Player Matchup

Neith
Neith
CoxinhaPower
Neith
Level 128
God Stats
6W - 7L
1,649 SR
Queue Stats
188W - 182L
1,603 Elo+
Solo
Mulan
Mulan
ExternalCobra
Mulan
Level 124
God Stats
9W - 10L
1,601 SR
Queue Stats
390W - 368L
1,597 Elo+
Solo
Nu Wa
Nu Wa
KD14599
Nu Wa
Level 109
God Stats
1W - 1L
1,582 SR
Queue Stats
91W - 82L
1,631 Elo+
Solo
Aphrodite
Aphrodite
NewYorican15
Aphrodite
Level 160
God Stats
5W - 9L
1,552 SR
Queue Stats
648W - 590L
1,628 Elo+
Solo
Gilgamesh
Gilgamesh
StayTunedKrispy
Gilgamesh
Level 123
God Stats
15W - 9L
1,659 SR
Queue Stats
286W - 327L
1,517 Elo+
Solo
Team Averages
Level 129
1,608 SR
1,595 Elo+

VS

Team Averages
Level 134
1,521 SR
1,588 Elo+
Chaac
Chaac
BWaltz9
Chaac
Level 156
God Stats
10W - 3L
1,588 SR
Queue Stats
1,336W - 1,192L
1,580 Elo+
Party 1
Scylla
Scylla
InJakeWeTrust
Scylla
Level 128
God Stats
19W - 10L
1,671 SR
Queue Stats
613W - 515L
1,579 Elo+
Party 1
Ares
Ares
JAYSSASSINx211x
Ares
Level 121
God Stats
5W - 10L
1,224 SR
Queue Stats
233W - 205L
1,595 Elo+
Party 1
Jing Wei
Jing Wei
Nardcoptered
Jing Wei
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
391W - 377L
1,583 Elo+
Solo
Arachne
Arachne
ZteC RainDrop
Arachne
Level 129
God Stats
26W - 13L
1,623 SR
Queue Stats
277W - 262L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,231
476
3,619
4,185
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 0
5,373
488
3,637
4,093
2,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
KD14599
Nu Wa
10
3 / 4 / 3
6,299
573
3,519
5,530
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
NewYorican15
Aphrodite
10
0 / 3 / 1
5,728
521
3,077
7,179
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
StayTunedKrispy
Gilgamesh
10
4 / 3 / 2
6,183
562
4,600
8,008
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BWaltz9
Chaac
12
4 / 1 / 1
7,120
647
5,145
6,691
3,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 1 / 2
6,717
611
4,369
3,847
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 1 / 1
5,543
504
3,215
6,270
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Nardcoptered
Jing Wei
10
0 / 2 / 2
5,789
526
1,129
5,551
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
11
4 / 3 / 3
6,654
605
4,855
7,988
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
8
Kills
11
11
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
BWaltz9
Chaac
4
1
1
4.5
L
0
1
2
1
L
1
0
0
1
W
2
1
2
3
W
1
1
1
1.5
L
Nu Wa
KD14599
Nu Wa
3
4
3
1.13
W
Jing Wei
Nardcoptered
Jing Wei
0
2
2
0.5
L
Aphrodite
NewYorican15
Aphrodite
0
3
1
0.17
L
Gilgamesh
StayTunedKrispy
Gilgamesh
4
3
2
1.67
W
Arachne
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,452
Damage
18,713
28,995
Taken
30,347
10,909
Mitigated
14,014
10,291
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BWaltz9
Chaac
5,145
846
0
3,208
6,691
3,090
0
2,565
4,084
1,469
40,681
L
3,619
1,512
0
1,194
4,185
1,156
0
2,084
2,057
0
27,671
L
3,637
516
172
2,571
4,093
2,437
0
974
3,051
2,356
16,514
W
4,369
878
0
1,269
3,847
976
0
1,339
2,330
36,301
0
W
3,215
290
0
1,930
6,270
5,143
0
714
5,516
13,310
0
L
Nu Wa
KD14599
Nu Wa
3,519
425
0
1,039
5,530
1,455
0
2,224
3,141
30,905
0
W
Jing Wei
Nardcoptered
Jing Wei
1,129
994
0
1,070
5,551
1,808
291
628
4,847
0
34,765
L
Aphrodite
NewYorican15
Aphrodite
3,077
286
225
3,664
7,179
1,943
0
727
6,408
34,353
0
L
Gilgamesh
StayTunedKrispy
Gilgamesh
4,600
1,366
0
1,426
8,008
3,918
0
1,516
6,454
0
34,968
W
Arachne
4,855
2,646
0
3,922
7,988
2,997
0
1,525
6,355
0
35,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,814
Gold Earned
31,823
319
Minions Killed
354
0
Camps Cleared
0
1,046,829
Distance Traveled
1,139,049
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,120
647
98
9
0
244,876
3
L
Neith
5,231
476
66
6
0
194,287
3
L
Mulan
5,373
488
29
3
0
232,079
2
W
Scylla
6,717
611
84
8
0
220,136
5
W
Ares
5,543
504
27
2
0
219,261
2
L
Nu Wa
6,299
573
76
7
0
200,274
2
W
Jing Wei
5,789
526
80
7
0
190,316
3
L
Aphrodite
5,728
521
83
8
0
194,701
2
L
Gilgamesh
6,183
562
65
6
0
225,488
3
W
Arachne
6,654
605
65
6
0
264,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role