
53
5
0
157,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role