Player Matchup

Loki
Loki
Im Dishonoured1
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,394 Elo+
Party 2
Bakasura
Bakasura
Jaayyydeeenn
Bakasura
Level 10
God Stats
13W - 20L
1,511 SR
Queue Stats
47W - 66L
1,450 Elo+
Party 1
Eset
Eset
ThwipThwip329
Eset
Level 107
God Stats
2W - 1L
1,748 SR
Queue Stats
79W - 98L
1,506 Elo+
Party 1
Sol
Sol
kobiwobii
Sol
Level 5
God Stats
1W - 2L
1,329 SR
Queue Stats
3W - 3L
1,422 Elo+
Party 2
Chang'e
Chang'e
krimsonn kri
Chang'e
Level 15
God Stats
14W - 12L
1,264 SR
Queue Stats
52W - 49L
1,385 Elo+
Party 1
Team Averages
Level 49
1,470 SR
1,431 Elo+

VS

Team Averages
Level 28
1,483 SR
1,387 Elo+
Amaterasu
Amaterasu
Hericium
Amaterasu
Level 12
God Stats
1W - 2L
1,306 SR
Queue Stats
4W - 2L
1,271 Elo+
Party 3
Ganesha
Ganesha
Nocturne39
Ganesha
Level 29
God Stats
2W - 1L
1,336 SR
Queue Stats
179W - 158L
1,497 Elo+
Party 3
Cliodhna
Cliodhna
Shubidubi15
Cliodhna
Level 65
God Stats
2W - 0L
1,771 SR
Queue Stats
199W - 204L
1,490 Elo+
Party 3
Zeus
Zeus
ThePantherTwins
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
977 Elo+
Solo
Ah Puch
Ah Puch
lil Ewok8584
Ah Puch
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 8L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 10 / 11
16,410
1,262
39,100
25,529
7,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Jaayyydeeenn
Bakasura
20
8 / 10 / 17
13,381
1,029
13,865
21,794
5,935
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 6 / 23
13,202
1,016
19,174
22,401
7,998
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
1 / 11 / 17
11,705
900
6,131
21,433
6,538
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
krimsonn kri
Chang'e
19
4 / 6 / 18
12,335
949
6,948
15,422
12,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hericium
Amaterasu
20
5 / 7 / 16
12,353
950
10,573
23,312
11,588
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Nocturne39
Ganesha
20
0 / 6 / 38
13,989
1,076
15,464
21,644
32,782
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Shubidubi15
Cliodhna
20
14 / 8 / 15
15,244
1,173
19,643
15,753
8,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 13 / 18
12,034
926
2,000
18,958
6,555
Ah Puch
lil Ewok8584
Ah Puch
20
23 / 2 / 14
19,488
1,499
52,102
13,273
5,002
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
144
36
Kills
43
43
Deaths
36
86
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Hericium
Amaterasu
5
7
16
1.86
L
20
10
11
2.55
L
Bakasura
Jaayyydeeenn
Bakasura
8
10
17
1.65
W
Ganesha
Nocturne39
Ganesha
0
6
38
3.17
W
Cliodhna
Shubidubi15
Cliodhna
14
8
15
2.69
W
1
13
18
0.77
L
3
6
23
2.42
L
1
11
17
0.86
L
Chang'e
krimsonn kri
Chang'e
4
6
18
2.17
W
Ah Puch
lil Ewok8584
Ah Puch
23
2
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,218
Damage
99,782
106,579
Taken
92,940
40,113
Mitigated
64,361
13,978
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Hericium
Amaterasu
10,573
5,602
0
3,682
23,312
11,588
0
9,866
12,538
0
27,241
L
39,100
12,475
0
0
25,529
7,482
0
16,276
8,987
0
63,079
L
Bakasura
Jaayyydeeenn
Bakasura
13,865
10,599
0
0
21,794
5,935
0
13,350
8,175
0
26,197
W
Ganesha
Nocturne39
Ganesha
15,464
2,305
0
0
21,644
32,782
0
9,006
11,465
24,298
0
W
Cliodhna
Shubidubi15
Cliodhna
19,643
2,953
0
13
15,753
8,434
0
6,076
9,398
0
37,509
W
2,000
458
0
0
18,958
6,555
0
5,506
13,452
15,870
0
L
19,174
932
889
3,128
22,401
7,998
0
14,986
7,168
47,221
0
L
6,131
2,976
0
3,749
21,433
6,538
0
12,477
8,774
20,085
0
L
Chang'e
krimsonn kri
Chang'e
6,948
1,253
3,139
3,073
15,422
12,160
0
11,298
3,909
29,085
0
W
Ah Puch
lil Ewok8584
Ah Puch
52,102
2,450
0
3,765
13,273
5,002
0
1,799
11,264
102,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,033
Gold Earned
73,108
248
Minions Killed
232
9
Camps Cleared
8
1,102,161
Distance Traveled
1,117,416
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,353
950
35
3
0
217,193
0
L
Loki
16,410
1,262
55
4
5
254,003
0
L
Bakasura
13,381
1,029
31
2
3
237,124
0
W
Ganesha
13,989
1,076
1
0
1
249,576
0
W
Cliodhna
15,244
1,173
44
3
2
200,917
0
W
Zeus
12,034
926
23
2
0
202,002
3
L
Eset
13,202
1,016
67
5
0
227,060
0
L
Sol
11,705
900
34
3
1
196,592
3
L
Chang'e
12,335
949
61
5
0
187,382
0
W
Ah Puch
19,488
1,499
129
10
5
247,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role