Player Matchup

Bellona
Bellona
MBader
Bellona
Level 16
God Stats
2W - 5L
1,353 SR
Queue Stats
157W - 132L
1,509 Elo+
Party 2
Ra
Ra
PatMahineyGently
Ra
Level 13
God Stats
0W - 4L
1,302 SR
Queue Stats
27W - 41L
1,503 Elo+
Solo
Cupid
Cupid
ThirtyGil
Cupid
Level 17
God Stats
24W - 16L
1,632 SR
Queue Stats
98W - 72L
1,599 Elo+
Party 2
Terra
Terra
eclipsals
Terra
Level 7
God Stats
2W - 1L
1,851 SR
Queue Stats
16W - 18L
1,636 Elo+
Party 3
Chronos
Chronos
mightysoul
Chronos
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 64L
1,592 Elo+
Party 3
Team Averages
Level 32
1,528 SR
1,568 Elo+

VS

Team Averages
Level 15
1,577 SR
1,730 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JustNutInYourMom
Thanatos
Level 15
God Stats
5W - 0L
1,834 SR
Queue Stats
85W - 12L
1,849 Elo+
Party 1
Hun Batz
Hun Batz
Pu11_mynips
Hun Batz
Level 24
God Stats
5W - 2L
1,660 SR
Queue Stats
193W - 95L
1,637 Elo+
Party 1
Medusa
Medusa
p00vacuum
Medusa
Level 13
God Stats
13W - 1L
1,393 SR
Queue Stats
98W - 22L
1,790 Elo+
Party 1
Bacchus
Bacchus
squeel_monkey
Bacchus
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
117W - 29L
1,875 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MBader
Bellona
16
7 / 9 / 6
11,230
1,123
13,186
26,020
29,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 10 / 8
9,263
926
9,069
15,994
4,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
ThirtyGil
Cupid
16
3 / 12 / 8
10,206
1,021
8,484
20,655
5,070
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
eclipsals
Terra
16
0 / 3 / 12
10,084
1,008
5,261
22,188
20,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
mightysoul
Chronos
16
4 / 11 / 9
10,605
1,061
13,628
22,704
5,295
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

43

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 3 / 24
10,862
1,086
15,072
5,964
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
28 / 2 / 13
15,275
1,528
47,386
17,581
9,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
Pu11_mynips
Hun Batz
17
7 / 3 / 17
11,106
1,111
12,536
11,017
4,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
p00vacuum
Medusa
17
4 / 4 / 26
10,717
1,072
16,257
10,994
4,450
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
17
3 / 3 / 27
10,732
1,073
11,507
15,581
17,604
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
152
15
Kills
45
45
Deaths
15
43
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
24
5
W
28
2
13
17.25
L
Bellona
MBader
Bellona
7
9
6
1.11
L
1
10
8
0.5
W
Hun Batz
Pu11_mynips
Hun Batz
7
3
17
5.17
L
Cupid
ThirtyGil
Cupid
3
12
8
0.58
L
Terra
eclipsals
Terra
0
3
12
2
L
Chronos
mightysoul
Chronos
4
11
9
0.77
W
Medusa
p00vacuum
Medusa
4
4
26
4.25
W
Bacchus
3
3
27
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,628
Damage
102,758
107,561
Taken
61,137
64,953
Mitigated
37,790
12,575
Healing
20,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,072
2,306
0
654
5,964
1,954
0
1,794
4,170
34,793
0
W
47,386
20,512
0
17,944
17,581
9,335
0
9,027
8,281
0
66,064
L
Bellona
MBader
Bellona
13,186
2,986
0
1,202
26,020
29,245
0
7,362
18,658
0
27,197
L
9,069
1,077
1,326
893
15,994
4,714
0
3,902
12,092
29,924
0
W
Hun Batz
Pu11_mynips
Hun Batz
12,536
2,944
0
1,221
11,017
4,447
0
4,762
5,982
0
25,452
L
Cupid
ThirtyGil
Cupid
8,484
5,001
134
1,642
20,655
5,070
0
4,358
16,297
0
31,003
L
Terra
eclipsals
Terra
5,261
428
3,055
2,826
22,188
20,629
0
5,801
16,387
8,825
0
L
Chronos
mightysoul
Chronos
13,628
5,126
0
1,497
22,704
5,295
0
5,156
17,548
33,756
0
W
Medusa
p00vacuum
Medusa
16,257
7,193
0
1,050
10,994
4,450
0
4,700
5,953
0
27,837
W
Bacchus
11,507
549
0
0
15,581
17,604
0
7,675
6,512
13,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,388
Gold Earned
58,692
157
Minions Killed
152
4
Camps Cleared
7
897,728
Distance Traveled
967,172
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,862
1,086
36
4
1
175,929
2
W
Thanatos
15,275
1,528
49
5
4
213,278
0
L
Bellona
11,230
1,123
27
3
1
189,974
0
L
Ra
9,263
926
50
5
0
153,503
0
W
Hun Batz
11,106
1,111
31
3
2
203,187
0
L
Cupid
10,206
1,021
33
3
0
163,985
0
L
Terra
10,084
1,008
7
1
1
203,403
1
L
Chronos
10,605
1,061
40
4
2
186,863
2
W
Medusa
10,717
1,072
27
3
0
161,937
0
W
Bacchus
10,732
1,073
9
1
0
212,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role